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Invisible Objects/mechs

v1.2.190

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#1 Therrinian

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Posted 21 February 2013 - 04:12 PM

Since the latest patch, I have notice Some objects will not be displayed at large distances

For instance I see a bunch of mechs walking towards upper city with heat signatures and everything. Yet They can not be hit as there are buildings in front which are invisible.

Sometimes mechs will also be invisible, I can see them firing lasers, have AMS active and sparks from damage, or even a friendly light mech dancing circles around him, but not the enemy mech itself! Even if I can see other mechs at or beyond that distance.
I have not changed the draw distance and have not noticed this pre 19 feb patch.

Its pretty game breaking to fight invisible enemies or see them thru solid walls.


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playing on all low setting except textures and particles
ATI Radeon 4850 HD 512mb
core i5 8 GB ram
(2010 iMac)
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#2 Deathlike

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Posted 21 February 2013 - 05:34 PM

Delete your shader cache. The game will rebuild them when you load it up.

Edited by Deathlike, 21 February 2013 - 05:35 PM.


#3 Therrinian

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Posted 22 February 2013 - 12:52 AM

View PostDeathlike, on 21 February 2013 - 05:34 PM, said:

Delete your shader cache. The game will rebuild them when you load it up.


I have had textureless mechs before, than they appeared grey, this is different as they are invisible.

But I will give it a shot





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