

Pgi
#1
Posted 25 February 2013 - 12:23 AM
http://www.google.co...frAHDnoCgBg#i=1
HARD POINT RESTRICTION. just incase u didnt get it the first one million times it was said.
Sorry for the stupid link im on my phone at work. I have no idea how to embed stuff.
#2
Posted 25 February 2013 - 12:26 AM
#3
Posted 25 February 2013 - 12:31 AM
#4
Posted 25 February 2013 - 12:31 AM
#5
Posted 25 February 2013 - 12:34 AM
....is it the K2, we can't be complaining there, we have phracts, they do everything better.
Did the op get AC20 ravened? because that would be great.
Edited by Yokaiko, 25 February 2013 - 12:44 AM.
#6
Posted 25 February 2013 - 12:40 AM
#7
Posted 25 February 2013 - 12:44 AM
now MWO has the golden opotunity to be a better sim and with more chassis varients available giving mechs cutbacks and buffs to their hardpoints in crit slots to portray the graphic size of guns the mechs actually have would make this a far more interesting indepth game than we have now.
before you think it i'm not saying nerf the lot oh no i'm saying a barrel of an 8q should carry 3 weapons but only 5 slots worth and really a raven shouldn't be able to carry an ac20, that's what the urbies are for when we get them, you see how more variety and more valuable for quirks all the mechs could have? if we had use of both the current and the mw4 system intergrated into MWO?
Edited by GalaxyBluestar, 25 February 2013 - 12:46 AM.
#8
Posted 25 February 2013 - 12:47 AM
MWO should have introduced the concept of hardpoint size/type (small, medium, large, special) but probably it is too late now that the game has been released (and please don't fool yourself with this open beta thing).
#9
Posted 25 February 2013 - 12:51 AM
#10
Posted 25 February 2013 - 12:53 AM
#11
Posted 25 February 2013 - 01:05 AM
EvilCow, on 25 February 2013 - 12:47 AM, said:
MWO should have introduced the concept of hardpoint size/type (small, medium, large, special) but probably it is too late now that the game has been released (and please don't fool yourself with this open beta thing).
you could have me there, only played vengence so as far as i know about mw4 there were no other hardpoint configs with corrosponding graphics to each chassis. there were no varients in vengence tht i remember, you were stuck throwing energies into your uziels arms and that was it. MWO has the graphics to have lasers in the hunchback instead of a just an autocannon and the 4p 6 e slots is perfect but only by nature of its weight can you not put in 6 lrg lasers succesfully but being able to do that at all is silly.
#12
Posted 25 February 2013 - 02:47 AM

#13
Posted 25 February 2013 - 02:51 AM
#14
Posted 25 February 2013 - 03:04 AM

No thanks. I prefer having to actually deal with the consequences of engine size and heat sinks.
What MW4 did you play, again?
#16
Posted 25 February 2013 - 05:59 AM
#17
Posted 25 February 2013 - 06:09 AM
Or even better, add recoil and weight to weapons, nothing would be better than to see a splatcat do a backflip every time it alphas
Edited by Arkikim, 25 February 2013 - 06:13 AM.
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