I've been working on a developing a chassis for use in poser that I can morph and scale, as well as add modeled armor to achieve the look of a wide variety of mechs. As it currently sits its just a skeleton that is rigged to be poseable. Currently i figure I could hang a passable warhammer or other stockier mech armor sets off it, but depending on how much I can achieve by morphing and scaling I could see being able to make a wide range of humanoid mechs out of it.
Anyway.. just thought I'd share what I'm working on. The below is just a random assortment of joint rotations to test things out
