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So How Many Pilots Have Modified There Config File?


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#141 Flapdrol

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Posted 25 February 2013 - 08:21 AM

The default mouse sensitivity is ridiculously high if you have a high dpi mouse, changing it is almost mantatory. the default fov is also not ideal if you have a non 16:9 monitor.

Before I read on these forums you could modify it in user.cfg I put my mouse to 200 dpi. which is kind of ridiculous.

It's sad the fov and mouse sensitivity cant be changed in options, these are the most important settings in pc games.

Edited by Flapdrol, 25 February 2013 - 08:22 AM.


#142 Kommisar

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Posted 25 February 2013 - 08:26 AM

View PostQuantumButler, on 25 February 2013 - 08:17 AM, said:

"Seeing through walls" is also an actual bug that happens sometimes when the game will just forget to render, say, buildings at all, sometimes even all of the terrain except for mechs.

I've had this happen to me at least twice, and a couple other in Kong have run into it too.


Agreed. But it goes to illustrate my point about perception. This is the sort of bug that one would have to dig through a lot of forum to find mention of. But, would cause suspicions when you run across it in game.

#143 Wizard Steve

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Posted 25 February 2013 - 08:27 AM

Nothing much.

I just modified my FOV a little and unlocked the UrbanMech.

#144 Chunkylad

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Posted 25 February 2013 - 08:35 AM

I don't know who thought that the greasy FoV was needed, but my eyes are good enough that I can look out my window and see clearly without any blur. Can't wait for those sliders.

#145 Michael Costanza

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Posted 25 February 2013 - 08:45 AM

View PostHades Trooper, on 23 February 2013 - 02:20 PM, said:

Guess i must be a dumb arse when it comes to pc's then, as yes i can find the config file but i can't see a way to change it. Though i looked only to see how supposely easy this was.


<Attr value="0" name="OptionCfg.AutoRearm"/> <Attr value="0" name="OptionCfg.AutoRepair"/> <Attr value="13" name="OptionCfg.ResolutionIdx"/> <Attr value="1" name="OptionCfg.ShowFoundersTag"/> <Attr value="1" name="OptionCfg.ViewMode"/> <Attr value="0.500000" name="OptionCfg.r_Brightness"/> <Attr value="0.500000" name="OptionCfg.r_Contrast"/> <Attr value="1080" name="OptionCfg.r_Height"/> <Attr value="1920" name="OptionCfg.r_Width"/> <Attr value="0.500000" name="OptionCfg.s_DialogVolume"/> <Attr value="0.000000" name="OptionCfg.s_MusicVolume"/> <Attr value="0.200000" name="OptionCfg.s_SFXVolume"/> <Attr value="0" name="OptionCfg.sys_spec"/> <Attr value="4" name="OptionCfg.sys_spec_Environment"/> <Attr value="1" name="OptionCfg.sys_spec_Particles"/> <Attr value="2" name="OptionCfg.sys_spec_Shading"/> <Attr value="2" name="OptionCfg.sys_spec_Shadows"/> <Attr value="0" name="Quick1"/> <Attr value="0" name="Quick2"/> <Attr value="0" name="Quick3"/> <Attr value="0" name="Quick4"/> none of those say FOV and there's no FOV in the advance settings, so as I'm pointing out. The typical for fun only pc gamer doesn't understand or see a way to mod these files, but those with pc understanding of programming do. Yet how big a % of the player base knows how to do this? thus how many people have an advantage over having clear thermal vision while the rest of us have thus ugly fuzzy grainy thing to deal with? In the year 3050 i'd have thought imaging like thermals and night vision would have improved beyond todays standards, so i would like to see them improved, but till it's able to be done by everyone how is that not still taking advantage of an edge over the other gamers? Does it make you feel good to shoot someone at a range they can't even see you in return? Do you lack the skills to fight on an even battle field like the rest of us users who don't understand or like myself even knew about this till over a few days ago? As for damage at that range, the max range of an ER PPC is now what? 1620 and Guass 1980? so at 1400-1600 metres it was enough to yellow my armour and 2nd shot turned it orange. while i can't even target you in return cause your "daillied" the game in as people call it? Those with complex's always try to make an excuse for there need to get an edge, generally it's to compensate for short comings in real life. while resonable people say they do it wihout making those who don't out to being cry babies for asking about it. As for slowing the mouse input, maybe i should think about a new mouse but this one is fine, it's old but still works great, nice size for my large hands. flame away and call me all the names you want, my opinion is that, an opinion. So i'm not wrong, i'm not crying, trolls who say stupid things like oh my mouse button does this, i'm a hacker! Are just after a response, so not even going to quote them. ["]

Not many know it off the top of their head, but I bet you could google what every one of those options do.. and if not, change them yourself and notice how it changes your ingame experience.

#146 Hades Trooper

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Posted 03 March 2013 - 01:11 AM

View PostQuantumButler, on 25 February 2013 - 08:05 AM, said:


The only user cfg file I've changed is FOV and I have played extensively without fov changes, it absolutely makes no difference, except with higher fov you can actually see your cockpit without using ctrl.

Hogwash,

i've got in cockpit set to normal and when i zoom the fov is 85.

so now it zooms, the thernal will outline mechs at a distance, hell in river city now when i'm top of the base,i can see from my start spot if the other team is going upper or lower city and fire on them with ac/2's from start of match.

your comment is yet another of the lets try and hide this under the rug, it does nothing comments

#147 QuantumButler

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Posted 03 March 2013 - 01:51 AM

View PostHades Trooper, on 03 March 2013 - 01:11 AM, said:

Hogwash,

i've got in cockpit set to normal and when i zoom the fov is 85.

so now it zooms, the thernal will outline mechs at a distance, hell in river city now when i'm top of the base,i can see from my start spot if the other team is going upper or lower city and fire on them with ac/2's from start of match.

your comment is yet another of the lets try and hide this under the rug, it does nothing comments


Says the person trying to make an issue out of something that isn't one.

"A bloo bloo bloo bloo someone is playing the game differently than me better try to get it banned"

Edited by QuantumButler, 03 March 2013 - 01:52 AM.


#148 Jestun

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Posted 03 March 2013 - 02:34 AM

Seriously... adjusting mouse sensitivity is "the same" as using an aimbot?

Where do these people come from...


The user.cfg file is for the user to change the configeration. PGI is 100% in control over which of the Crytech engine commands work in that file.

The things mentioned here as "bad" I see being discussed on the forum all the time, so I think it's fair to assume that at least someone in PGI is aware that those options are being changed. And yet they have neither told people to stop nor stopped the settings from working.

In fact, while I don't have a link I'm certain I've seen an official post saying we can use that file.



And, as a final point, it's better that people do this now, in beta, than after launch. In case anyone was unaware beta testing is about TESTING. If settings are changed which PGI do not want to be changed then it's better they find out (and found out they should, because there are dozens of threads about it) now.

Edited by Jestun, 03 March 2013 - 02:35 AM.






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