I started this thread up (there may already be one, I didn't check) to see what the preferences are out there. I used to play another game *cough*EVE*cough.. where dps was all that mattered. A game like this though is totally different and while dps can be useful, I tend to prefer a high alpha strike for dishing out my damage.
Let's take the AC/2 vs the AC/20. Make it 2 x AC/2's due to the weight difference. The reason I like the AC/20 more is simple. Most battles take place in urban areas or hills where there's lots of cover for your enemies. The 2 x AC/2's have a higher dps but you may only have a few seconds to fire and you might score a few hits with a bit of spread on the damage. In that same window of opportunity, you could have fired off an AC/20 slug and caused 20 dmg to a single component. You've reloaded by the time he shows himself again and you can plant another AC/20 slug in his head... I tend to fight CQB, so the AC/20 works better for me...but...
Where a higher DPS weapon shines, like the AC/2's, is in open terrain. Every map has an area you can go to if you like open terrain You can hold down the trigger longer and get off more shots with a higher damage over time than the high alpha weapons. That, and it's hell-a-fun to put 4 x AC/2's on a Cataphract 4X and pom-pom mechs into dust. The flip side is that you're also exposed to maintain your target and will likely attract some LRM or PPC fire. I would just rather put on 2 x Guass for the alpha.. cause that's the kind of guy I am.
So, what's your take on it? DPS or Alpha.
Oh, and stop saying "one-shotted"... I see that all the time and it drives me nuts. It's called "alpha'd"... as in, "The ****** alpha'd my face off!"
The Warspite
Edited by The Warspite, 23 February 2013 - 07:51 PM.