As a driver of a mastered SplatCat with over 200K excess XP i would like to add a few things:
First, driving one is by far no easy mode. Sure if you suicide rush into the enemy you will most probably kill one or maybe even two of them before they focus you down. That's strong but not yet OP, i do more damage with any hunchback than those guys.
But in the hands of a competent pilot it is a really mean killing machine.
All those hints you guys gave to deal with the Splatcat won't help much if the pilot is patient and knows when and where to strike. For instance i almost never attack someone who can see me so he can either outrun me or shoot me first.
Instead, i pop up right behind you and one-shot anything that is no assault, leaving no chance to react.
And that even on alpine, because -you know- there are many hills of all sorts where i can hide and wait for unwary prey.
Yesterday i was even able to sneak up behind a group of 2 Atlai, 1 hunchback and another mech i don't remember.
Guess what, they all died from 1-2 shots at their delicious rear-armor, two of them before the rest of the group even realized that i was there.
Two games later this happened:
And yep, all four lights have been one-shots. Its hard to hit em the first dozen games, but once you got used to it and know how to compensate their movement, they drop like flies...
Sure there are also those games where you are taken out too early by similar cheesy builds like the 6ppc stalker (Damn you!). Or you evaluated the situation wrong and ended up standing in the middle of half the enemy team. But most of the time you dish out way more damage than you take before you die...
Edit: As one of you already said, the best way to deal with a splatcat is to always watch your six and focus it down as soon as you see it. But because many teams fail at this, the splatcat is never to be underestimated.
Last but not least: While very annoying on the receiving end, driving one just makes way too much fun to simply stop for longer than a few days. It makes you addicted once you got used to it.
Oh and before i forget: Please refrain from the usual insults that goes in the direction of "Nooby splatcat driver. Learn to drive a real mech with skill". I drive lots of way more challenging mechs in all weight classes, but the splatpult just makes too much fun to be able to always withstand my cheesy side.
Therefore you can't blame the players for using such a build. It is strong, non-exploiting and makes mucha fun, so it's natural that several guys wanna drive it. Same is true for all those other 'Cheese'-builds like streak-cats, Gausspult/phract, (U)AC5-phract, 6-ppc stalker, Lrm boats, ECM mechs of all kinds, ect.
They are part of the game and someone will always use one of those. You can dislike the environment (and of cause tell the devs what's wrong), but not the players using it to their advantage or fun...
TLDR: Though i love playing my Splatcat, i agree that it is currently too strong in the hand of a COMPETENT pilot (and only mediocre/slightly above average when driven by average players).
I would miss it, but for the sake of balance i would not mind if it gets nerfed somehow...
Edited by Daggett, 25 February 2013 - 01:34 PM.