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Player Base To Small?


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#1 Rauchsauger

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Posted 27 February 2013 - 08:28 AM

We all noticed that since ELO balancing the matchups are very often tottally ****** up.
(Just had a round with 5! Raven in my team and the enemy had zero mechs under 50 tons)

Maybe the amount of games/players available at any given time is just to small to really do the matchups? But why? surely PGI had implemented ELO several patches ago. Not matching us using ELO but making dummy matches which they then analyzed?
So what happened? Did MWO lose that much players in the past weeks?
Did they not dummytest ELO matchmaking? (if they really did not all hope is lost)
Did they notice it but it smoothed itself out after a while? (Maybe they then should advertise that a bit more?)

I have questions - and of course I demand answers; especially from not involved folks that did not participate in the developent and are just guessing like me - else I would not have posted it in general ;)

Edited by Rauchsauger, 27 February 2013 - 08:50 AM.


#2 Syllogy

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Posted 27 February 2013 - 08:32 AM

Since 8000+ people participated in the tournament this last weekend, and that's probably only representing a portion of the active player-base, and an even smaller portion of the total player-base, I'd say no. The player-base isn't too small.

ELO, because of it's nature, will take a while to take root in the live environment, be tweaked, and actually be made functional as a matchmaker.

Edited by Syllogy, 27 February 2013 - 08:35 AM.


#3 DaZur

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Posted 27 February 2013 - 08:34 AM

View PostSyllogy, on 27 February 2013 - 08:32 AM, said:

Placeholder

Damn it... I feel like I should be vehemently disagreeing with this but I got nothing. ;)

#4 Bilbo

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Posted 27 February 2013 - 08:34 AM

It's all about wait time. They will be adjusting the match maker over the next couple patches to fine tune and get the right balance.

#5 Terror Teddy

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Posted 27 February 2013 - 08:35 AM

View PostRauchsauger, on 27 February 2013 - 08:28 AM, said:

We all noticed that since ELO balancing the matchups are very often tottally ****** up.
(Just had a round with 5! Raven in my team and the enemy had zero mechs under 50 tons)

Maybe the amount of games/players available at any given time is just to small to really do the matchups? But why? surely PGI had implemented ELO several patches ago. Not matching us using ELO but making dummy matches which they then analized?
So what happened? Did MWO lose that much players in the past weeks?
Did they not dummytest ELO matchmaking? (if they really did not all hope is lost)
Did they notice it but it smoothed itself out after a while? (Maybe they then should advertise that a bit more?)

I have questions - and of course I demand answers; especially from not involved folks that did not participate in the developent and are just guessing like me - else I would not have posted it in general ;)


Or it could be much like me.

I log in now and then to playtest and see when there have been any significant Beta updates like new maps, mechs or mechanic changes.

When the game grows and matures and more bugs are fixed there will most likely be a larger influx of players - especially when the community warfare begins.

EVERYTHING right now is something that can be changed and improved since we are testing it.

#6 Voridan Atreides

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Posted 27 February 2013 - 08:35 AM

Patience.

#7 MaddMaxx

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Posted 27 February 2013 - 08:35 AM

7534 players are currently still sleeping after the weekend long Marathon during their head long rush for a Top of the Heap. It was tough on many of them. We expect them all back any day now. ;)

#8 Iacov

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Posted 27 February 2013 - 08:39 AM

even though i wish MWO gets more and more players i do not have the feeling that there are too few people

yeah...sometimes there are subpar matches..but that's life
one match i'm king of the hill, next one i get obliterated
ELO does a great job anyways!

hope people stay with mwo and many more will join

#9 DaZur

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Posted 27 February 2013 - 08:39 AM

View PostMaddMaxx, on 27 February 2013 - 08:35 AM, said:

7534 players are currently still sleeping after the weekend long Marathon during their head long rush for a Top of the Heap. It was tough on many of them. We expect them all back any day now. ;)

Incidentally... 3000 cases of carpal tunnel have been reported over the same time frame.

Coincidence? I think not... :)

#10 Symber

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Posted 27 February 2013 - 08:40 AM

Just posted an idea for a 'fix' of sorts. Its clearly a bigger issue with the matchmaker that needs to be addressed, but in the meantime, I feel something like what I suggested would lead to a better experience for the playerbase. So far two people don't agree, but I plan on giving it a while before assuming everyone hates the idea ;)

http://mwomercs.com/...s-etc-solution/

#11 M3atloaf

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Posted 27 February 2013 - 08:43 AM

View PostSyllogy, on 27 February 2013 - 08:32 AM, said:

Since 8000+ people participated in the tournament this last weekend, and that's probably only representing a portion of the active player-base, and an even smaller portion of the total player-base, I'd say no. The player-base isn't too small.

ELO, because of it's nature, will take a while to take root in the live environment, be tweaked, and actually be made functional as a matchmaker.


There were only 8k people involved in the tournament but there were another 100k that were online over the weekend joining them who didn't opt-in. 108k players isn't a small player base.

#12 Tatula

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Posted 27 February 2013 - 08:46 AM

That's because the Ravens (especially the 3L) are OP and can easily take on much heavier mechs. ;-)

#13 mrDUDE

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Posted 27 February 2013 - 08:47 AM

View PostRauchsauger, on 27 February 2013 - 08:28 AM, said:

We all noticed that since ELO balancing the matchups are very often tottally ****** up.
(Just had a round with 5! Raven in my team and the enemy had zero mechs under 50 tons)

Maybe the amount of games/players available at any given time is just to small to really do the matchups? But why? surely PGI had implemented ELO several patches ago. Not matching us using ELO but making dummy matches which they then analized?
So what happened? Did MWO lose that much players in the past weeks?
Did they not dummytest ELO matchmaking? (if they really did not all hope is lost)
Did they notice it but it smoothed itself out after a while? (Maybe they then should advertise that a bit more?)

I have questions - and of course I demand answers; especially from not involved folks that did not participate in the developent and are just guessing like me - else I would not have posted it in general ;)

I dont think that means what you think it means.
You should probabbly google it.

*edit* you editing your post takes ALL the humor out of mine. Damn you!

Edited by mrDUDE, 27 February 2013 - 08:53 AM.


#14 Rauchsauger

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Posted 27 February 2013 - 08:48 AM

View PostM3atloaf, on 27 February 2013 - 08:43 AM, said:


There were only 8k people involved in the tournament but there were another 100k that were online over the weekend joining them who didn't opt-in. 108k players isn't a small player base.


If the playerbase is big enough why the f....up in matchmaking?

#15 Bilbo

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Posted 27 February 2013 - 08:49 AM

View PostRauchsauger, on 27 February 2013 - 08:48 AM, said:


If the playerbase is big enough why the f....up in matchmaking?

View PostBilbo, on 27 February 2013 - 08:34 AM, said:

It's all about wait time. They will be adjusting the match maker over the next couple patches to fine tune and get the right balance.


#16 Rauchsauger

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Posted 27 February 2013 - 08:53 AM

View PostmrDUDE, on 27 February 2013 - 08:47 AM, said:

I dont think that means what you think it means.
You should probabbly google it.


:P I googled it in the first place and got the following example text:

Quote

Artists, cultural officers, experts in city transformation processes and representatives of active projects in their local environments took part in the seminar in ordertoanalizedifferences and draw common points between the respective domains.


After your post I hit a dictionary and that come up with something different...
Then I entered it in the google image search :blink: :blink: :blink: :blink: :blink:

Thank you for the heads up

#17 hashinshin

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Posted 27 February 2013 - 08:53 AM

ravens currently break ELO.

Raven pilots get placed against lower skills pilots of medium+ mechs, but ravens are also superior to medium+ mechs. It's not often that I say it, but the Raven is actually factually a free win machine right now.

#18 hammerreborn

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Posted 27 February 2013 - 08:53 AM

Premades on either team seem to really throw the weight balances off. Probably because they match the average skills of 4 man teams with another 4 man team (hopefully), and just say here you two go at it.

I've noticed a lot more games with doubled up premades since ELO came out as well, which leads for some really bizzare tonnage differences but as long as it isn't too off (hello game with a nearly 400 ton swing partly due to being a man down) much more entertaining and fun matches.

Edited by hammerreborn, 27 February 2013 - 08:56 AM.


#19 Riogar Daylighter

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Posted 27 February 2013 - 08:54 AM

If you just look at the forum and how regular posts and replies happen in a run of a day. It is very constant and mostly constructive. That in itself will tell you whether or not we have a small player base. Oh yes and content of the posts does not matter just the fact they are being made.


If this forum stops receiving posts then worry about size.

#20 NitroDev

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Posted 27 February 2013 - 08:55 AM

It's not the size of the playerbase, it's how you use it!





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