Insaniti, on 06 November 2011 - 08:30 AM, said:
1) Repairing armor/mech/item damage
2) Ammunition
3) Item purchase
If any of these require in-game resources (time, c-bills, and/or real life money), then I may have to 'grind' or spend real-life money to be able to participate fully in my merc group's fights.
This is unacceptable.
If I have the skill to pilot a Catapult and wreck heads from afar... then I should be able to do that without having to take crappy fights for 3 weeks prior with my Warhammer to make enough money to buy the LRM ammunition needed if I don't want to spend real-life money.
A simulation means I can fight with whatever mech I think is tactically appropriate at any time. If that's not the case and I need to 'build up my character' to play in a simulation... it's not a simulation.
It's a grindy MMORPG.
Any dev care to comment on this issue?
Just my opinion,
Insanity
As I have said on many threds before this one. We don't even know how is logging in going to be, let alone, that there will be some repairs, refills, etc. Making threads like this before the actuall annoucment of the system is a bit "weird".


















