Strawman argument is a guy made of straw.
So teams are 8 v 8 so it's not just 4 atlases vs 4 lights. There are some disparities on weight though, I've seen a couple of games that were hundreds of tons different. The odds of winning probably do skew towards larger weight though all the ones I've seen seemed pretty evenly matched.
As to blowouts vs one-sided battles my experience is exactly the opposite. 8-2 matches are uncommon, 8-0 I think I've had 2 or 3 out of the last 100 matches. Most are 4-8, sometimes 6-8. They are all hard-fought games generally decided by 1 or 2 mistakes early in the match that snowball into victory.
If you got 1 match that was imbalanced or seemed one-sided, well that's going to happen no matter what sometimes. To pretend that 1 anecdotal experience equates to all matches is just ridiculous though.
Elo is a drastic improvement over Phase 2 - unless your Elo rating is way out of whack, in which case time will bring it to the place it needs to be.
Universe Man, on 27 February 2013 - 08:35 AM, said:
The problem I've seen is when I get into a conquest game and the enemy has 2+ lights and we don't have any. Happened yesterday and it was particularly lame, because it was on Alpine! Yes, we lost to cap lol
This is more of an issue. We had success with taking F6 (the peak of the hill) and Epsi/Kappa/Gamma, defending them with snipers and missiles from the high ground. The lights tried to cap but we were able to drive them out and hold 3 points. It was an awesome match.