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Over Ride Shutdown


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#1 AC

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Posted 27 February 2013 - 07:06 AM

Maybe it is just me, but this system still feels wrong. I have yet to over ride a shut down in the moment. You have to do it WAY before hand, which seems silly to me. You should be able to make a snap decision to over ride in certain scenarios, not decide before you are even shooting to ride the heat curve into internal damage town.


The other issue I have is there is no indication that a shutdown mech is starting back up. Half the time, the mech has automatically decided to start back up when I hit the power up key, only to have my mech shut back down and me wondering WTF is going on. The simplest fix for this would be an audio cue. It could be a simple power up sound the mech makes, but it needs to be distinctive enough to be heard while a battle rages around you.

I have yet to get a heat indication that I am going to shut down either. Maybe I run too many heat weapons and blow right by the warning zone, but I haven't gotten a warning. I go right into auto-shutdown.

The current system is bad all the way around, but it has a VERY simple fix. Give a 1-2 second delay at max heat before shutting down the mech. That way you can ensure the pilot gets a heat warning, and gets the opportunity to hit over ride if they so choose.




(This is also human-computer interface 101. )
1) Event happens
2) Ensure user is consistently given notification of event (this isn't always happening)
3) Give user opportunity to act on event (this is also not happening, as the user has to decide before the event if they are going to react to the event)



Giving a 1-2 second delay at shutdown heat levels would accomplish ensuring the user got the event notification and giving them the opportunity to act on it. Please reconsider this system as its current state is very frustrating, and the point of this game is to have fun, right? ;)

#2 Jaxass

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Posted 27 February 2013 - 08:03 AM

When autoshutdown happens you do not need to touch the power key, it will automatically fire up after it reaches its safe temp. I always appreciate when someone makes that mistake as they do the Mech Harlem Shake I can get a few more shots in without repercussions ;)

#3 AC

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Posted 27 February 2013 - 12:05 PM

yes, but I want to power up BEFORE safe temp. They stated if you shut down, and you hit P, you power up right way. There is no indiciation if you are powering up or not. I am not going to stay shut down point blank with an atlas and hope my mech wakes up before it kills me.

#4 skullman86

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Posted 27 February 2013 - 06:36 PM

I've been noticing this recently and I don't like it at all (I don't overheat a lot so I thought this was a bug or something). I liked it better when I could hit P and it would play the start up animation when the mech was good to go or whatever, but now it just overrides the shutdown instantly (no animation) and I explode 3 seconds later. I don't know why the animation was pulled (cant find the notes regarding this feature), but I've been powering up manually for 6 months and changing my P button into a shutdown override key is really throwing me off.





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