I like the screenshots for the updated mech bay.
I'd like to see a few additions though:
1. Add the number of tons/rounds allocated for each ammo type under Armament (ie: "LRM ammo -- 2 tons / 360 missiles")
2. Denote number of unused critical slots in the Mech Info on the far left.
Add Ammo Tonnage/rounds To Mech Descriptions
Started by Cannibal Cat, Feb 05 2013 06:14 AM
2 replies to this topic
#1
Posted 05 February 2013 - 06:14 AM
#2
Posted 05 February 2013 - 08:07 AM
Those pieces of information would be very nice to have. In addition I think everything that you can equip in a mech, from the modules to the upgrades to every weapon or piece or equipment needs to have much more information displayed about it. Plus a little flavor text would be nice, but a good description on everything at this point I think is needed.
#3
Posted 28 February 2013 - 10:24 AM
lets go forward with this problem
i see solution simple the TT MECH has been made simple as possible
but now we got computer power so let use it
Don't count 1 ton of ammo contains 7 shots
Let be 7 shot has mass 1 ton
This means"if i need 5 shots and computer will count whats the mass for it,
like with armor its done simple and works perfect
i see solution simple the TT MECH has been made simple as possible
but now we got computer power so let use it
Don't count 1 ton of ammo contains 7 shots
Let be 7 shot has mass 1 ton
This means"if i need 5 shots and computer will count whats the mass for it,
like with armor its done simple and works perfect
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