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Founder mech vs Standard


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#21 Jonas

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Posted 29 May 2012 - 07:46 AM

View PostStormeris, on 29 May 2012 - 04:03 AM, said:

you poopy head, just look at gameplay footage, the default atlas has the same looking LRMs as the founder one, its just the concept art that has 2 of them ;)
Posted Image

did any one else notice the hard points on the back ?

#22 Stormeris

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Posted 29 May 2012 - 08:44 AM

View PostJonas, on 29 May 2012 - 07:46 AM, said:

did any one else notice the hard points on the back ?

probably armor, heatsinks you know

#23 Phelan Kerensky

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Posted 29 May 2012 - 08:57 AM

To me the most notable aesthetic changes are those done to the Atlas and Catapult, they are also the ones I like best of the 4. if there was a way I would get both, but I cannot afford 2 elite packs, lol, just one sadly...

#24 Darth JarJar

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Posted 29 May 2012 - 08:58 AM

View PostRedshift2k5, on 29 May 2012 - 05:08 AM, said:


The c-bill bonus didn't need mentioning, it's very clearly stated in the founder's package explanation. The cosmetic differences on the Jenner and Hunchback are somewhat more subtle :)


Which brings me back to vanity, definitely my favorite sin.

#25 Punisher 1

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Posted 29 May 2012 - 09:02 AM

Pfft you guys are talking about paint jobs?

My Mech has quad mounted PPC's and a AC/5 Gatling auto cannon in addition to High grade diamond composit ablative armor in addition to an autonomous drone surveillance system that gives me direct control of a battery of Long Tom units.

I call her Daisy :angry:

So you Girls Bronies :) keep yucking it up about paint colors and fender flairs I'll be out playing with my new toys



If you think I'm serious the joke was completely over your head.

#26 Cerlin

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Posted 29 May 2012 - 09:14 AM

If the founder package gives an additional mech (thats the same mechs with a different paint job and chassis income bonus) I will still be happy to buy the package. Of all the mechs, I like the hunchback and atlas best, but I will probably drive mediums and smalls a majority of the time.

#27 Karyudo ds

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Posted 29 May 2012 - 09:24 AM

View PostStormeris, on 29 May 2012 - 08:44 AM, said:

probably armor, heatsinks you know


From what they've said the hardpoints are for weapons I thought. Either way the "Hardpoint" display looks like it's just the location display for putting armor on the back. Heat sinks don't have a facing though. Oddly.

#28 Ian

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Posted 29 May 2012 - 09:34 AM

Quote

So the difference is only in design? Then the founders Hunchback is meaningless: it looks exactly like the original.


It makes more money and exps. That's a pretty huge difference. I wouldn't expect a different model. Just a different skin. Maybe different Hardpoints also.

#29 KT Grim

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Posted 29 May 2012 - 09:47 AM

I am excited to see what the differences are in game.

#30 Aegis Kleais

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Posted 29 May 2012 - 09:51 AM

It's CONCEPT art people. CONCEPT. :) Those aren't in-game assets. They are visualizations which help the modelers, texture artists, etc. create that asset into the game world. Just because you see it that way in the concept art doesn't mean it'll be exactly like that as the final product.

#31 Karyudo ds

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Posted 29 May 2012 - 09:58 AM

True, though the "final (work in progress) products" we've seen have looked a lot like the art. Though I still chuckle when someone gasps over the Atlas losing an LRM launcher when it's been the videos etc for awhile now. :)

#32 MaddMaxx

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Posted 29 May 2012 - 10:13 AM

The Hunchies chin is slightly different as well. :)





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