HD Front end menus are lovely. The floaty glass helmet menu feel really works for Crysis on mouse and pad and I'd love to see a smooth full screen mechbay that meets this quality - perhaps with a nod to xcom in that it sweeps around properly from the first person as you adjust different things.
Proper GFX Options. Crytek have put together a superb and logical mix of "Just play" and "I want to tweak" settings in the basic and advanced menus.
Load times - nonexistent for me on the same hardware (vertex4) that mwo thinks about for a good while.
Weather - wow. There's a good start I guess on Alpine but I'd love to see some more severe weather. I understand that has to stay on the shelf to appease a wide hardware base though as if it's optional everyone will just turn it off/down for an edge.
Visor effects/damage - cockpit effects please! Scorching, water, cracks, redhotness. Whatever. Bring it on.
Recurve Bow - well that would be quite funny but obviously OP because mechs with no arms can't equip it.
Visual/actual knockback on weapon impact. Obviously there's a gap between humans and mechs but the way the stooges/creatures react and recoil from impacts is superbly immersive. This was always quite a key feel on the MW intro videos but now we have the engine to meet it...
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Edited by Inertiaman, 28 February 2013 - 05:01 AM.