Do I Get A Nobel Peace Prize?
#1
Posted 28 February 2013 - 11:53 AM
Atlas, Stalker, A1 cat, Hunchback, Raven, Jenner, or Commando.
I PUG exclusively. My most fun mechs are Dragons, Trebs, Spider, Awesomes, and Cataphracts. My most effective mechs are Trebs, Cents, C1 founders LRM boat (my single founder mech), and Cicadas.
I somehow manage to have fun and be somewhat effective at times. My KDR is mediocre but improving and I'm expecting it to be around 1.0 when stats reset. I consistently lose 2/3 of games I play (PUG only) and wouldn't have it any other way.
Good for me.
#2
Posted 28 February 2013 - 11:54 AM
#3
Posted 28 February 2013 - 11:55 AM
As long as you are having fun?
#4
Posted 28 February 2013 - 11:56 AM
#5
Posted 28 February 2013 - 11:57 AM
#7
Posted 28 February 2013 - 11:58 AM
Over 4000 matches played. 1000 wins club. 2000 loses club. 1000 kills club. 2000 deaths club. Over $300 spent on game. The no Raven 3L in garage club. The no Atlas DDC in garage club. Over 1M XP earned.
Club I'm almost a member of: bought/own every hero mech released short of Fang and Deaths Knell.
Edited by Spinning Burr, 28 February 2013 - 12:02 PM.
#8
Posted 28 February 2013 - 12:00 PM
Spinning Burr, on 28 February 2013 - 11:53 AM, said:
Atlas, Stalker, A1 cat, Hunchback, Raven, Jenner, or Commando.
I PUG exclusively. My most fun mechs are Dragons, Trebs, Spider, Awesomes, and Cataphracts. My most effective mechs are Trebs, Cents, C1 founders LRM boat (my single founder mech), and Cicadas.
I somehow manage to have fun and be somewhat effective at times. My KDR is mediocre but improving and I'm expecting it to be around 1.0 when stats reset. I consistently lose 2/3 of games I play (PUG only) and wouldn't have it any other way.
Good for me.
Must be a good guy is from New Orleans
Edited by Beliall, 28 February 2013 - 12:12 PM.
#9
Posted 28 February 2013 - 12:01 PM
Spinning Burr, on 28 February 2013 - 11:58 AM, said:
Over 3000 matches played. 1000 wins club. 2000 loses club. 1000 kills club. 2000 deaths club. Over $300 spent on game. The no Raven 3L in garage club. The no Atlas DDC in garage club.
Club I'm almost a member of: bought/own every hero mech released short of Fang and Deaths Knell.
Also the overly gloating about meaningless shat club.
#10
Posted 28 February 2013 - 12:02 PM

If this ***** can get a Nobel Peace Prize for doing absolutely nothing then so can you! Peace Prizes for everyone! Weeeeeeeeeeeeeeeee!
Edited by IceCase88, 28 February 2013 - 01:09 PM.
#11
Posted 28 February 2013 - 12:06 PM
Viper69, on 28 February 2013 - 12:01 PM, said:
Also the overly gloating about meaningless shat club.
Posting embarrassingly bad stats != gloating.
#12
Posted 28 February 2013 - 12:11 PM
Viper69, on 28 February 2013 - 12:01 PM, said:
Also the overly gloating about meaningless shat club.
Actually there is a point to my post. It's not meaningless. The point is that you can have fun and contribute reasonably without relying on OP cheesy builds to pad your stats or to compensate for your poor skill as a pilot. I mean "your" in a general sense and not "you" specifically. However, I do feel sorry for your (specifically) inability to understand the point that I was trying to make.
ProtoformX, on 28 February 2013 - 12:06 PM, said:
I honestly don't think that my stats are bad within the context of what I choose to pilot and that I choose voluntarily to PUG only. Within that context, losing twice for every win and dying twice for every kill is ok. Not abysmal.
#13
Posted 28 February 2013 - 12:28 PM
Spinning Burr, on 28 February 2013 - 11:53 AM, said:
Good for me.
Playing to win is objectively much more satisfying and fun. You just need to get those scrub ideas out of your head.
Check this guy's free e-book out. It's split up into short, self-contained articles.
Edited to include a sample:
Gaming as a Conversation
Let us look at what it is like to play competitively. A competitive game, to me, is a debate. You argue your points with your opponent, and he argues his. “I think this series of moves is optimal,” you say, and he retorts, “Not when you take this into account.” Debates in real life are highly subjective, but in games we can be absolutely sure who the winner is.
The conflict is between the players; the game itself is merely the medium—the language—of the debate. The game must be expressive enough to allow the debaters to articulate complex thoughts. A skilled debater knows the nuances of the language and common tricks and traps of language he can use against untested opponents, but the language is only his tool. Once he learns the theory of debate, he can apply it to any language. It is common to focus entirely on learning nuances of a language at the expense of gaining a real understanding of how debate should be conducted. Expert debate involves gaining an understanding of the opponent and what he will say, and knowing immediately what you will say back. It involves deception and boldness, risk-taking and conservatism. If you learn to debate (play to win), then learning particular languages (games) become simple in comparison.
A few paragraphs ago I said I would not cover the topic of “fun” in games, but you must learn not to be caught off guard by the unexpected, so the introduction of this book is as good a place as any to throw an early curve ball. The “fun” of the great debate, at least to me, occurs when you push the opponent by arguing your point, then that opponent is able to push back forcefully, yet you are able to withstand this thrust. If you can simply push the opponent over in any of a dozen ways of your choosing, there is no debate to be had. If after your simplest preliminary argument, the opponent can push you over, at least you had a taste of his prowess, but again, there was no real debate to be had. Only when you can each respond to the other’s points and keep a meaningful debate going is there anything truly interesting going on. I would call this “fun.”
Edited by xDeityx, 28 February 2013 - 12:30 PM.
#14
Posted 28 February 2013 - 12:48 PM
Spinning Burr, on 28 February 2013 - 12:11 PM, said:
Actually there is a point to my post. It's not meaningless. The point is that you can have fun and contribute reasonably without relying on OP cheesy builds to pad your stats or to compensate for your poor skill as a pilot. I mean "your" in a general sense and not "you" specifically. However, I do feel sorry for your (specifically) inability to understand the point that I was trying to make.
I honestly don't think that my stats are bad within the context of what I choose to pilot and that I choose voluntarily to PUG only. Within that context, losing twice for every win and dying twice for every kill is ok. Not abysmal.
Gotcha sorry for the mis interperetation. I also have been having fun with non cheese builds but its getting harder to do well in matches with a well balanced non one trick pony build. But i have faith the game will evolve.
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