

Has Anyone Else Had A Problem With Burn-Out?
#41
Posted 01 March 2013 - 11:53 AM
#42
Posted 01 March 2013 - 11:53 AM
not dissing the game, have been playing this non-stop & exclusively since Sep 2012 (the game is that good & engaging).
However, the game needs new stuff and i don't mean moar mechs & cockpit items...
#43
Posted 01 March 2013 - 12:08 PM
#44
Posted 01 March 2013 - 12:10 PM
Warlune, on 01 March 2013 - 09:56 AM, said:
Personally, I don't mind only having 5 maps because I like the game and its the only game where a battle can feel truly epic sometimes.
Then again I'm also the type of person who doesn't mind playing Dust literally every time I play a counterstrike game
This is one of the more important steps solo players who are being burnt out should try and comprehend.
#45
Posted 01 March 2013 - 12:16 PM
Edited by Dredhawk, 01 March 2013 - 12:17 PM.
#46
Posted 01 March 2013 - 12:17 PM
#47
Posted 01 March 2013 - 12:30 PM
#48
Posted 01 March 2013 - 12:32 PM
#49
Posted 01 March 2013 - 12:33 PM
Thontor, on 01 March 2013 - 11:58 AM, said:
Moderation is the key. I Play for a few matches, then do something else for a while... And it wont be long before I'll have he urge to play again.. Then take a break... Rinse & repeat.
No, not necessarily. Mech bays and mechs can all be bought with real money. Nothing says he didn't drop a few hundred bucks on the game.
#50
Posted 01 March 2013 - 12:36 PM
Thontor, on 01 March 2013 - 11:58 AM, said:
Moderation is the key. I Play for a few matches, then do something else for a while... And it wont be long before I'll have he urge to play again.. Then take a break... Rinse & repeat.
no, I played MW4:Mercs for years 40 hours a week and didn't get burned out until the end. The game was fun, because it had (in the last Mekpak) over a hundred mechs (including Battle Armor), over a hundred weapons, and hundreds of maps as well as player run servers and a decent lobby. This game at times has been fun, but never the fun I experienced in Mercs. Burnout is happening because the game is too repetitive and is not fun enough to continue the repetition. However, with what is coming this year I expect burnout to be a very rare thing.
Edited by Coolant, 01 March 2013 - 12:37 PM.
#51
Posted 01 March 2013 - 12:39 PM
#52
Posted 01 March 2013 - 12:44 PM
Its the perfect game for a few carefree matches in the evening but not a timesink like mmos.
#53
Posted 01 March 2013 - 01:03 PM
#54
Posted 01 March 2013 - 01:23 PM
Combination of work priorities, less available personal time lately, and a lack of interest in the linear play style as of late. Was looking fwd (and still am, btw!!) to Community Warfare, distinct roles, faction battles...not to mention the Clans.
IMHO, the devs should roll- back the game clock to at least 3049 (or even 3048?), get the netcode fixed, fix all known issues, and then re- launch/launch open Beta to truly test. Roll- back should include a freeze on new player additions until most issues are resolved.
Will these things happen? Let's just say...hope springs eternal!
Raj

#55
Posted 01 March 2013 - 01:35 PM
#56
Posted 01 March 2013 - 02:23 PM
Last night I played a hunchback with two medium pulse lasers and six flamers. Caught an atlas without armor and began roasting. The guy on the other end types out the words, "STOP CRITTING MEEEEE!" The other team then proceeded to core my hunchy. Meanwhile, everyone on my team, and probably a few on the opposing team, started laughing our heads off. Atlas driver said that I had melted every single thing in his mech off.
There are still ways to make the game fun and interesting. Try a machine gun build (that's my project for the weekend, testing out the flamers and machine guns). Get wild. What have you got to lose? Find a fun group of players that you can call friends who are stompy mech game fanatics and just have some fun. It's only repetitive if you play it that way.
I've been waiting for what seemed like forever for this game to get made... ever since I first got hooked on mech games as a teenager. It'll take more than 8 months for me to lose my taste for it. In fact, I'm not sure I could at this point, since the devs keep adding content. Slowely perhaps, but still adding. Hell, I only have a two button mouse..... just think how much fun I'll have when I get a third button!
#57
Posted 01 March 2013 - 02:25 PM
Thontor, on 01 March 2013 - 09:57 AM, said:
123 days since open beta began. 1057 matches played.. An average of only 8.59 matches a day.
^^^^^^^ 1231 drops
#58
Posted 01 March 2013 - 02:31 PM
#59
Posted 01 March 2013 - 02:36 PM
This is a great game, but it will take a lot of work and a lot more content to bring me back. Still continuing to watch for updates.
#60
Posted 01 March 2013 - 03:03 PM
They've removed features that were integral to the balance of the game (knockdowns anyone?) and have no clue when they will be back. It takes them months to release new mechs, maps, and features that actually add to the game play. Not to mention the fact that they ask for feedback and then consistently ignore it and fail to heed any advice regardless of how sound it is.
The only reason this game is still even installed on my computer is because I spent money on a founders pack. I'm begging PGI to give me something to spend my MC on and reason to actually use my premium time, but they are either unable or unwilling to implement compelling features and game play. At this point this is a third rate game with a AAA license.
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