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Private Servers


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#1 Obeast

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Posted 02 March 2013 - 03:51 PM

I just mentioned the idea of private servers for MWO. I for one would love to send LRMs, SSRMs and ECM left in the mechbay. What do you guys think? Viable? Possible? Costly?

#2 Inconspicuous

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Posted 02 March 2013 - 03:58 PM

View PostObeast, on 02 March 2013 - 03:51 PM, said:

I just mentioned the idea of private servers for MWO. I for one would love to send LRMs, SSRMs and ECM left in the mechbay. What do you guys think? Viable? Possible? Costly?


Simple and cheap if it were a non-ranked game, but I think PGI wants to be the only one running servers for this game.

#3 Redshift2k5

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Posted 02 March 2013 - 04:16 PM

Private matches have been mentioned.

Any mode that lets you make any sort of private match or custom settings is likely going to be 'exhibition' or 'simulation' of some sort, and wouldn't earn you any C-bills, xp, or acheivements

#4 RiceyFighter

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Posted 02 March 2013 - 04:17 PM

Private servers I believe are completely illegal without PGI consent. Private matches otherwise are comming soon.

Other companies like Nexon sued owners of private servers for copywrite infractions.

Edited by RiceyFighter, 02 March 2013 - 04:18 PM.


#5 Chrithu

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Posted 02 March 2013 - 04:19 PM

View PostObeast, on 02 March 2013 - 03:51 PM, said:

Viable?


Surely.

View PostObeast, on 02 March 2013 - 03:51 PM, said:

Possible?


With some changes. Of course.

View PostObeast, on 02 March 2013 - 03:51 PM, said:

Costly?


I do not think so.


But you missed the important question:

Will PGI do it?

No they will not interfere with their own monetizing plan.

#6 SuomiWarder

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Posted 02 March 2013 - 04:27 PM

They touch on this in the most current Ack the Devs Answer post.

As I recall the answer is that some day they might let people have private servers running the game once they figure out a sales model for doing this.

#7 EmCeeMendez

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Posted 02 March 2013 - 04:27 PM

Per Ask the Devs 22:

Sarouter: When will a private practice/game room be implemented?
A: No firm ETA. We have to solve a few technical issues, along with design something that is viable from a business point of view.

Edited by EmCeeMendez, 02 March 2013 - 04:28 PM.


#8 Nicholas Carlyle

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Posted 02 March 2013 - 04:30 PM

I think if someone could get this game running on a private server it would be easier to do than the EQ/WoW ones you see now and then.

And as long as you don't advertise (IE come into the forums, and PM someone the info, don't post on the boards about it), they probably wouldn't know unless someone blabbed.

I'd rather see that, even if the player base was smaller at least I wouldn't have to deal with the bad decisions that are made.

#9 Chrithu

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Posted 02 March 2013 - 04:33 PM

View PostEmCeeMendez, on 02 March 2013 - 04:27 PM, said:

Per Ask the Devs 22:

Sarouter: When will a private practice/game room be implemented?
A: No firm ETA. We have to solve a few technical issues, along with design something that is viable from a business point of view.


Not what the OP is aiming at. He's speaking of setting up a server of your own on hardware you own or rented and having your own rules on it like ban certain weapons and stuff.

#10 Nicholas Carlyle

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Posted 02 March 2013 - 04:34 PM

View PostJason Parker, on 02 March 2013 - 04:33 PM, said:


Not what the OP is aiming at. He's speaking of setting up a server of your own on hardware you own or rented and having your own rules on it like ban certain weapons and stuff.


Yup exactly.

Basically someone takes the game and hosts it via their own servers. It's hard with persistent worlds (IE WoW), but I think doing it with a game like this wouldn't take much since it's just on-off matches.

#11 TheForce

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Posted 02 March 2013 - 04:34 PM

View PostRiceyFighter, on 02 March 2013 - 04:17 PM, said:

soon.


define soon.

i heard a rumor they would be coming after community warfare and i don't think i can hold out that long cause i'm sick of having to be a MinmaxWarrior/BoatWarrior/RobotJock to be competitive. i need to play private matches with others who r sick of this too. poor me.

#12 Obeast

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Posted 02 March 2013 - 04:39 PM

I wouldn't necessarily want my own hardware, just the ability to specify map, mode, load out restrictions.

#13 Nicholas Carlyle

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Posted 02 March 2013 - 04:46 PM

View PostObeast, on 02 March 2013 - 04:39 PM, said:

I wouldn't necessarily want my own hardware, just the ability to specify map, mode, load out restrictions.


Well there are basically two ways for this.

1. PGI lets you have private servers that they host. (Here's a tip, this ain't happening for a long time)

2. Someone takes the game and starts hosting it on their own server (This is illegal, but would allow you to join their server and control the rules of the game to your liking), this is also not likely, but more likely to happen then PGI offering it.

#14 Obeast

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Posted 02 March 2013 - 04:56 PM

View PostNicholas Carlyle, on 02 March 2013 - 04:46 PM, said:


Well there are basically two ways for this.

1. PGI lets you have private servers that they host. (Here's a tip, this ain't happening for a long time)

2. Someone takes the game and starts hosting it on their own server (This is illegal, but would allow you to join their server and control the rules of the game to your liking), this is also not likely, but more likely to happen then PGI offering it.


I vote option 1. :P

#15 Nicholas Carlyle

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Posted 02 March 2013 - 04:57 PM

Like I said, good luck with that. We can't even get them to address an exploit allowing people to not drop on maps they don't like that has been around since closed beta.

So I highly doubt this will see the light of day for a few years.

Edited by Nicholas Carlyle, 02 March 2013 - 04:58 PM.


#16 Chrithu

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Posted 02 March 2013 - 05:02 PM

View PostNicholas Carlyle, on 02 March 2013 - 04:57 PM, said:

Like I said, good luck with that. We can't even get them to address an exploit allowing people to not drop on maps they don't like that has been around since closed beta.


Maybe because in the long run they will let us choose the map anyways. And those that like it the way it is just keep it set to random map.

#17 Nicholas Carlyle

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Posted 02 March 2013 - 05:04 PM

View PostJason Parker, on 02 March 2013 - 05:02 PM, said:


Maybe because in the long run they will let us choose the map anyways. And those that like it the way it is just keep it set to random map.


The exploit causes you to disconnect from a match leaving the team short a person.

Is that cool with you?

#18 Nick Drezary

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Posted 02 March 2013 - 05:26 PM

Well, this game is free to play on it's official serwer, I don't think many who will play on the unofficial one.

#19 Nicholas Carlyle

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Posted 02 March 2013 - 05:28 PM

Based on the boards, i think all of the major guilds would leave to a private server if they could control everything. Would allow them to do their own tournaments with their own rules and control sizes of matches and where they land.





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