Jump to content

[Story] Alpine Peaks Maneuver Warfare


7 replies to this topic

#1 Theevenger

    Member

  • PipPipPipPipPip
  • 194 posts
  • Facebook: Link
  • LocationCalifornia

Posted 04 March 2013 - 08:35 PM

X-Posted from suggestions. Originally I was merely expressing my dissatisfaction at the short time limit on a large map, but it turned into a full story.

I just had the most amazing battle ever in Alpine Peaks. It was a tense game of cat and mouse, and we were using proper armor tactics right out of the manual. THIS is what I was hoping MechWarrior: Online was going to be!

"Head critically damaged," Betty's warm voice announced with a calm professionalism that I cannot match, as the cloud of LRMs falls all around me. "****!" I yell, flashing back on my every fear as an Abrams driver in a past life, my worst nightmares become reality as explosions rock my cockpit. I barely escape under cover and rotate my torso to protect my vulnerable belly.
It came down to me and my wingman. I had no choice. I had to get out of the withering LRM fire. My wingman is too far away, too far into the open. "There's only two of them, come back! We can ta-----" As I break line of sight, my wingman's radio call is cut short, and I see his IFF tag wink out on my HUD. Such an inconsequential, clinical thing. In my mind, I see my wingman disintegrate into a million pieces as enemy fire tears his mech asunder. In my ears, I can imagine his screams as the lasers cut him apart. I am alone.

I yell a battle cry born anger and poke my nose up over a hill, PPCs ready. I see an enemy Catapult edging back around and opening his missile bay doors. I don't have time to swivel onto him, but I happen to be pointed right at the Trebuchet I've been stalking for most of the map. With murderous fury, I unleash my 4x PPCs right into his right torso, cold satisfaction burns in my belly as I see him explode in a shower of sparks. I quickly get back under cover before the Catapult can lock onto me with his missiles. "That one's for FinalSonicX," I whisper, holding back the guilty tears.

We evade each other, sensors probing the cold air for our foe. I glance down at my HUD, wishing I'd sprung for a Beagle Active Probe. In jubilation, I realize I still have someone left alive on my side! I open my throttle to maximum and jump off a mountainside to regroup with him. It is hell on my legs, but I shouldn't need that armor, not in the battle to come. I quickly take stock of my battle damage. I'd lost track long ago, and the "Critical Damage!" warning has been flashing on my HUD since the first blistering engagement of the morning. I haven't had even the time to check it until now. The news is not good. Head is orange, Center Torso is yellow. Don't even bother asking if I mean Armor or Internals. My arms are mercifully still armored, and I haven't lost any of my weapons. I can still fight.

"I can't stand toe to toe with him anymore! I think I can take him out with three good salvos, but you're going to have to tank him!" I yell over the comm as I stomp into his vicinity. As I get close enough for visual, my heart sinks as I realize something is wrong. My compatriot is driving in a circle. Come to think of it, his IFF tag has been circling that section of map for the last several minutes. As he rotates into full view, I can see the problem. Most of the cockpit is gone, blown away by a DCD energy weapon (DisConnect Disco). We are supposed to be hardened against this type of weapon, but it's a common flaw in our Mech design. Sometimes, the ISP subsystem just can't handle the load. He was new to the Lance, and I'd never run with him before. I realize I don't even know his name. My previous elation evaporates, as I realize that I am now truly alone. Worse, I've lost sight of the enemy.

I force the bile back down my throat, and my expression hardens. I slam my throttle all the way forward, and stomp out over the peak, XL engine screaming in protest. I burst over the top of the ridge, throw my vision into Thermal, and began panning wildly, looking for a telltale glimpse of my enemy's silhouette. After several seconds, I realize he is not up here. I've lost him. Paranoia sets in, and I take advantage of my new Twist-X to increase my scan width. Nothing. The adrenaline that has carried me through the last several minutes begins to fade, and I realize that I'll have to force a contact quickly if I want to pull this off.

"Come out and face me, coward!" I yell out over an open channel. To my half-surprise, my radio crackles with an unfamiliar callsign: "You're the one who ran..." Part of me registers the fact that he is right, but I am too filled with the fire of vengeance to care. Then, almost as if my former Lancemates are warning me from beyond the grave, I have a nagging feeling that he snuck past me and is going to try to capture my base. Sure enough, Betty helpfully confirms: "Base is being captured."

"For FinalSonicX!" I yell out one last time over the open comm, and then I shut my radio off. Nothing he says can hurt me anymore. I can see him in the distance, moving slowly out of cover. I zoom in for one last shot, and as I do so I can see his missile bay doors open. With my Double Heatsinks, I have enough thermal capacity to hit him with a barrage of particle weapons that will wipe that cold emotionless stare right off his cockpit, but only if I hit with each shot. He launches his missiles, but I am a long way away. I have enough time to kill him before the deadly missiles hit. I will have a full honor guard in Valhalla tonight.

I get goosebumps as I depress the button. My quad PPCs answer my vengeful call and blue death streaks from my weapon tips, causing the hair to stand up in my arms. As the energy bolts streak towards their target, I see missiles launch. Less than a heartbeat later, Betty informs me that missiles are incoming, but I am dead to everything but this final, fatal, encounter.

My particles hit, and I hear them recharging. I lay my reticle back on target, noting that the missiles have already streaked halfway to me. It is going to be close. I press the firing stud for what I hope will be the final time. Nothing happens. "What the?" I press it again. Nothing. The missiles are still coming. After all that, it has come to this? My mech must have blown a fuse, and I can do nothing to stop the cloud of flaming gnats on their way to blot me from the cold snow where my crippled mech stands. The missiles impact, but I feel no pain. I marvel for a moment. What magic could this be? Then I look up at the mission timer, which currently reads: 00:00.

"Fuuuuuuuuuuuuuuuuuuuuuuuuu!"

Seriously, guys <_< Best. Match. Ever. But I don't even know how it would have ended!

#2 Agent of Change

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 3,119 posts
  • LocationBetween Now and Oblivion

Posted 04 March 2013 - 08:43 PM

Good story, but it didn't seem to have any whining about p2w, coolant, airstrikes or the collapse of MWO as we know it.

Your writing while good seems to imply you enjoy the game which as well all know is strictly verboten, and as a loyal MWO player you must complain or defend the devs at least once in your OP.

Once you have repented your ways I'm sure you can rectify these oversights, I would hate if the forums became a place you could find interesting unique posts like this rather than complaint after complaint... that would be terrible.

Seriously, though good story i love it when i have games like that <_<

Edited by Agent of Change, 04 March 2013 - 08:44 PM.


#3 mekabuser

    Member

  • PipPipPipPipPipPipPipPip
  • Philanthropist
  • 1,846 posts

Posted 04 March 2013 - 08:47 PM

g1 mate

#4 P I T A

    Rookie

  • 6 posts
  • LocationWA State

Posted 04 March 2013 - 08:50 PM

Good read

#5 Gristle

    Member

  • PipPipPipPipPipPip
  • 484 posts
  • LocationN. E. Kentucky

Posted 04 March 2013 - 11:12 PM

Bumping for being the best thread tonight.

#6 Theevenger

    Member

  • PipPipPipPipPip
  • 194 posts
  • Facebook: Link
  • LocationCalifornia

Posted 04 March 2013 - 11:25 PM

The guy driving the Catapult who was fighting me was named "Ghost" something or "something-Ghost" Anybody know a callsign like that? I'd like to shake the guy's hand for a well-fought match.

#7 Fiona Marshe

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 756 posts
  • LocationAustralia

Posted 05 March 2013 - 03:19 AM

Had a similar experience a couple of nights ago...


What am I doing here on this cold hell?
"Head for the mountain and we'll consolidate there." Orders snap over the channel as our forces move out and seek out the enemy. Four 'mechs head left down the valley, the rest make for the heights. Several minutes pass before contact is made.
"Pretty Baby, two o'clock." Artemis Long Range Missiles and laser fire reach out towards the enemy scout, ripping tons of armour off before contact is broken.

Communications are strangely silent for several minutes until static bursts through... "mech destroyed... mech destroyed... mech destroyed... " Looking at the mission log, the valley group have been wiped out. Checking the HUD, 6 enemy mechs turn the corner of the valley and Fiona feels the chill and heads for the crest, missile lock cycling and ERPPC firing at the newly revealed targets. "reform at the crest..." Too late; "mech destroyed... mech destroyed..." Its now just Fiona and Bayce... and I can't find Bayce on the HUD. Hip fire from the crest and "mech destroyed", enemy Cataphract goes down.
"mech destroyed", there's Bayce; just destroyed an Awesome 9M.

Cresting the ridge, the welcoming sight of an Atlas-D-DC being harassed by the Pretty Baby from earlier. "Missiles Locked... Firing... Target Destroyed." Something finally goes right as I swivel my torso to look behind. Trebuchet and Cataphract crest first; Trebuchet is too close... snap a shot with the PPC, minor damage... Lock the Cataphract and fire 30 missiles "Target Destroyed". Must have been very heavily damaged; paper doll didn't come up it went down so fast. Re-target the Trebuchet; its a lot redder after being worked over by Bayce's Atlas; fire ERPPC again "target destroyed". Four down, four to go. Heat 60% and falling, time to reposition.

Re-position and two more mechs crest; Raven 3-L and an Atlas; far enough away for TAG to engage. Rapid fire PPC while TAG locks the Atlas, another LRM launch and "target destroyed". The valley group must have really done a number on them before dying, makes things easier. Turn back to the now-circling Raven; 3 snap shots with the ERPPC and its leg snaps at the hip. One more shot... "target destroyed". Two left. Heat 78% and rising...

Its now seek and destroy time; the enemy save me the trouble and crest again; another Atlas and a Stalker. HUD comes up; Stalker has SRMs; ignore as out of range; Atlas comes up; large lasers and SRMs; prioritise. 2 LRM salvoes and 3 PPCs and its down (again heavily damaged) and then its just the Stalker. Combine fire brings it down fast and the match is over.

Fiona pats the console of the Swamp Lord; "well done. you worked hard today, after they broke through our lines. The coolant replacement is on me."

At the end of the 8-6 killing spree, it is Fiona Marshe, 7 kills, 0 assists (solo drop)
Enemy Team: 3208 damage; (4 assault, 2 heavy, 1 medium, 1 light)
Our Team: 2966 damage (5 assault, 1 heavy, 1 medium, 1 light)
Top three players on both teams did more than half of the team damage.

I'm a support pilot; not supposed to get that sort of killing streak against targets both heavier and faster than me.

#8 Gristle

    Member

  • PipPipPipPipPipPip
  • 484 posts
  • LocationN. E. Kentucky

Posted 05 March 2013 - 06:11 AM

How about some more epic stories from the front lines?





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users