Jump to content

Patch Notes Are Up


25 replies to this topic

#21 Deathlike

    Member

  • PipPipPipPipPipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 29,240 posts
  • Location#NOToTaterBalance #BadBalanceOverlordIsBad

Posted 05 March 2013 - 11:42 AM

Figures Caustic got a major tweak... felt like the days where video cards rendered stuff they couldn't see (wasting performance ultimately).

#22 Maehock

    Rookie

  • 2 posts
  • LocationPA

Posted 05 March 2013 - 11:57 AM

Gah, try to test out a Mech and the training ground puts me in River City Night. That isn't helpful really.

#23 Viper69

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,204 posts

Posted 05 March 2013 - 12:08 PM

Fuzzy Dice!

#24 Utilyan

    Member

  • PipPipPipPipPipPipPipPip
  • Urban Commando
  • Urban Commando
  • 1,252 posts

Posted 05 March 2013 - 12:10 PM

View PostMaehock, on 05 March 2013 - 11:57 AM, said:

Gah, try to test out a Mech and the training ground puts me in River City Night. That isn't helpful really.



LOL :)

#25 Tatula

    Member

  • PipPipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 683 posts
  • LocationSF Bay Area

Posted 05 March 2013 - 12:25 PM

Is there a way to see how much damage is being done to the "dummy" mechs in the "Training Grounds"?

#26 Jakob Knight

    Member

  • PipPipPipPipPipPipPipPip
  • Giant Helper
  • Giant Helper
  • 1,286 posts

Posted 05 March 2013 - 12:48 PM

"With superb piloting skills this thing is going to pwn."

We have children writing official descriptions of game items now. Great. I also hear they put in more ear-candy and flashy effects, so I guess I shouldn't be surprised. They never should have given the Mechwarrior license to a bunch of teenagers.

I expected better for a game that was supposed to be a simulator of battlemech warfare. Not a flashy gimick to stroke the 'pwn' factor of bling-centered x-box players.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users