Figures Caustic got a major tweak... felt like the days where video cards rendered stuff they couldn't see (wasting performance ultimately).
Patch Notes Are Up
Started by Agent of Change, Mar 05 2013 11:17 AM
25 replies to this topic
#21
Posted 05 March 2013 - 11:42 AM
#22
Posted 05 March 2013 - 11:57 AM
Gah, try to test out a Mech and the training ground puts me in River City Night. That isn't helpful really.
#23
Posted 05 March 2013 - 12:08 PM
Fuzzy Dice!
#25
Posted 05 March 2013 - 12:25 PM
Is there a way to see how much damage is being done to the "dummy" mechs in the "Training Grounds"?
#26
Posted 05 March 2013 - 12:48 PM
"With superb piloting skills this thing is going to pwn."
We have children writing official descriptions of game items now. Great. I also hear they put in more ear-candy and flashy effects, so I guess I shouldn't be surprised. They never should have given the Mechwarrior license to a bunch of teenagers.
I expected better for a game that was supposed to be a simulator of battlemech warfare. Not a flashy gimick to stroke the 'pwn' factor of bling-centered x-box players.
We have children writing official descriptions of game items now. Great. I also hear they put in more ear-candy and flashy effects, so I guess I shouldn't be surprised. They never should have given the Mechwarrior license to a bunch of teenagers.
I expected better for a game that was supposed to be a simulator of battlemech warfare. Not a flashy gimick to stroke the 'pwn' factor of bling-centered x-box players.
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