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Another Option Instead Of Consumables


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Poll: Another Option Instead Of Consumables (6 member(s) have cast votes)

would you rather have consumables as PGI is intending or rather have these options given in other ways and get away from the whole consumable idea?

  1. keep it the way PGI has it (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. I like the idea of Coolant flush, Air Strikes and Artillery Strikes... just not as consumables. (2 votes [33.33%] - View)

    Percentage of vote: 33.33%

  3. dont want any of it either way. (3 votes [50.00%] - View)

    Percentage of vote: 50.00%

  4. dont really care one way or the other. (1 votes [16.67%] - View)

    Percentage of vote: 16.67%

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#1 Joe Mallad

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Posted 05 March 2013 - 12:38 PM

I suggested a few things yesterday that might make the consumables a bit more wanted or excepted. But my thread was deleted along with many others so...

Last night I did some brain storming on how everyone might be happy.

A lot of people want the coolant flush option but many others don't want them as consumables or if we are forced to have them, give us both advantages and disadvantages for taking them.

Instead of making coolant flush a consumable... How about making it an upgrade? It can be expensive like DHS but you can only ever mount up to 2 coolant tanks on your mech. The advantage to having 1 or 2 of them is you can get that added cooling boost once or twice per match. You use them and they are empty for the remainder of that match.

BUT... Their disadvantages can be you have to equip them like JJs and HS, they each take up 1 crit slot and 1 ton. Also... If the coolant tank is critically hit just like in table top, it explodes doing 20 points of damage to that section of the mech. So in other words... If you have 1 or 2 coolant tanks equipped as upgrades, don't try and go a whole match without using them because there is a good chance they can take damage and do even more damage to you. If you use them and the tank is hit, its coolant was already used so your ok then :)

As for air strikes and artillery strikes... Again, get away from them being consumables and make them things that can only be used when called in from a command console.

Now I know... Wait!!!! That will be OP because everyone can call them in at any time and everyone will equip command consoles.. Nope... And here is how to get away from that.

As of right now, give 1 mech in each weight class the ability to carry the command console. Same idea behind ECM only mech. Only give the command console to 4 other mech variants and don't mix them with ECM mech. I think a command Jenner, Centurion, Dragon, and the Atlas K would give people more reason to pick these mech up more.

Now... So we don't have a full team of command mech calling in strike after strike... Only allow 1 of each strike to be called in within a 5 minute window. And once you call in that strike, you can not call in another of the same strike ( you only get 1 of each). In other words... If I'm in a command mech and I call in an air strike, all other command mechs on my team are blocked out for 5 minutes before someone else on my team can then call in their air strike. The same can apply for artillery. Most matches are over before 10 minutes and even if the match goes over 10 minutes... This still blocks 8 command mech from striking over and over and over. In that 10 minutes, only 2 command mech could use both an air strike and artillery strike.

So the disadvantage for the command console is again... It takes up crit slots and tonnage and cost a lot to buy.

Mods... Please don't delete this thread. I'm not crying about consumables... Just giving an alternative that can work better in my opinion.

Edited by Yoseful Mallad, 05 March 2013 - 12:59 PM.


#2 Voridan Atreides

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Posted 05 March 2013 - 12:38 PM

I'm guessing you mean the Command Console? I like that idea and I have suggested it.

#3 Joe Mallad

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Posted 05 March 2013 - 12:40 PM

View PostVoridan Atreides, on 05 March 2013 - 12:38 PM, said:

I'm guessing you mean the Command Console? I like that idea and I have suggested it.
lol... Yeah. I'm writing on my phone again. It spells for me lol.

#4 Voridan Atreides

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Posted 05 March 2013 - 12:41 PM

View PostYoseful Mallad, on 05 March 2013 - 12:40 PM, said:

lol... Yeah. I'm writing on my phone again. It spells for me lol.


Hey no problem. :) Good suggestion though.

#5 Joe Mallad

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Posted 05 March 2013 - 12:42 PM

View PostVoridan Atreides, on 05 March 2013 - 12:41 PM, said:


Hey no problem. :) Good suggestion though.
fixed lol

#6 Kdogg788

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Posted 05 March 2013 - 12:45 PM

Works for me!

-k

#7 AnnoyingCat

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Posted 05 March 2013 - 12:50 PM

But i want me HP pots!

#8 Voridan Atreides

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Posted 05 March 2013 - 12:51 PM

Problem is that this might never happen considering the whole IGP thing...

#9 Penance

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Posted 05 March 2013 - 12:52 PM

NOTHING IS AN OPTION

junk isn't need, never saw a thread asking for it.

forums want clans...we give you consumables...it's cool you'll make a ton more money with this than clan mechs. :)

Edited by Penance, 05 March 2013 - 01:00 PM.


#10 Joe Mallad

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Posted 05 March 2013 - 01:04 PM

View PostPenance, on 05 March 2013 - 12:52 PM, said:

NOTHING IS AN OPTION

junk isn't need, never saw a thread asking for it.

forums want clans...we give you consumables...it's cool you'll make a ton more money with this than clan mechs. :D
please lets keep this about the topic. If you want to complain about when we are getting the Clans, save it for a thread on the Clans. Please?





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