Seraphims Blood, on 08 March 2013 - 01:43 AM, said:
also, components destroyed on mech (not on enemy mechs) would be nice to have for each mech
Since we really do want a lot of the same things, I drew up a quick diagram (which will probably format horrible when posted, but hopefully it comes through okay). Think I got it all
What you say you want:
MECHS: matches || wins || losses || ratio || max dmg || avg dmg || avg last 20 || avg cbills
-- weapons split by mech as a sub category here
WEAPONS: matches || accuracy || max dmg || avg dmg || #matches equip || overall equip %
What I am saying I want (bit more excessive, admittedly and I actually found I wanted more while drawing this diagram sadly):
MECHS: matches || Win || loss || ratio || total XP || avg XP || max XP || cbills || capture || assists/spotting/components/tag/narc/whatever xp (tag/narc maybe moved to weapons sub-category, AMS usage as well would be nice).
-- weapons split by mechs as a sub category here, and I would move "overall equip %" to this category
-- [new request] engines by death per mech. I would love to see every time I am dealt an XL engine explosion to see how my survivability with real stats
-- [new request] filters by wins/losses, so you can see damage/xp/cbills by win/loss, though if this was ever put in I would also want time played to see time per win/loss. While time is not very telling, it would just be welcomed
WEAPONS: matches || shot || hit || accuracy || total dmg || avg dmg || max dmg || kill shots
I would be happy if time equipped stayed, but that is the first thing which should be removed imo. Average last 20 would be cool, but I would not care either way for it as it will be obvious if I am trending up, down, or stagnating as my stats move or not.