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Mech Movement


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#1 GoManGo

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Posted 04 May 2013 - 06:43 AM

Last night I was playing some games which were great our team on the first game was trapped on a mesa and surrounded by the other team I would try to take shots and get back under cover and try not to get hit I was in my hunchback but the mechs movements are just to slow. I tried with all my mechs to hit enemy's then dodge incoming weapons fire or slide behind cover but I soon noticed all my mechs are so slow at turning from right to left and the forward and reverse acceleration is way to slow. So my suggestion is speed up the turn rate of the mechs and speed up the forward and reverse movement also and don't confuse turn rate with torso twist there different. That way I can play some defense and not just be a walking meat bag. And yes im experienced and yes my mechs are leveled up so no QQing about me just talk about the subject. Posted Image

Edited by GoManGo, 04 May 2013 - 06:46 AM.


#2 FrostCollar

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Posted 04 May 2013 - 06:50 AM

What engines are you using? The larger the engine, the better acceleration and turning becomes as well. In addition, the playstyle you describe sounds more suited to a light mech or a fast medium, and not necessarially a Hunchback with a small engine. Have you tried the Swayback?

#3 GoManGo

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Posted 04 May 2013 - 06:58 AM

Yes I have like 10 accounts in different stages of development some with XL engines and some standard with XP and GXP goodies and some without. But the thing is the XL mechs do run faster top speed but the forward to reverse acceleration from a stop is all the same. Also no matter what engine or tweak you have the right to left turn rate is also the same slow as heck. And it does not seam to matter if you have a light or assault I have used them all now except a few pay 2 play mechs.

Edited by GoManGo, 04 May 2013 - 07:00 AM.


#4 Sephlock

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Posted 04 May 2013 - 09:01 AM



Aside from that, just use mechs with weapons placed higher up, or only use the ones that are mounted high on your mech at range.

Edited by Sephlock, 04 May 2013 - 09:01 AM.


#5 RagingOyster

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Posted 04 May 2013 - 09:07 AM

If you were surrounded on all sides with the enemy taking potshots at you at will, you did something horribly wrong. The problem is not your mech's turn speed, it is the fact that you and your team walked into a killbox. If cover was available, you and your buddies should have stuck to it and forced the enemy to come to you.
Making mechs faster = bad bad bad idea

#6 GoManGo

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Posted 04 May 2013 - 09:21 AM

View PostRagingOyster, on 04 May 2013 - 09:07 AM, said:

If you were surrounded on all sides with the enemy taking potshots at you at will, you did something horribly wrong. The problem is not your mech's turn speed, it is the fact that you and your team walked into a killbox. If cover was available, you and your buddies should have stuck to it and forced the enemy to come to you.
Making mechs faster = bad bad bad idea


No I think that was just one situation I was sharing but I would imagine not being fast enough on movement is a valid complaint. Many times I would think players have thought if I could only move a little faster and maneuver better I could evade some of the massive incoming fire. Alpha strikes and team multiple alpha strikes would be lessened if you could dodge or evade some of it. So really I don't see why anyone would want slow boring mechs that maneuver like plow tractors instead of 3050 combat vehicles. You don't see slow moving tanks or planes do you? If If mechs are supposed to be so slow then they should be 20X the armor so they could take huge punishment. Right now we have slow moving mechs that die like a paper plane being hit by a flaming arrow.

#7 RagingOyster

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Posted 04 May 2013 - 11:01 AM

View PostGoManGo, on 04 May 2013 - 09:21 AM, said:


No I think that was just one situation I was sharing but I would imagine not being fast enough on movement is a valid complaint. Many times I would think players have thought if I could only move a little faster and maneuver better I could evade some of the massive incoming fire. Alpha strikes and team multiple alpha strikes would be lessened if you could dodge or evade some of it. So really I don't see why anyone would want slow boring mechs that maneuver like plow tractors instead of 3050 combat vehicles. You don't see slow moving tanks or planes do you? If If mechs are supposed to be so slow then they should be 20X the armor so they could take huge punishment. Right now we have slow moving mechs that die like a paper plane being hit by a flaming arrow.
  • It is not a valid complaint. Mechs move as fast as they are supposed to move, going by their TT stats, and the devs already increased armor significantly to compensate for aiming instead of rolling to hit.
  • Alphas would not be lessened, people would still roll 6x PPC Stalkers and they would still blow you away. They only part of the meta that would change is lights would become nigh-impossible to hit. Besides, the 54 kph top speed of a 100-ton Atlas is faster than the 40 kph top speed of a ~67 ton M1 Abrams tank, so the "unrealistically slow" argument is invalid...
  • Lastly if you think meds, lights and lighter heavies are slow moving, all I can say is what game are you playing? If you have trouble getting back into cover in anything lighter than 65 tons you must be doing something wrong, because good Dragon pilots can dart around assaults and run from cover to cover quite well.
Making mechs faster = bad bad bad idea

#8 Hellcat420

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Posted 04 May 2013 - 11:10 AM

mechs are fast enough already. try out hawken if you want faster robots.

#9 GoManGo

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Posted 04 May 2013 - 02:33 PM

View PostHellcat420, on 04 May 2013 - 11:10 AM, said:

mechs are fast enough already. try out hawken if you want faster robots.


I do play Hawken and the mechs are to fast MWO mechs are to slow MechWarrior 4 had the right mech movement and speed you could actually play the game and it was fun and challenging instead of just setting there like a slow Asssss meat bag waiting for the slaughter like in MWO.

View PostRagingOyster, on 04 May 2013 - 11:01 AM, said:

  • It is not a valid complaint. Mechs move as fast as they are supposed to move, going by their TT stats, and the devs already increased armor significantly to compensate for aiming instead of rolling to hit.
  • Alphas would not be lessened, people would still roll 6x PPC Stalkers and they would still blow you away. They only part of the meta that would change is lights would become nigh-impossible to hit. Besides, the 54 kph top speed of a 100-ton Atlas is faster than the 40 kph top speed of a ~67 ton M1 Abrams tank, so the "unrealistically slow" argument is invalid...
  • Lastly if you think meds, lights and lighter heavies are slow moving, all I can say is what game are you playing? If you have trouble getting back into cover in anything lighter than 65 tons you must be doing something wrong, because good Dragon pilots can dart around assaults and run from cover to cover quite well.
Making mechs faster = bad bad bad idea




Its a good idea to make MWO more like MechWarrior 4 mech speeds and movement and yes it is a valid complaint if its set by TT standard its amazing we can even move our mechs ? Maybe MWO should be turned based?

Edited by GoManGo, 04 May 2013 - 02:34 PM.


#10 RagingOyster

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Posted 05 May 2013 - 08:59 AM

View PostGoManGo, on 04 May 2013 - 02:33 PM, said:


I do play Hawken and the mechs are to fast MWO mechs are to slow MechWarrior 4 had the right mech movement and speed you could actually play the game and it was fun and challenging instead of just setting there like a slow Asssss meat bag waiting for the slaughter like in MWO.


Its a good idea to make MWO more like MechWarrior 4 mech speeds and movement and yes it is a valid complaint if its set by TT standard its amazing we can even move our mechs ? Maybe MWO should be turned based?

It is a bad idea. Mech movement in MWO is no different than movement in MW:4
Mechs move no faster or slower than intended. You are way exaggerating the speeds in MWO. You are in no way a "slow Asssss meat bag waiting for the slaughter" and it is clear that you are just ranting at this point. If you honestly think MWO is too slow, then maybe MechWarrior games are not for you?

#11 Echo6

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Posted 05 May 2013 - 09:54 AM

I think MWO is too fast; but, then, I have rather a lot of things I would change about it.





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