Totally agree with the OP, even changing capture points across the map would help vary it a bit and change the skyboxes to represent fighting on dif planets, maybe they'll do that eventually, I've always wondered why they didn't take the modular approach from the start, this way of doing maps is very labour intensive.
As a player you do wonder if you're getting better at the game or if it's only because you're getting better at knowing the maps??
Anyone Else Thinking We're Going To Need Tons More Maps For Cw?
Started by Vermaxx, Mar 05 2013 07:39 PM
20 replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users














