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Coolant Flush: Yes Or No? The "Unofficial" Poll


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Poll: Coolant Flush: Yes or No? (127 member(s) have cast votes)

Should a Coolant Flush-feature in general make it into MWO?

  1. Yes (24 votes [18.90%] - View)

    Percentage of vote: 18.90%

  2. No (103 votes [81.10%] - View)

    Percentage of vote: 81.10%

Vote

#1 RedDragon

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Posted 05 March 2013 - 05:02 PM

Disclaimer: If any moderator wants to close/delete/merge this topic, please refrain from doing so. I communicated with Helmer and he obtained the OK through the chain of command from high above to keep this poll open, provided it would be started here in Suggestions. So before you do something, please confer with him or your superiors first, thanks.

Ok, here is the deal. A simple, non-biased poll to show the Devs how the community thinks of Coolant Flush. Be advised: This has nothing to do with consumables and/or the pay-to-win discussion. The sole purpose for this poll is to get an idea how the community thinks of Coolant Flush in general. (Yet the description on how they are supposed to be implemented (http://mwomercs.com/...10-consumables/) gives a good idea on how that may look in reality). The result may give the Devs a good picture on how to further proceed with this issue, and we already witnessed that they are willing to work together with us and listen to the community to create a better game.
Please refrain from discussing anything other than Coolant Flush (i.e. consumables, p2w etc.) here to keep this topic clean and informative.
And sorry to all those who already voted on the first poll (about 400 votes) before it got deleted. Please vote again to show your support!

Edit: To clarify – The poll is about the Coolant Flush feature we know from MW 3 and 4 and how it is going to be implemented in MWO, i. e. a way to cool down your mech further than your heat sinks actually would allow without it costing space or weight in your mech like a Coolant Pod (http://www.sarna.net/wiki/Coolant_Pod) does. External Coolant Pods are a different matter and should not be included in the voting.


Thanks to Helmer for the quick response and the unbureaucratic help after the Coolant-Debacle over there in General Discussion ;)

Edited by RedDragon, 06 March 2013 - 09:08 AM.


#2 Skribs

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Posted 05 March 2013 - 05:05 PM

Now if you bring up MC-purchasable coolant flush, I will definitely say no.

#3 Adeptis

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Posted 05 March 2013 - 05:19 PM

I think it's passable for MWO. 35% is nowhere NEAR MW4 levels of borkenness.

MC-Only advantages are an absolute disaster, however.

#4 Vannauer

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Posted 05 March 2013 - 05:27 PM

Thank you for creating this and please, PGI, listen to your faithful BETA players. That's what a BETA is for anyway, isn't it?

Cheers

#5 Icenein

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Posted 05 March 2013 - 05:30 PM

I voted yes. I strongly, STRONGLY, dislike the disparity between MC and C-bill versions, what ever rationale you want to use to make it sound like the c-bill versions are actually better aside. I think coolant flushing is a crutch for poor mech design, but as a module that you have to use and take up a slot for, It doesn't really bother me. I'd rather have something that can benefit my whole team, like sensor range or target decay though.

No to a difference between MC and C-bill purchasable consumables, yes to the idea of coolant flushing in general.

PGI, if you want more money, why don't you allow everything to be purchasable directly with c-bills. Modules are expensive. Let people pay you MC to unlock them.

#6 FrostCollar

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Posted 05 March 2013 - 05:30 PM

You should probably add the "abstain" option too. As it is however, I will have to say no.

#7 Ceefood

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Posted 05 March 2013 - 05:31 PM

coolant should not be in game at this time as its only 3050 - coolant comes out later & I think its 3053 or there abouts based on BT lore from the sourcebook Unbound.

I personally think coolant should never make it into game as it only encourages Alpha strike builds like 6 PPC stalkers etc.

Edited by Ceefood, 05 March 2013 - 05:33 PM.


#8 Jetfire

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Posted 05 March 2013 - 05:48 PM

It really isn't needed, could be implemented and balanced but I see no real reason it should be added. There are much better consumables I can think up.

#9 TyGeR STD

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Posted 05 March 2013 - 06:03 PM

I dont care one way or another about it, I do not like the fact that their is one for MC only that is a better use then the Cbill ones

#10 Mintastic

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Posted 05 March 2013 - 06:23 PM

Not in its current proposal. I don't like the idea of it in general but I think I would be okay if it were an item you buy for your mech with cost in terms of cbill, tonnage, and risks of losing it during battle since there is chance for it to be balanced.

#11 Hotthedd

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Posted 05 March 2013 - 07:32 PM

View PostCeefood, on 05 March 2013 - 05:31 PM, said:

coolant should not be in game at this time as its only 3050 - coolant comes out later & I think its 3053 or there abouts based on BT lore from the sourcebook Unbound.

I personally think coolant should never make it into game as it only encourages Alpha strike builds like 6 PPC stalkers etc.

This.

#12 Synaps3

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Posted 05 March 2013 - 09:05 PM

Voted no based on the current module and MC only design. Adding coolant in another format later that is open to all players and has downsides I would support. Not as currently pitched though.

#13 Lightfoot

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Posted 05 March 2013 - 09:16 PM

I like the idea of Coolant Flush, but MWO doesn't have any balance in Mech Hardpoints. Compare the Stalker, which would benefit immensely from Coolant Flush to the Awesome Pretty Baby which has absolutely no need of Coolant Flush. Both are Energy/Missle Mechs, so both should benefit equally. Since this is obviously not the case, MWO cannot support Coolant Flush, so I voted, No.

#14 Peiper

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Posted 06 March 2013 - 01:17 AM

Coolant Pods, when chronologically appropriate, would fit in the game. Until then, no.

IF PGI insists on putting them into the game, then they should function as they do in tabletop.

Thousands of gallons of magical coolant from an extra-dimensional portal (modules take up no space, so the coolant must come from another dimension). NO NO NO!!!

#15 arkani

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Posted 06 March 2013 - 02:39 AM

View PostPeiper, on 06 March 2013 - 01:17 AM, said:

Coolant Pods, when chronologically appropriate, would fit in the game. Until then, no.

IF PGI insists on putting them into the game, then they should function as they do in tabletop.

Thousands of gallons of magical coolant from an extra-dimensional portal (modules take up no space, so the coolant must come from another dimension). NO NO NO!!!

magic coolant, in MWO, nice one PGIGP

#16 Tolkien

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Posted 06 March 2013 - 02:50 AM

While I am weakly against coolant flush as a consumable item due to the difficulty in balancing it against aforementioned alpha builds, I am STRONGLY against the Cbill-MC imbalance making the first consumable we see a clear P2W item:

Here http://mwomercs.com/...10-consumables/ Paul says "The amount of effectiveness between the two forms of purchase are identical at the top tier."

I think this is disingenuous as the Cbill version seems to take up 2 module slots while the MC version takes up only 1 to get the same amount of cooling potential. This is not equal effectiveness since you have to sacrifice your cap accelerator, your target decay, or your sensor range boost.

This is P2W and leads to a dark place.

#17 Iacov

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Posted 06 March 2013 - 03:13 AM

i would like to see coolant flush (as permanent module) in MWO
i liked that feature in MW4 and think it would add another tactical perspective to heat management
'use it now - or save it for later'...it can turn a fight or you might use it too early and miss out on a tactical opportunity later in the fight

#18 Ceefood

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Posted 06 March 2013 - 03:29 AM

coolant flush is one thing I really hated in MW4 & for the reason it doesnt teach you to manage heat properly or build mechs with heat in mind

#19 rgreat

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Posted 06 March 2013 - 03:49 AM

Lacks maybe option.

#20 Rubidiy

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Posted 06 March 2013 - 04:33 AM

surprised to see so many votes against coolant flushes. As an idea of giving an opportunity to flush a bit of heat once in a match is a good one, I think. It doesn't give you too much advantage, but it deepens heat management.
I suppose these votes are a result of general disagreement with idea of advantage of MC-bought modules. And it does need to be voted against for sure.





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