before the PPC / ERPPC was fairly unpredictable when aiming at high speeds. i was just in my jenner going 142kph fighting a streakmando and for the first time ever i was allowed to hit him consistently!
i have had this build since mid way through closed beta and the ERPPC has always been almost impossible to hit with. it would fly at strange angles related to your turn when you were going at high speed but it never went anywhere near where you were aiming when you pulled the trigger or when the shot actually went off. it was utterly useless in close range light mech fights and i had to line up bombing runs if i wanted to hit slow or stopped mechs.
it is fixed now though. the developers have removed the chains from my ERPPC jenner. now all shall suffer my wrath!
THANK YOU!!!!!!!!!!
Edited by blinkin, 15 March 2013 - 03:45 PM.


















