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Missile Bay Door Indicator Lights Still Impossible To See On Some Maps


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#1 Snib

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Posted 06 March 2013 - 08:05 AM

PGI, please tell me how I'm supposed to spot the difference in battle? When I do not have both states side by side to compare? It's hard enough like this:

Posted Image

Screenshot from Frozen City map.

This issue is not new, but apparently requires repeating...

#2 Chopsaw

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Posted 06 March 2013 - 04:25 PM

+1 to this. If I lose track of what state they're in, I always have to switch to normal from therm vision. Toggle both states and look close to which one is green. Then, try really hard not to lose track again.

And I'm not even colorblind. Must SUCK for those who are.

#3 Mad Elf

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Posted 08 March 2013 - 02:45 AM

+9000 to this. Not some maps, all maps. State should be indicated by light off / light on, not this.

#4 Snib

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Posted 08 March 2013 - 03:03 AM

View PostMad Elf, on 08 March 2013 - 02:45 AM, said:

+9000 to this. Not some maps, all maps. State should be indicated by light off / light on, not this.

I said some maps because on River City Night you see them fairly well when not in thermal/night vision modes. :)

But you are of course correct, an on/off light or an indicator on the HUD would be the better options.

#5 ssm

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Posted 08 March 2013 - 04:04 AM

Maybe it would be better if indicators also changed position on the bar?

On the left (as it is now) - closed
On the right - open

Light switched off - missile bay door destroyed

Edited by ssm, 08 March 2013 - 04:05 AM.






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