Shumabot, on 11 March 2013 - 04:18 PM, said:
Your plan does nothing to the majority of power builds in this game. If anything it makes them dramatically better by comparison. LRMs don't care, 6 ppc stalker doesnt care, he's gonna fire once then wait until your change does nothing anyway. Tri ultra AC5 certainly doesn't care either. The raven 3l wouldn't even notice a change and the catapault A1 would love how much less people are able to defend themselves.
You know what cares? Hunchbacks. Jenners. Awesomes. Commandos. Cicadas. All those mechs that are bad because heat already disproportionately effects them and because they can't boat missiles or ultra AC5s.
This is just another awful suggestion drawn from the tabletop that addresses nothing within the game and does nothing but exacerbate pre existing balance issues.
After reading your posts, count me converted. All the heat effects just evoke nostalgia from the TT rules, but would work very poorly in MWO for all the reasons you stated.















