

Atlas Vs Fafnir
#1
Posted 13 June 2012 - 04:08 PM
#2
Posted 13 June 2012 - 04:11 PM
#3
Posted 13 June 2012 - 04:16 PM
Edited by Bandaids, 13 June 2012 - 04:16 PM.
#4
Posted 13 June 2012 - 04:23 PM
#5
Posted 13 June 2012 - 04:24 PM
#6
Posted 13 June 2012 - 04:29 PM

#7
Posted 13 June 2012 - 04:30 PM
If the atlas can circle strafe the Fafnir it would be a easy victory for the Atlas.
Did some reading on Atlas variants and I found this.
AS7-S2 - The S2 Atlas was a major upgrade of the design by the Lyran Alliance. The 'Mech was built with a Light Fusion Engine and carried as its primary long range weapons an Artemis IV Fire Control System enhanced LRM-15 launcher and two ER Large Lasers. For close combat, the 'Mech was armed with a Heavy Gauss Rifle and to protect against enemy electronic warfare equipment the 'Mech mounted a Guardian ECM Suite. BV (1.0) = 2,147[21], BV (2.0) = 2,389
Edited by Lt muffins, 13 June 2012 - 04:34 PM.
#8
Posted 13 June 2012 - 04:30 PM
The Fafnir can puncture it like a bullet to a tin can.
#9
Posted 13 June 2012 - 04:32 PM
Lt muffins, on 13 June 2012 - 04:30 PM, said:
If the atlas can circle strafe the Fafnir it would be a easy victory for the Atlas.
That's assuming the pilot of the fafnir didn't know how to torso twist to follow the Atlas's apparent super speed.
#10
Posted 13 June 2012 - 04:42 PM
#11
Posted 13 June 2012 - 04:44 PM
Ian, on 13 June 2012 - 04:42 PM, said:
The arms can easily mount PPC's
also info on the heavy Gauss.
While the Heavy Gauss Rifle is extremely powerful, it also suffers from a number of setbacks. The heavy projectile fired by the rifle experiences a significant loss of velocity, so it is weaker at greater distances. At medium range, the damage output is slightly reduced. Once at long range, the velocity loss becomes far more dramatic, with this reduced damage being halved. The same projectile weight that causes such a slowdown also makes it necessary to allocate extra space to ammunition. This, combined with the bulk of the rifle itself, can lead to problems. The massive capacitors necessary for the coils that power the rifle are also not particularly inert, and will undergo a catastrophic explosion if exposed to weapons fire. (This can be contained with CASE, however.)
Edit: this cant be right Sarna say that this weapon get 4 shots per ton of ammo.
Edited by Lt muffins, 13 June 2012 - 04:47 PM.
#12
Posted 13 June 2012 - 04:46 PM
#13
Posted 13 June 2012 - 04:49 PM
#14
Posted 13 June 2012 - 05:00 PM
Lt muffins, on 13 June 2012 - 04:30 PM, said:
If the atlas can circle strafe the Fafnir it would be a easy victory for the Atlas.
Did some reading on Atlas variants and I found this.
AS7-S2 - The S2 Atlas was a major upgrade of the design by the Lyran Alliance. The 'Mech was built with a Light Fusion Engine and carried as its primary long range weapons an Artemis IV Fire Control System enhanced LRM-15 launcher and two ER Large Lasers. For close combat, the 'Mech was armed with a Heavy Gauss Rifle and to protect against enemy electronic warfare equipment the 'Mech mounted a Guardian ECM Suite. BV (1.0) = 2,147[21], BV (2.0) = 2,389
That 's a valid point but the fafnir COULD potentially kill it before it even gets close, a Raven could be it's worst enemy due to the flame thrower and unrivaled speed
Edited by Bandaids, 13 June 2012 - 05:05 PM.
#15
Posted 13 June 2012 - 05:46 PM
Bandaids, on 13 June 2012 - 04:08 PM, said:
OH YEAH!?!? ATLAS-K CAN SNIPE TOO!
2 ER LARGE LASERS!
1 GAUSS RIFLE!
1 LRM20!
2 MEDIUM PULSE LASERS!
EDIT: Also, Atlas S2.
1 Heavy Gauss
1 LRM 15
2 ER large lasers
See? Atlas can snipe!
Edited by MechRaccoon, 13 June 2012 - 05:49 PM.
#16
Posted 13 June 2012 - 06:00 PM
Lt muffins, on 13 June 2012 - 04:44 PM, said:
A 250 kilo solid coilgun slug? So this thing puts out half a ton of ammo at speeds around Mach 7 with each full salvo? Ouch...
#17
Posted 13 June 2012 - 06:05 PM
#18
Posted 13 June 2012 - 06:16 PM
Quote
Well if neither is stock then its an irrelevant discussion because they both have whatever you want.
#19
Posted 13 June 2012 - 06:18 PM
Lt muffins, on 13 June 2012 - 04:44 PM, said:
Most large caliber ballistic weapons get very few shots per ton. AC/20 only gets 5 shots per ton. In tabletop 20+ damage to a single location is quite a bit. That's enough to 1-shot most light mechs with a center torso shot and many medium mechs. An atlas only has 47 CT points and 31 CT internals. At 25 a hit that's nearly 1/3 of an Atlas's CT.
The thing is, in tabletop you can't simply aim at the center torso and land every hit. So most mechwarrior games tone down the lethality by either multiplying the armor points or reducing weapon damage. MW4 added a damage wall that blocks some damage and prevents 1-shots. As a result most mechwarrior games have to also increase the ammo per ton to compensate for the increased armor.
#20
Posted 13 June 2012 - 06:33 PM
Lt muffins, on 13 June 2012 - 04:30 PM, said:
If the atlas can circle strafe the Fafnir it would be a easy victory for the Atlas.
Did some reading on Atlas variants and I found this.
AS7-S2 - The S2 Atlas was a major upgrade of the design by the Lyran Alliance. The 'Mech was built with a Light Fusion Engine and carried as its primary long range weapons an Artemis IV Fire Control System enhanced LRM-15 launcher and two ER Large Lasers. For close combat, the 'Mech was armed with a Heavy Gauss Rifle and to protect against enemy electronic warfare equipment the 'Mech mounted a Guardian ECM Suite. BV (1.0) = 2,147[21], BV (2.0) = 2,389
Wait, wait... Atlas can circle strafe something that isn't a building? O.O
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