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The Jagermech Is Here


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#121 Royalewithcheese

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Posted 12 March 2013 - 08:50 PM

View PostZyllos, on 12 March 2013 - 08:44 PM, said:


Man...what a frankenmech...such butchering of a mech. But I guess I can't blame people...

I think this is going to be my hardest mech to build while keeping it within it's idea.


If you're talking stuff that sticks close to canon, IMO the JM6-DD with two less AC/2 and one more UAC/5 might be something we see a lot of. I honestly think it might displace the Illest Marmoset as a UAC/5 carrier b/c of the better gun placement. (And possibly higher speed? Not sure on this last one.)

#122 Phoenix Gray

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Posted 12 March 2013 - 08:55 PM

View PostSpoo Hunter, on 12 March 2013 - 06:33 PM, said:

That would make a cool wallpaper :)


With the placement of those arms this will make in impressive sniper and poptart.

#123 Kai Lae

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Posted 12 March 2013 - 08:57 PM

View Postverybad, on 12 March 2013 - 07:27 PM, said:

The Jagermech is a very FedSuns (Davion) Mech, there are prob ably a few used by every great house, but the majority are certainly Davion (who are also Dakka lovers through and through)


Except that the draconis combine captured the independence weaponry factory on quentin during the war of 3039. So in reality, the -DD is a kurita mech.

#124 Zyllos

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Posted 12 March 2013 - 08:58 PM

Oooo, that picture does setup as a nice wallpaper. The only issue is that it's the wrong variant... :)

#125 Phoenix Gray

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Posted 12 March 2013 - 09:00 PM

View PostZyllos, on 12 March 2013 - 07:54 PM, said:

Looking at it a bit more, the Trebuchet launchers don't look too bad.


They're probably from the same components and subassembly provider...

View PostVapor Trail, on 12 March 2013 - 06:58 PM, said:


Oh come on. You can't tell me the DCMS is above taking an enemy's weapon and schooling him with it, can you?


Not the Sword of Light boyos. Snobbier than Steiners, that bunch.

#126 Zyllos

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Posted 12 March 2013 - 09:00 PM

View PostPhoenix Gray, on 12 March 2013 - 08:58 PM, said:


They're probably from the same components and subassembly provider...


Joachim Viltry mentioned that.

View PostJoachim Viltry, on 12 March 2013 - 08:24 PM, said:



Hmmm, Lazy, or attention to detail?

"JM6-A - Modified specifically for the anti-aircraft role, the A variant replaces both Autocannon/5s with Zeus LRM-15s with two tons of ammunition. Weight saved by the change allows the variant to add two tons of armor, approximately half a ton to each forward hit location. BV (1.0) = 841, BV (2.0) = 1,122[4]"

"The primary weapons on the Trebuchet are a pair of Zeus LRM-15 launchers in its right torso and left arm"

Both the Trebuchet, and the Jagermech JM6-A utilize the same Brand of LRM-15's. So it COULD be that they are intentionally making a nod to that fact... and saving the art department some time by using the same launcher models.


If their art department did that on purpose (and it not be truely a coincidence), that I nod to the art department.

But I am still reserving judgement on the legs...hoping it was just the angle of the picture is why they look large compared to the rest of the mech.

Edited by Zyllos, 12 March 2013 - 09:03 PM.


#127 Butane9000

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Posted 12 March 2013 - 09:04 PM

The side torsos are bigger then you think. It's the blade effect.

#128 Zyllos

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Posted 12 March 2013 - 09:06 PM

View PostButane9000, on 12 March 2013 - 09:04 PM, said:

The side torsos are bigger then you think. It's the blade effect.


Lol, attempted to look up "blade effect"...

Your just saying because the angle shows those fins at a slightly angled perspective to the viewer that it hides the size of its surroundings?

#129 Tennex

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Posted 12 March 2013 - 09:08 PM

View PostPhoenix Gray, on 12 March 2013 - 09:00 PM, said:


They're probably from the same components and subassembly provider...



even the two LRM15s on the trebuchet do not look the same. they are both "zeus LRM15s"

Edited by Tennex, 12 March 2013 - 09:08 PM.


#130 Royalewithcheese

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Posted 12 March 2013 - 09:08 PM

View PostButane9000, on 12 March 2013 - 09:04 PM, said:

The side torsos are bigger then you think. It's the blade effect.


I wonder how that works out in gameplay? Best case scenario you can use it to guard your CT when you need to but keep a small LT/RT profile when pointed at a target, worst case scenario it's Hunchback With an XL: 15 Tons Heavier Edition. That + torso twist might make or break this thing.

#131 Vapor Trail

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Posted 12 March 2013 - 09:11 PM

View PostZyllos, on 12 March 2013 - 08:38 PM, said:

I am sitting here trying to build a JM6-S with a STD engine and man...even with Ferro-Fiberous and Endo-Steel, that is going to be one difficult mech to build correctly.

But that is attempting to stay remotely within the build type it is.

But this is what I ended up with that *might* be acceptable for a ranged direct fire plinker:

230 STD
2x AC/2 w/ 3t of ammo
2x AC/5 w/ 2t of ammo
2x ML
332 points of armor (9.26t of armor)
10 DHS
2x CASE
FF and ES

51.0s of continuous AC/5 fire.
56.25s of continous AC/2 fire.

Just seems so woefully inadequate. But it does provide 13.88 DPS @ 5.18 HPS, so I could sustain a barrage for 18.07s at a time (before shutting down), based off my heat charts. Assuming I hit with all the shells, that is 250.81 damage total before shutting down.

The sustained DPS sounds great, but I don't think it will have the staying power I am expecting. I am going to be total food to brawler and fast striker mechs, but I think that is going to be expected.

Hmm...must keep working the lab...


Jagermech's middle name has always been "ammo trouble".

The stock loads have always been just adequate for a single engagement, even by TT standards. Think the stock loads in TT lasted about three minutes.

Considering the squirrel on java speed with which the light ACs fire in MWO, I'm surprised that you've gotten as much out of it as you have.

#132 Zyllos

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Posted 12 March 2013 - 09:15 PM

View PostRoyalewithcheese, on 12 March 2013 - 09:08 PM, said:


I wonder how that works out in gameplay? Best case scenario you can use it to guard your CT when you need to but keep a small LT/RT profile when pointed at a target, worst case scenario it's Hunchback With an XL: 15 Tons Heavier Edition. That + torso twist might make or break this thing.


I think torso twist is really going to make/break this mech.

Here's to hoping it will be high.

View PostVapor Trail, on 12 March 2013 - 09:11 PM, said:


Jagermech's middle name has always been "ammo trouble".

The stock loads have always been just adequate for a single engagement, even by TT standards. Think the stock loads in TT lasted about three minutes.

Considering the squirrel on java speed with which the light ACs fire in MWO, I'm surprised that you've gotten as much out of it as you have.


Heh, thank you. I am not sure if that is a complement (for trying) but I will take it as one!

Maybe trying to work that angle is not futile. And if I am getting at least that kind of decent build out of it, a XL will being more balance to the mech. I am just thinking this mech will be a survivor if running a STD. Can lose a LT/RT (seems the arms might be hard to hit when facing at you) and still keep the firing going.

#133 Terror Teddy

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Posted 12 March 2013 - 09:18 PM

View PostCarrioncrows, on 12 March 2013 - 04:57 PM, said:

Size of that CT.

Definitely going to be able to rock an XL with twin AC20's.

Oh yeah.


im hoping for x6 ac/2

#134 Zyllos

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Posted 12 March 2013 - 09:19 PM

Interestingly, those arms are going to have a very small profile when facing toward an opponent. If the only difference between the JM6-A and JM6-S is adding a bit longer barrel on that empty square slot and removing the LRM part, those are going to be some very tight arm profiles.

View PostTerror Teddy, on 12 March 2013 - 09:18 PM, said:

im hoping for x6 ac/2


I am not sure if that is going to be possible. Most heavy mechs are running what, 6 weapon slots? All of them are running 6 individual weapon systems.

Edited by Zyllos, 12 March 2013 - 09:20 PM.


#135 miscreant

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Posted 12 March 2013 - 09:24 PM

Now THAT looks like a great map - although again, the sky looks so lame.

The map 'appears' to be pretty awesome tho, but how immersive would it be if the sky looks like the planet had two moons, or a giant ringed planet on the horizon...something, this looks like a post apocalyptic Earth. again.

#136 Stimbles

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Posted 12 March 2013 - 09:32 PM

After all the fighting of the Succession Wars much of the Inner Sphere looks like a post-apocalyptic Earth.

#137 DegeneratePervert

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Posted 12 March 2013 - 09:44 PM

Looks like this will replace my boomcat. Wonder what to do with my K2 after this thing arrives?

#138 Arkmaus

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Posted 12 March 2013 - 09:57 PM

View PostPetrothian Tong, on 12 March 2013 - 05:32 PM, said:

OMG what have they done to you my jager.. >.>


*I liked the verison from mechcommander better. this verison looks horrid with the tiny torst and massive legs.



It's more than likely the angle of the shot. Almost the entire top is impossible to see or heavily obscured (you can sort of see the dorsal fin). The pic almost looks like a fisheye lens effect witht he bottom being greatly exaggerated. Remember, the arms have to extend past the legs if the barrels are pointed down. Also, keep in mind this Jaegermech is the one with LRMs and dual AC2's, rather than a model housing a quad AC setup (which, of course, definitely adds balance to the top). From the pic, and what little we can see, it looks a lot like the concept drawing. Hopefully the specs page will be up tomorrow so we can see the different versions that will be available.

Having said that, if the mech actually has a huge lower torso and tiny upoer torso, it will look REALLY silly.

Also, I hope the bottom and top torso don't have the bug in the connection point where the seperate sections actually seperate like the Hunchie and Stalker do...that's always bugged me.

Edited by Arkmaus, 12 March 2013 - 10:00 PM.


#139 Lonestar1771

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Posted 12 March 2013 - 10:00 PM

Can you say, "BOOM! Head Shot!"

#140 Vapor Trail

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Posted 12 March 2013 - 10:12 PM

View PostLonestar1771, on 12 March 2013 - 10:00 PM, said:

Can you say, "BOOM! Head Shot!"

B- Buh- Bewmb! Heed Shoot!


Apparently not.





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