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A couple of questions


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#1 Keyne

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Posted 03 June 2012 - 08:31 AM

Okay guys, this is a 2 part question.

Part 1 - I've been reading up on some lore lately, and I've seen several references to light 'mechs being 1-shotted by the likes of the AC/20, and being 2-shotted by Gauss Rifles and PPCs. While I realize lore doesn't translate 1:1 to gameplay, this is a point of concern. I see it like this: It doesn't matter how fast you are or how well you can dance around that Atlas if it all it takes is a single (lucky) shot to down you. What do people think about this?

Part 2 - I was comparing the Centurion to the Cataphract. Both 'mechs have the same top speed, but the Cataphract has a more versatile payload and more armor. Aside from hardpoint considerations, why would anyone choose the Centurion?

Just trying to get some clarification on what people think.

#2 Aldinvor

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Posted 03 June 2012 - 08:42 AM

1 - I'm not touching with a 10ft pole.

2 - Which varients are you comparing?

#3 Zepheer

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Posted 03 June 2012 - 08:50 AM

Keyne - in MW game often one shot can kill any mech. One good shot to cockpit, leg - and mech is finished.
Ligh mech can be killed by one shot, but thx spotting assalut, he can help longbow/catapult.... hit that mech from great distance.

2 - I want them ALL... Centurion, Cataphract, Atlas, Madcat.... ALL :-)

#4 Toothman

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Posted 03 June 2012 - 08:50 AM

20 ton difference between the Centurion and Cataphract. The Centurion is almost guaranteed to be more nimble. Things like arm swing and torso rotation haven't been shown yet but generally the lighter the mech the faster it can turn.

As for #1 its probably possible but if a light gets in front of a heavy or assault and is the only one around for the heavy or assault to shoot at, that pilot definately needs a lesson, and is probably about to get one.

#5 SuomiWarder

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Posted 03 June 2012 - 08:51 AM

1. Sometimes I will be taking my chances on luck in the light, and sometimes I might be the one shooting at an annoying scout from an assault. A one or two shot kill will be both my friend and foe.

2. The Catapract is a "newer" design in the BTech lore. As such, I believe it has what is called an XL Engine to allow it to be fast at it's weight catagory. Traditionally XL engine are more prone to suffering battle damage. Until I see how MWO online treats XL engines in their damage model I don't plan to use a 'Mech equipped with one. Additionally, the Centurion should cost less and be cheaper to repair and keep running that the Cataphract.

#6 TwoFaced

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Posted 03 June 2012 - 09:00 AM

I agree with number 1 based on lore. Speed does play a factor. I hope they also add damage when mechs collide (that will be awesome). I remember in prior mech games, smaller mech gets tangled up in front of a assault and they just bounce around...nothing.

#7 Joe Mallad

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Posted 03 June 2012 - 09:03 AM

View PostKeyne, on 03 June 2012 - 08:31 AM, said:

Okay guys, this is a 2 part question.

Part 1 - I've been reading up on some lore lately, and I've seen several references to light 'mechs being 1-shotted by the likes of the AC/20, and being 2-shotted by Gauss Rifles and PPCs. While I realize lore doesn't translate 1:1 to gameplay, this is a point of concern. I see it like this: It doesn't matter how fast you are or how well you can dance around that Atlas if it all it takes is a single (lucky) shot to down you. What do people think about this?

Part 2 - I was comparing the Centurion to the Cataphract. Both 'mechs have the same top speed, but the Cataphract has a more versatile payload and more armor. Aside from hardpoint considerations, why would anyone choose the Centurion?

Just trying to get some clarification on what people think.

View PostKeyne, on 03 June 2012 - 08:31 AM, said:

Okay guys, this is a 2 part question.

Part 1 - I've been reading up on some lore lately, and I've seen several references to light 'mechs being 1-shotted by the likes of the AC/20, and being 2-shotted by Gauss Rifles and PPCs. While I realize lore doesn't translate 1:1 to gameplay, this is a point of concern. I see it like this: It doesn't matter how fast you are or how well you can dance around that Atlas if it all it takes is a single (lucky) shot to down you. What do people think about this?

Part 2 - I was comparing the Centurion to the Cataphract. Both 'mechs have the same top speed, but the Cataphract has a more versatile payload and more armor. Aside from hardpoint considerations, why would anyone choose the Centurion?

Just trying to get some clarification on what people think.
As for question 1... there will never be many lights and or most mediums that can stand up or last long if hit by an AC/20,Gauss or a PPC or 2. These weapons are just light and medium mech killers. So if you are that light mech, you make sure to NEVER stop moving or your just asking for the big boys to take you out.

As for question 2... While the Cataphract does have more armor and at times a better weapon load out. The centurion is a smaller mech. Lets put it this way... if you are in a fight and you see the Cataphract and Centurion coming at you... most people are going to gun for the larger more threatening mech and leave the littler guy alone. At least until that little guy is the bigger threat because you forgot about him and he's now chewing on your leg lol. My point is also that the Centurion can deal good weapon damage but in a smaller package and its overall size compared to the larger Cataphract will allow it to (if piloted by a good pilot) last a bit longer on the battlefield because it wont be as noticeable than the larger mech.

View PostTwoFaced, on 03 June 2012 - 09:00 AM, said:

I agree with number 1 based on lore. Speed does play a factor. I hope they also add damage when mechs collide (that will be awesome). I remember in prior mech games, smaller mech gets tangled up in front of a assault and they just bounce around...nothing.

View PostTwoFaced, on 03 June 2012 - 09:00 AM, said:

I agree with number 1 based on lore. Speed does play a factor. I hope they also add damage when mechs collide (that will be awesome). I remember in prior mech games, smaller mech gets tangled up in front of a assault and they just bounce around...nothing.
Charging – A special attack that allows the pilot to drive their BattleMech into an enemy BattleMech without sustaining too much damage

#8 Adrienne Vorton

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Posted 03 June 2012 - 09:08 AM

View PostToothman, on 03 June 2012 - 08:50 AM, said:


As for #1 its probably possible but if a light gets in front of a heavy or assault and is the only one around for the heavy or assault to shoot at, that pilot definately needs a lesson, and is probably about to get one.

right... ac/20 is a weapon that needs to be really close, and a light mech, that parks right in front of a mech carrying heavy weapons does everything wrong, that a scout can do wrong... a scout is not a brawler, and the pilot should be aware of that

Edited by Adrienne Vorton, 03 June 2012 - 09:09 AM.


#9 BoxOfAids

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Posted 03 June 2012 - 09:11 AM

I'm strongly against 1-2 shot kills, and I'm sure the devs are too, seeing as they've seemingly doubled armor values from canon (but increased ammo counts to compensate). I mean it makes sense that a huge gun should do significant damage to a light mech but it's not as fun from a gameplay point of view when you're in the light mech and you turn a corner to find a Hunchback who proceeds to destroy you in 1 second flat. I'm completely fine with, say, 3 center torso shots being a kill, because that implies that they actually made an effort to hit the same spot multiple times and didn't just cheese a kill with a single lucky or well-placed shot. I am much more ok with light mechs being potentially 2-shottable, but no heavy or assault mechs should be like that, obviously.

#10 Orzorn

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Posted 03 June 2012 - 09:13 AM

It is important to also know that they do not have damage transfer in MWO, so the only way to one shot a mech (barring ammo explosions) is to destroy their head or center torso (or maybe both legs, but there was a post from the devs that implied that destroying both legs no longer kills a mech).





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