Zeh, on 14 March 2013 - 09:51 AM, said:
BUMP. I'd like to at least get something useful out of the 3+ threads on this. I know several of you would love to bring up your high win%, so anyone want to respond? Please?
Just give your win rate, and whether or not you're seeing this problem of being matched up with severely underperforming players in what seems like an attempt to balance teams.
I'll tell you I've experienced this often enough for it to affect my enjoyment of the game.
Win/Loss is not as high as some @ 2.5:1 or 74%
I'll give the devs something more important though. I invite the devs to look at my playing habits, before Elo, during Elo Seeding and since. You will note that I played A LOT before Elo and during seeding. After the Elo rated MM kicked in you'll notice a decline in my played hours. Slowly at first and then more rapidly.
I'll give you the short version, bringing my teams average Elo down by asking my 4 man to carry people gets old very quickly! I'm tired of it! The games are simply not fun!
I'll also ask the Devs to note how much I've spent. You'll note I'm a "conversion", I pay. I'm not a "peacock" but rather a competitive player. I'm the type that buys mech bays to keep every mech I've ever bought. I'm the type that bought the Wang and would by more hero mechs should the price drop a little. I'm the type that would consider the convenience of consumables and even paying MC for clan weapons.
You'll note I purchased the Legendary pack early! You'll note that I bought more MC and purchased more premium time even though I have yet to activate my Founders premium. You'll note that, dubious of the Elo upcoming implementation, I ceased spending.
I ceased spending and now am ceasing to play. This is the business model you are operating, I would consider myself the type of customer you would prefer to retain. You would know that most forum posters are also full of wind, vitriol and false bravado. You have the stats to know the difference between bluster and reality and I know you do. As such I invite the devs to look at mine.
I will continue to look back here to see if there are changes to the matchmaker but until such time, I've rediscovered Natural Selection 2!
Kell Draygo, on 14 March 2013 - 07:16 AM, said:
Pugstompers reap what they sow. The three or four man farmed like crazy for stats and c-bills. Now there is some sort of matchmaking in place, they get stomped. Very little sympathy here. A solution is to find more people to fill out your team.
You sir, are a Troll! You know not of which you speak and are best served by returning beneath the bridge from whence thou came!