

Stacking Flamers
#1
Posted 14 March 2013 - 05:39 PM
I'm a bit angry because I just got TKed in my 6x flamer Jenner. His argument: flamers don't stack.
Strange though, because in training grounds I had the feeling they actually do stack. At least the damage - can't really see the other Mech's heat level as a number, so I don't know about that.
When shooting an afk Mech for a while, I actually saw the heat level go up with heat vision, at parts of the Mech where I didn't aim (aimed torso, knees went up to red-white). I never achieved that with a single flamer, so if I had to guess, I'd say they stack heat as well.
Now I know that this guy was an ***** for TKing me, because even with no weapons at all I can still catch fire that was meant for my allies, spot and cap. I even had an AMS mounted. So no discussion on that point - he was just an ******* and obviously doesn't understand that he drives newbies away and makes the game die with such behavior.
What I want to know is whether the heating stacks, and how that can be verified. I don't listen to myths and gossip or statements like "has been that way in version X". Only hard facts and a method to prove it please.
Greetings
A newbie
#2
Posted 14 March 2013 - 05:42 PM
#3
Posted 14 March 2013 - 05:43 PM
#4
Posted 14 March 2013 - 05:45 PM
#5
Posted 14 March 2013 - 05:46 PM
#6
Posted 14 March 2013 - 05:47 PM
#7
Posted 14 March 2013 - 05:57 PM
#8
Posted 14 March 2013 - 06:06 PM
Kaspirikay, on 14 March 2013 - 05:57 PM, said:
Bah, TK scum
Kaspirikay, on 14 March 2013 - 05:57 PM, said:
Bah, TK scum isn't worth the brain cells needed to remember their names.
But if there is something like a report function, I'd like to know. No community needs those guys.
#9
Posted 14 March 2013 - 06:22 PM
#10
Posted 14 March 2013 - 06:24 PM
shintakie, on 14 March 2013 - 05:45 PM, said:
Is there any way to prove that? I could shoot my friend in normal games, but I'd rather have another method if possible.
Y2kHippy, on 14 March 2013 - 06:22 PM, said:
I have seen people claiming it two or three times now (playing for about a week), and lots of people interested but unsure. Might well be a myth that wasn't really tested. I also don't see a reason why they shouldn't stack, but who knows, could be a bug.
Edited by Denolven, 14 March 2013 - 06:31 PM.
#11
Posted 14 March 2013 - 06:27 PM
#12
Posted 14 March 2013 - 06:28 PM
#13
Posted 14 March 2013 - 06:28 PM
Flamers will add some chunk of heat to a target... having more of them, will add heat to the target more quickly.
However, this ends up being moot, because they will never raise the target's heat above 20% of its base heat.
So, for instance.. if someone is at 0 heat, and you shoot them with one flamer, it'll slowly rise until it gets to 20%. If you shoot them with a million flamers, it'll rise to 20% instantly.
But it ends up being pointless because if a mech is already at 20%, then it doesn't seem to do anything.. or at least, that's what we saw when we tested it in game. If someone already had more then 20% of their heat, hitting them with all the flamers in the world didn't actually do anything.
(I believe it's 20%, but I may be mistaken.. it may be higher.. but it's still moot, because since it does no heat if they are over that threshold, it doesn't have any useful impact.)
#14
Posted 15 March 2013 - 11:04 AM
#15
Posted 15 March 2013 - 11:09 AM
#16
Posted 15 March 2013 - 11:11 AM
Denolven, on 14 March 2013 - 05:39 PM, said:
I'm a bit angry because I just got TKed in my 6x flamer Jenner.
.
You were most likely TK'd because you were hitting teammates with your flamers..
.
I have seen guys running around at start of match "FLAMING" their teammates like it was funny, then I saw those teammates literally "OBLITERATE" the joker with the flamers for cooking them, trying to be a funny guy...
.
Then I see the guy that had the flamers typing in chat "Why did you do that"... Their responses were "You have to ask?".
#17
Posted 15 March 2013 - 11:18 AM
Why not having 1 flamer cancel out 0,2 heat per second of heatsinks but not actually RAISE the heat - essentially it would be the enemy raising his own heat as some of his heatsinks will be preoccupied.
10 flamer would cancel out Engine DHS but not the rest mounted in the mech.
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