Persistent Universe?
#21
Posted 15 March 2013 - 11:58 AM
I was thinking that PGI is probably worried about the reaction and people pushing back against whatever they have been working on so they are going to wait until they have something solid and then tweak it per the our reaction. I think that makes a lot of sense, considering that the general discussion forum is insane. Just my 2 cents.
#23
Posted 15 March 2013 - 12:51 PM
Edited by Mr G, 15 March 2013 - 12:52 PM.
#24
Posted 15 March 2013 - 12:56 PM
Gallowglas, on 15 March 2013 - 09:01 AM, said:
And I'd agree with Gaan Cathal...this game isn't even close to P2W. People are entirely too knee-jerk and overly sensitive about that. Certainly it's something to watchdog, but if one were to listen to these forums, everything would be P2W.
That's. . . so stupid. No one is saying that it's P2W (the closest thing I can think of is Ilya and X-5s obvious but small superiority to other variants) and no one is overly sensitive about it. Seriously, I cannot recall a single instance of anyone saying anything about P2W on these forums since the coolant fiasco, which most assuredly was P2W, and a very good reason to freak out.
There is actually far more QQ about these hypothetical nonexistent players complaining about P2W than there is complaining about P2W. Of course, it's almost certainly just stealth bragging you're doing (I didn't complain about P2W because I'm sooooo cool, and my mommy thinks i'm beautiful), which is just embarrassing to watch, so stop it.
#25
Posted 15 March 2013 - 01:00 PM
Noobzorz, on 15 March 2013 - 12:56 PM, said:
There is actually far more QQ about these hypothetical nonexistent players complaining about P2W than there is complaining about P2W. Of course, it's almost certainly just stealth bragging you're doing (I didn't complain about P2W because I'm sooooo cool, and my mommy thinks i'm beautiful), which is just embarrassing to watch, so stop it.
How long have you actually been watching the forums? Anti-p2w fanatics come out of the woodwork at every mention of something that has to be bought by cash.
#26
Posted 15 March 2013 - 01:35 PM
ThundrGod, on 15 March 2013 - 08:53 AM, said:
Thx, and hello again to some of you.
MWO will get a degree of persistence in what they are calling Community Warfare, which they plan to release for testing in the upcoming months. From what I know, they won't drop the "beta" tag until CW is released and working as they've intended. For now, however, details concerning how it will work are hidden inside Byran's private safe, for top secret eyes only. Inside a secret facility under the safe is another safe containing Clan information.
#27
Posted 15 March 2013 - 01:48 PM
#28
Posted 15 March 2013 - 01:52 PM
#29
Posted 15 March 2013 - 02:13 PM
Noobzorz, on 15 March 2013 - 12:56 PM, said:
Perhaps you haven't been reading the same forums that I have then. P2W is a daily topic. The OP didn't necessarily make a stink about it, but even he quit the game over a perceived P2W situation involving...what? Months ago it wouldn't have been coolant. He's hardly the only one that's done this. I've read just about anything imaginable being labeled as P2W on these forums.
Don't believe me? Do a search and see for yourself...
http://mwomercs.com/search?q=P2W
Noobzorz, on 15 March 2013 - 12:56 PM, said:
I'm not the one who's suddenly being condescending and bordering on name-calling. So, really, who's being the attention seeker here? For the record, I voiced my opposition to the coolant issue after I knew the actual implementation too because that DID give a tangible strategic advantage to paying customers. So, no, I'm not bragging that I'm special. There are certainly legitimate P2W debates to be had. These forums DO often stretch the definition into the realms of the absurd though.
But, hey, if it helps you sleep better at night to simply dismiss my opinion as being the rantings of someone who wants to be a special snowflake, have at it. The truth is that I don't really care what you think about me. I conduct myself with maturity on these forums and that's all I need to account for.
Mechwarrior Buddah, on 15 March 2013 - 09:24 AM, said:
Yeah, I don't know why they're being tight-lipped about it now, but my guess is that they're doing a lot of in-house changes and right now saying anything about it would set people's expectations and unleash a firestorm of complaints if they didn't deliver, but who knows? I'd definitely like to hear more myself because it's the one unfinished piece of the game in which I am most interested.
#30
Posted 15 March 2013 - 02:18 PM
#31
Posted 15 March 2013 - 02:30 PM
#32
Posted 15 March 2013 - 02:40 PM
Mechwarrior Buddah, on 15 March 2013 - 09:24 AM, said:
Such a high priority they cant tell us ANYTHING about it. Other than "later this year".
Are we gonna be able to fight on storyline worlds? Given that if we cant that kinda takes the POINT out of CW. Especially for people of my faction, given we only HAVE 8 worlds that are "non storyline" or not attacked by the Clans
link it? I havent been listening to them. I take my info from what theyre interested in actually - you know - announcing here, Im not interested in sifting through a podcast to glean relevant bits from it.
Also; the last time thay DID give us an update the whole update was "later this year" you can pretend it was otherwise but at least admit that it wasnt. Anything else is BS revisionist history because they FINALLY threw us a bone.
there are a LOT of people even still here for whom JUST killing mechs, with the same conditions, maps, game modes, isnt enough for them and no, its not holding their attention, so they are leaving.
CW is what they are HOPING WILL "hold their attention", especially the version they told us they were doing.
Hoping against hope that CW will be what we're all waiting for to make the grind palatable.
CW is the persistent universe people are looking for, though I dont understand how the CW capturing territory is supposed to work on a game that has many many different servers.
I get how it works in a game like EVE Online, as thats one shard, is the CW map gonna be one map and all the servers contribute or will each server have its own map or what?
Pretty much what this guy said. I have big hopes (and i dont know much about BT universe) for CW as in having some purpose by fighting for planets and such. If this turns out to be just another deathmatch thing im leaving for sure, this game is suposed to be much more.
#33
Posted 15 March 2013 - 02:43 PM
#34
Posted 15 March 2013 - 02:47 PM
When ithink persistent universe, i think EVE online and we are definitely NOT getting anything even remotely similar to that scale.
#35
Posted 15 March 2013 - 03:01 PM
I also don't like the idea of a persistent universe because there is no way they'll allow a faction to permanently "win" or "lose". It should be something that roleplays out the 3025-3060ish period then reboots.
#36
Posted 15 March 2013 - 03:12 PM
#37
Posted 15 March 2013 - 03:18 PM
Asmosis, on 15 March 2013 - 03:12 PM, said:
MWO is set in the first year of the Clan invasions, placing it at 3049
MW4 is set in the FedCom Civil war, placing it at 3062
The MW games are non-sequential, as of the release of MWO. PGI will have 'time to come up with stuff' aplenty, since at a real-time rate it will be a decade before we even get to the last game, never mind if you include whatever TT bumpf has happened (Jihad? Dark Ages? When does this happen?)
#38
Posted 15 March 2013 - 03:20 PM
Gaan Cathal, on 15 March 2013 - 03:18 PM, said:
MWO is set in the first year of the Clan invasions, placing it at 3049
MW4 is set in the FedCom Civil war, placing it at 3062
The MW games are non-sequential, as of the release of MWO. PGI will have 'time to come up with stuff' aplenty, since at a real-time rate it will be a decade before we even get to the last game, never mind if you include whatever TT bumpf has happened (Jihad? Dark Ages? When does this happen?)
By the time we get to the end we'll be playing on hands free computers
Edited by Mechwarrior Buddah, 15 March 2013 - 03:20 PM.
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