

Resource Capture Points Should Be Destructable.
#1
Posted 14 March 2013 - 05:00 AM
I was participating in a Conquest match the other day and saw something that I thought was interesting. A Spider was standing underneath the capture structure, with a seemingly endless rain of LRM's falling down on top of it, the capture point was soaking up all this damage.[/color]
Now I realize that this is a game, however, the ENTIRE point of Conquest maps is to gather resources, 750 of them, you do this via controlling these capture points. However, there is a tendency for Mechs to hide under/behind these point to avoid enemy fire.[/color]
These structures, look like rather fragile, lots of exposed moving parts, no armor, and they are of Strategic Value. I feel that they should not be impenetrable bastions of defense.[/color]
My suggestion would be to give these points an acceptable level of health which when depleted, would result in the destruction of the building, and some sort of penalty to the team that destroyed it, say -200 resources to their count, or something similar to punish them for blowing up this extractor.[/color]
Anyway, just my thoughts, take it for what they are.[/color]
#2
Posted 14 March 2013 - 05:02 AM
#3
Posted 14 March 2013 - 05:26 AM
#4
Posted 14 March 2013 - 06:12 AM
#5
Posted 14 March 2013 - 02:41 PM
#6
Posted 14 March 2013 - 03:59 PM
#7
Posted 15 March 2013 - 06:12 AM
#8
Posted 15 March 2013 - 06:20 AM
#9
Posted 15 March 2013 - 06:34 AM
CapperDeluxe, on 15 March 2013 - 06:20 AM, said:
What about stopping the game after all extractors are destroyed and calculate the points to see who wins?
#10
Posted 15 March 2013 - 08:51 AM
Neolisk, on 15 March 2013 - 06:12 AM, said:
So, turn one Game mode (conquest) into the other game mode (assault), thus reducing MWO to only one Game mode again?
Given that logic, gotta Vote NO.
#11
Posted 15 March 2013 - 08:54 AM
Neolisk, on 15 March 2013 - 06:34 AM, said:
Stalemate ensues when only 2 extractors survive. Yours and the enemies home base units. Once an extractor is destroyed, all points gained are erased right? Otherwise some very ugly shenanigans ensue...
#12
Posted 15 March 2013 - 11:00 AM
MaddMaxx, on 15 March 2013 - 08:54 AM, said:
Not necessarily. During the battle, there have been some captures, right? And one team did better than the other. So when all extractors are destroyed, one team has, say 350 resources, and the other has 370. Second wins in this case. You introduce an interesting concept here - after your resource count is greater than the opponents, you would want to destroy resource extraction, even your own, because it would trigger the win.
MaddMaxx, on 15 March 2013 - 08:54 AM, said:
Considering the above, no, the resource gathered are kept to both teams (whatever they managed).
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users