

Is This Viable On A Phract-4X?
#1
Posted 15 March 2013 - 03:32 PM
So far all the tinkering I've done is removed the LRM5, replaced the large laser with two MPulse lasers and finally Put two AC2s on each arm.
I'm really not sure what engine would be best to run and if I should reduce any armor. Any advice guys?
#2
Posted 15 March 2013 - 03:42 PM
TehSBGX, on 15 March 2013 - 03:32 PM, said:
So far all the tinkering I've done is removed the LRM5, replaced the large laser with two MPulse lasers and finally Put two AC2s on each arm.
I'm really not sure what engine would be best to run and if I should reduce any armor. Any advice guys?
Even with DHS there is no way to keep quad AC/2 from overheating on full-auto. Take 1 point from either leg to round out armor.
[Build] Garage-level refit, easily made with spare parts, but not 100% optimized either. I haven't used AC/2 enough to estimate the ammo burn of 4.
Upgrading the engine is recommend, the CTF-4X is dead-slow. Get the Cataphract-3D later on if you only want 2 ballistic slots.
Edited by Stingz, 15 March 2013 - 03:49 PM.
#3
Posted 15 March 2013 - 04:16 PM
I used only AC/2, and no lasers or SRMs -- yeah, this build will move extremely slowly, but you can also hit people at very high range, provided your aim is good. In addition, this way, you only need to worry about one of the two reticules: the circular one for the arms.
CTF-4X-refit of Stingz's
*EDIT*
Also, I dropped some armor from both legs -- almost nobody aims at them unless you're in a light, because it's usually easier and more worth it to go for the CT. Still, 43/60 points is high for leg armor. In addition, I gave you quite a bit more AC/2 ammo. You'll need it.
Edited by Spirit of the Wolf, 15 March 2013 - 04:17 PM.
#4
Posted 15 March 2013 - 04:20 PM
Quad-AC2, 15DHS, Endo-Steel, two MPL and six tons of ammo. Load it with an XL255. And you still have space to put in an AMS.
That's what I do. The most amazing tank buster so far.
#5
Posted 15 March 2013 - 04:47 PM
#6
Posted 15 March 2013 - 05:02 PM
Also, since AC2 generates a lot of heat, it will not overheat instantly...but pretty quick. When you hear the "Heat Level Critical" warning, STOP. The 15 DHS will vent the heat very quickly.
Edited by Helmstif, 15 March 2013 - 05:06 PM.
#7
Posted 15 March 2013 - 06:47 PM
#8
Posted 16 March 2013 - 07:53 AM
#9
Posted 16 March 2013 - 10:15 AM
TehSBGX, on 15 March 2013 - 06:47 PM, said:
Yup. MPL will generate a lot of heat in addition to your ACs so better save it for finish-off/retreat weapon.
Or you can just try it out and get the grip yourself.
#10
Posted 16 March 2013 - 11:13 AM
For purely the sake of comparison I submit 2 4Xs with the same engine size and number of heat sinks (I'm aware both have wasted tonnage, again, it's for pure comparison purposes of heat and damage)
Dual AC5/AC2 Combo
Quad AC2s
The catch is balancing AC5 and AC2 ammo. I used a build like the AC5/AC2 combo above for a while and found that 90 AC5 ammo was the ABSOLUTE minimum you would want to use though ideally 120 would be the lowest I'd go if I could.
The key is to link both your left and right arm to separate groups and then stagger fire them. You don't need to chain fire, either, just press fire one group a little bit after the other. This not know allows you to keep up a constant barrage of hurt but you can fire around corners or friendlies with out wasting precious ammo.
It is also not a terrible idea to have a group for your AC2s only for longer range targets as to not waste your AC5 ammo.
Perhaps the builds 2 greatest flaws are it's lack of speed and low mounted hard points I hope that the Jagermech allows me to solve both problems. I should be able to make up for the loss of armor by using terrain as cover, something that the ballistic slots on the Cataphracts don't much allow.
As an edit:
http://mwo.smurfy-ne...883a03022a28e84
The AC2 build from above with a larger engine and more DHSs. The AC5/AC2 combo is still more efficient except when dealing with long range targets or ammo storage redundancy.
Edited by Raso, 16 March 2013 - 11:17 AM.
#11
Posted 17 March 2013 - 02:08 PM
#12
Posted 17 March 2013 - 03:42 PM
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