cdlord, on 16 March 2013 - 06:22 AM, said:
Our battlemechs can climb some of the steepest inclines and get to the very top of the mountains only to have those we can see out of our range and those who are in our range so far beneath us that we cannot get LRM targeting. Then to basically fall off the mountain with little to no damage because we can walk down that steep incline at full throttle....
The top of the peaks should be the domain of jump capable mechs as spotters and those of us without jump jets should be relegated to the more gentle slopes and valleys to have big stompy robot wars. Not everyone will agree, but I am very curious as to how the dynamics of the battles and tactics would shift if the mountains acted as funnels for the majority of the forces while only jump capable mechs could find the enemy. To come around a bend and run smack dab into the whole enemy force, or to have to go on search and destroy. Now, this may lend to cap rushes because alpine is too big to backtrack much, but that is not much different than what we have now.
Thoughts?
Watching a barn-door-wide Awesome walking laterally on the side of a nearly vertical slope baffled me. The two legs couldn't even reach the ground together unless one freaking telescoped. Likewise anything as top-heavy as a mech could not walk up those mountains without falling over backwards. It's a gyroscope, people, not a helicopter rotor. Really kills the illusion.
Agreed. Mountain climbing is for lights and jump jets, not 100-ton mountain goats.
Edited by Phoenix Gray, 16 March 2013 - 07:28 PM.





















