Jump to content

Jager Hotfix


36 replies to this topic

#1 multiplesanta34

    Member

  • PipPipPipPipPip
  • 109 posts

Posted 20 March 2013 - 05:44 AM

It could really use one. The head hitbox is way too easy to hit, even accidentally.

#2 Xyroc

    Member

  • PipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 855 posts
  • LocationFighting the Clan Invasion

Posted 20 March 2013 - 05:46 AM

LOL yea Ive gotten head shotted by LRMs twice.

#3 Serapth

    Member

  • PipPipPipPipPipPipPipPip
  • 1,674 posts

Posted 20 March 2013 - 05:47 AM

... when they are willing to wait 3 weeks to release a patch for stupidly broken splash damage, do you really expect them to hotfix something that affects only one mech?

#4 Yankee77

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 410 posts

Posted 20 March 2013 - 05:52 AM

Try taking a full LRM volley in the catapult. Try it BEFORE this patch, for that matter.

The JGM has a vulnerable head hitbox, yup, just like the Catapult.

The main difference is that people don't have the JGM efficiencies yet, and the typical JGM loadouts preclude making them fast and maneuverable. So the headshot issue is more noticeable... plus of course everyone is driving the JGM now. I'm sure we'd be seeing just as much outrage if the Catapult had just been introduced yesterday instead.

But welcome to the Open Cockpit Club, Jagermechwarriors, where only Real Men are allowed. :)

#5 Congzilla

    Member

  • PipPipPipPipPipPipPipPip
  • The Messenger
  • The Messenger
  • 1,215 posts

Posted 20 March 2013 - 05:53 AM

The Cataphract had the same issue when it got released and it was resolved quickly. Patience grasshopper.

View PostItkovian, on 20 March 2013 - 05:52 AM, said:

Try taking a full LRM volley in the catapult. Try it BEFORE this patch, for that matter.

The JGM has a vulnerable head hitbox, yup, just like the Catapult.

The main difference is that people don't have the JGM efficiencies yet, and the typical JGM loadouts preclude making them fast and maneuverable. So the headshot issue is more noticeable... plus of course everyone is driving the JGM now. I'm sure we'd be seeing just as much outrage if the Catapult had just been introduced yesterday instead.

But welcome to the Open Cockpit Club, Jagermechwarriors, where only Real Men are allowed. :)

The Jager makes the Cat head hitbox look tiny.

#6 multiplesanta34

    Member

  • PipPipPipPipPip
  • 109 posts

Posted 20 March 2013 - 05:54 AM

View PostSerapth, on 20 March 2013 - 05:47 AM, said:

... when they are willing to wait 3 weeks to release a patch for stupidly broken splash damage, do you really expect them to hotfix something that affects only one mech?


Just trying to make them aware of it, lots of people have noticed this problem but feedback is spread all over the place. They fixed the CTF pretty quick, so hopefully they will the Jager.

#7 Windies

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,477 posts
  • LocationFL

Posted 20 March 2013 - 05:54 AM

View PostItkovian, on 20 March 2013 - 05:52 AM, said:

Try taking a full LRM volley in the catapult. Try it BEFORE this patch, for that matter.

The JGM has a vulnerable head hitbox, yup, just like the Catapult.

The main difference is that people don't have the JGM efficiencies yet, and the typical JGM loadouts preclude making them fast and maneuverable. So the headshot issue is more noticeable... plus of course everyone is driving the JGM now. I'm sure we'd be seeing just as much outrage if the Catapult had just been introduced yesterday instead.

But welcome to the Open Cockpit Club, Jagermechwarriors, where only Real Men are allowed. :)



Glue huffing, the sport of real men.....

#8 Roland

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • 8,260 posts

Posted 20 March 2013 - 05:54 AM

There is nothing wrong with the JM's head hitbox.
People are mistakenly attributing the results of the current splash damage bug to the head of the JM.

ALL mechs currently are being headshotted by LRM's... Even the Atlas, which has the smallest head in the game.

#9 Serapth

    Member

  • PipPipPipPipPipPipPipPip
  • 1,674 posts

Posted 20 March 2013 - 06:04 AM

View PostRoland, on 20 March 2013 - 05:54 AM, said:

There is nothing wrong with the JM's head hitbox.
People are mistakenly attributing the results of the current splash damage bug to the head of the JM.

ALL mechs currently are being headshotted by LRM's... Even the Atlas, which has the smallest head in the game.



I dont think I would go that far. The hitbox seems to overlap CT hits, causing an abnormally high amount of headshots on the Jager. I saw people getting headshotted by STREAKS! That simply doesn't happen to any other mech, period. So, something is up for sure.

That said, Vassago had a thread ( it got buried in the feedback forum, for a slow painful death ) where he posited that double armor has been disabled. I actually think something like that is up... stuff is just dying easier since the last patch.

#10 Dimento Graven

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Guillotine
  • Guillotine
  • 6,208 posts

Posted 20 March 2013 - 06:06 AM

View PostSerapth, on 20 March 2013 - 06:04 AM, said:



I dont think I would go that far. The hitbox seems to overlap CT hits, causing an abnormally high amount of headshots on the Jager. I saw people getting headshotted by STREAKS! That simply doesn't happen to any other mech, period. So, something is up for sure.

That said, Vassago had a thread ( it got buried in the feedback forum, for a slow painful death ) where he posited that double armor has been disabled. I actually think something like that is up... stuff is just dying easier since the last patch.

If you want headshots with streaks on other 'mechs, equip streaks in jump capable 'mechs, only fire your streaks when you're directly above your target and very frequently you end up with head hits.

If you have a full 'mech height elevation difference between yourself and your target in a 'short range' situation, you end up with more upper torso/head hits.

Edited by Dimento Graven, 20 March 2013 - 06:07 AM.


#11 DeathofSelf

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 655 posts
  • LocationChicago

Posted 20 March 2013 - 06:16 AM

View PostItkovian, on 20 March 2013 - 05:52 AM, said:

Try taking a full LRM volley in the catapult. Try it BEFORE this patch, for that matter.

The JGM has a vulnerable head hitbox, yup, just like the Catapult.

The main difference is that people don't have the JGM efficiencies yet, and the typical JGM loadouts preclude making them fast and maneuverable. So the headshot issue is more noticeable... plus of course everyone is driving the JGM now. I'm sure we'd be seeing just as much outrage if the Catapult had just been introduced yesterday instead.

But welcome to the Open Cockpit Club, Jagermechwarriors, where only Real Men are allowed. :)



I don't pilot catapults so I can't comment on that too much, but I can say that I (and have read many others) have been killed in the Jagermech from head shots, from behind. Obviously something is not right with the hit boxes

#12 Livewyr

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 6,733 posts
  • LocationWisconsin, USA

Posted 20 March 2013 - 06:21 AM

They fixed Artemis within days.. the Jager hitbox will probably as well.

#13 QuantumButler

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 4,534 posts
  • LocationTaiwan, One True China

Posted 20 March 2013 - 06:22 AM

I enjoy getting headshot in Mick Jagger from the back, it happens really ******* often.

#14 Ugg

    Member

  • PipPip
  • Philanthropist
  • Philanthropist
  • 21 posts
  • LocationTx

Posted 20 March 2013 - 06:27 AM

Has PGI acknowleged an issue with LRM/SRM/SSRM's related to this patch?
Or with the Jager (a.k.a. - THE CYCLOPS) Head hit box?
Just curious.

#15 SmokinDave73

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 355 posts
  • LocationAlpheratz, Outer Sphere Periphery

Posted 20 March 2013 - 06:41 AM

Im hoping the jager and LRM/ all missles will recieve a hotfix.

#16 multiplesanta34

    Member

  • PipPipPipPipPip
  • 109 posts

Posted 20 March 2013 - 07:26 AM

It's not only, or even mostly, about LRM splash damage with regards to the Jager. It's the fact that the cockpit is located squarely in the CT where everyone shoots, and is large enough that it catches alot of shots intended for the CT. Look at the cockpit cross section in the mechlab, it's way too big. 5 of it's 7 windows score cockpit hits.

#17 Sheraf

    Member

  • PipPipPipPipPipPipPipPip
  • Mercenary
  • 1,088 posts

Posted 20 March 2013 - 07:28 AM

The catapult has same big hit box too. I don't think jagger should be any different :)

#18 Atak Snajpera

    Member

  • PipPipPipPipPip
  • 127 posts

Posted 20 March 2013 - 07:39 AM

No doubt there is something wrong with head hitbox. First game in Jagger and I died by headshot. It is odd that PGI does not have any good internal beta testers. It is not the first time when head hitboxes are too big.

Edited by Atak Snajpera, 20 March 2013 - 07:39 AM.


#19 FerretGR

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,445 posts

Posted 20 March 2013 - 07:42 AM

View PostRoland, on 20 March 2013 - 05:54 AM, said:

There is nothing wrong with the JM's head hitbox.
People are mistakenly attributing the results of the current splash damage bug to the head of the JM.

ALL mechs currently are being headshotted by LRM's... Even the Atlas, which has the smallest head in the game.


I was headshot maybe 10 times in my new JM6 last night, by LRMs, SRMs, and ballistics. That's more headshot deaths than I've gotten in all my other mechs and games combined. I've maybe racked up 10 total since starting the game in June of last year. There's no question the head hitbox of the JM6 is too large.

Catapult is a good model to go after: the only other mech I've ever been headshot in, and that's happened maybe once a month for the past year. I know being disagreeable is the way things go around here, but the amount of feedback about the issue should give you some hint that it's a bit much.

Edited by FerretGR, 20 March 2013 - 07:46 AM.


#20 Josef Nader

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,243 posts

Posted 20 March 2013 - 07:42 AM

View PostItkovian, on 20 March 2013 - 05:52 AM, said:

The JGM has a vulnerable head hitbox, yup, just like the Catapult.


The difference is that you have to aim for the Cat's cockpit. Jager jocks are getting cockpitted by weapons fire aimed at their center torsos. This is problematic. At least there's a good chance someone will miss the catapult entirely when aiming at a Cat's head. All you have to do is shoot in the general direction of a Jager to headcap it.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users