Jager Hotfix
#1
Posted 20 March 2013 - 05:44 AM
#2
Posted 20 March 2013 - 05:46 AM
#3
Posted 20 March 2013 - 05:47 AM
#4
Posted 20 March 2013 - 05:52 AM
The JGM has a vulnerable head hitbox, yup, just like the Catapult.
The main difference is that people don't have the JGM efficiencies yet, and the typical JGM loadouts preclude making them fast and maneuverable. So the headshot issue is more noticeable... plus of course everyone is driving the JGM now. I'm sure we'd be seeing just as much outrage if the Catapult had just been introduced yesterday instead.
But welcome to the Open Cockpit Club, Jagermechwarriors, where only Real Men are allowed.
#5
Posted 20 March 2013 - 05:53 AM
Itkovian, on 20 March 2013 - 05:52 AM, said:
The JGM has a vulnerable head hitbox, yup, just like the Catapult.
The main difference is that people don't have the JGM efficiencies yet, and the typical JGM loadouts preclude making them fast and maneuverable. So the headshot issue is more noticeable... plus of course everyone is driving the JGM now. I'm sure we'd be seeing just as much outrage if the Catapult had just been introduced yesterday instead.
But welcome to the Open Cockpit Club, Jagermechwarriors, where only Real Men are allowed.
The Jager makes the Cat head hitbox look tiny.
#6
Posted 20 March 2013 - 05:54 AM
Serapth, on 20 March 2013 - 05:47 AM, said:
Just trying to make them aware of it, lots of people have noticed this problem but feedback is spread all over the place. They fixed the CTF pretty quick, so hopefully they will the Jager.
#7
Posted 20 March 2013 - 05:54 AM
Itkovian, on 20 March 2013 - 05:52 AM, said:
The JGM has a vulnerable head hitbox, yup, just like the Catapult.
The main difference is that people don't have the JGM efficiencies yet, and the typical JGM loadouts preclude making them fast and maneuverable. So the headshot issue is more noticeable... plus of course everyone is driving the JGM now. I'm sure we'd be seeing just as much outrage if the Catapult had just been introduced yesterday instead.
But welcome to the Open Cockpit Club, Jagermechwarriors, where only Real Men are allowed.
Glue huffing, the sport of real men.....
#8
Posted 20 March 2013 - 05:54 AM
People are mistakenly attributing the results of the current splash damage bug to the head of the JM.
ALL mechs currently are being headshotted by LRM's... Even the Atlas, which has the smallest head in the game.
#9
Posted 20 March 2013 - 06:04 AM
Roland, on 20 March 2013 - 05:54 AM, said:
People are mistakenly attributing the results of the current splash damage bug to the head of the JM.
ALL mechs currently are being headshotted by LRM's... Even the Atlas, which has the smallest head in the game.
I dont think I would go that far. The hitbox seems to overlap CT hits, causing an abnormally high amount of headshots on the Jager. I saw people getting headshotted by STREAKS! That simply doesn't happen to any other mech, period. So, something is up for sure.
That said, Vassago had a thread ( it got buried in the feedback forum, for a slow painful death ) where he posited that double armor has been disabled. I actually think something like that is up... stuff is just dying easier since the last patch.
#10
Posted 20 March 2013 - 06:06 AM
Serapth, on 20 March 2013 - 06:04 AM, said:
I dont think I would go that far. The hitbox seems to overlap CT hits, causing an abnormally high amount of headshots on the Jager. I saw people getting headshotted by STREAKS! That simply doesn't happen to any other mech, period. So, something is up for sure.
That said, Vassago had a thread ( it got buried in the feedback forum, for a slow painful death ) where he posited that double armor has been disabled. I actually think something like that is up... stuff is just dying easier since the last patch.
If you want headshots with streaks on other 'mechs, equip streaks in jump capable 'mechs, only fire your streaks when you're directly above your target and very frequently you end up with head hits.
If you have a full 'mech height elevation difference between yourself and your target in a 'short range' situation, you end up with more upper torso/head hits.
Edited by Dimento Graven, 20 March 2013 - 06:07 AM.
#11
Posted 20 March 2013 - 06:16 AM
Itkovian, on 20 March 2013 - 05:52 AM, said:
The JGM has a vulnerable head hitbox, yup, just like the Catapult.
The main difference is that people don't have the JGM efficiencies yet, and the typical JGM loadouts preclude making them fast and maneuverable. So the headshot issue is more noticeable... plus of course everyone is driving the JGM now. I'm sure we'd be seeing just as much outrage if the Catapult had just been introduced yesterday instead.
But welcome to the Open Cockpit Club, Jagermechwarriors, where only Real Men are allowed.
I don't pilot catapults so I can't comment on that too much, but I can say that I (and have read many others) have been killed in the Jagermech from head shots, from behind. Obviously something is not right with the hit boxes
#12
Posted 20 March 2013 - 06:21 AM
#13
Posted 20 March 2013 - 06:22 AM
#14
Posted 20 March 2013 - 06:27 AM
Or with the Jager (a.k.a. - THE CYCLOPS) Head hit box?
Just curious.
#15
Posted 20 March 2013 - 06:41 AM
#16
Posted 20 March 2013 - 07:26 AM
#17
Posted 20 March 2013 - 07:28 AM
#18
Posted 20 March 2013 - 07:39 AM
Edited by Atak Snajpera, 20 March 2013 - 07:39 AM.
#19
Posted 20 March 2013 - 07:42 AM
Roland, on 20 March 2013 - 05:54 AM, said:
People are mistakenly attributing the results of the current splash damage bug to the head of the JM.
ALL mechs currently are being headshotted by LRM's... Even the Atlas, which has the smallest head in the game.
I was headshot maybe 10 times in my new JM6 last night, by LRMs, SRMs, and ballistics. That's more headshot deaths than I've gotten in all my other mechs and games combined. I've maybe racked up 10 total since starting the game in June of last year. There's no question the head hitbox of the JM6 is too large.
Catapult is a good model to go after: the only other mech I've ever been headshot in, and that's happened maybe once a month for the past year. I know being disagreeable is the way things go around here, but the amount of feedback about the issue should give you some hint that it's a bit much.
Edited by FerretGR, 20 March 2013 - 07:46 AM.
#20
Posted 20 March 2013 - 07:42 AM
Itkovian, on 20 March 2013 - 05:52 AM, said:
The difference is that you have to aim for the Cat's cockpit. Jager jocks are getting cockpitted by weapons fire aimed at their center torsos. This is problematic. At least there's a good chance someone will miss the catapult entirely when aiming at a Cat's head. All you have to do is shoot in the general direction of a Jager to headcap it.
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