But there are those who are adament about not spending a dime on ANY supposedly free game. (Their words not mine)
I understand that the company needs to make profit and MC is the best way to do it...but it's terribly unfair if those players who wish NOT to, or can't, spend any real money, will have to grind for that long.
Instead of 15,000 GXP for some of the modules, how about lowering it to 10,000 GXP - still a grind, but it's an attainable goal and not as psychological daunting.
Again, a company can only stay in businees IF it makes money which is why consumerables cost MC. I get that. Everybody on the forums gets that.
But is MC the only way for PGI to churn a profit?
This is my first ever FPS game ever. Heck, it's my first online game ever. And I see at least a dozen passive ways that PGI can make money off this game without its players forking over a ton of money. (Maybe half a ton instead)
-Consider renting out ingame advertizing space - you have river city - put in a somewhat coherent billboard that advertizers a client's product like 'Pepsi' or 'Coke'. - like I said, a dozen ideas at least.
Profit from this venture and others like it, will allow you to ultimately lower the cost of Modules and consumerables, it's a win, win for everybody.
So please PGI, implement some other source of income besides using MC to buy premium time, hero mechs, mech bays or modules and consumerables.
After all, If someone like me can come up with a dozen ideas (that might or might not be feasible) in one morning, over a cup of coffee, I sure you guys can do better.
Edit: Grammer and what not
Edited by Delas Ting Usee, 17 March 2013 - 08:33 PM.