Deathlike, on 20 March 2013 - 07:29 AM, said:
C'mon guys.
1) There was a patch a month or two ago, which "fixed" the twist X bonus for various mechs. The Catapult was one of those mechs that did not get the bonus prior to that patch. After that patch, it got the bonus it did not get before.
2) This nerf is simply a corresponding reaction to the behavior to efficiency fix. That is it.
The fact that people simply don't understand this is insane.
Actually, I was unaware of this, and I do read patch notes.
However, it leads us to the following situation: did the developers only intend to nerf the K2? If you want to say that the developers DON'T think the A1 is a problem, and that this adjustment was simply bringing everything into line, I would be OK with that.
However, given the large number of complaints about both the A1 and K2, I would assume that both were intended to be nerfed, which begs the question why the C1 was nerfed along with it.
Furthermore, I'd be perfectly OK with the situation if the C1 had a torso twist of 130 degrees.
Barghest Whelp, on 20 March 2013 - 08:29 AM, said:
Then again, that's why I put the 2 mpl and srm 6's on there, as a backup so that I actually have some firepower to make sure they don't want to stay close to me. And lrm's? Are you serious? You need that extra torso twist for the trainig wheel weapon? You need training wheels on your training wheels? Seriously?
LRM's have a range of 1km, and you don't even need to see your enemy in order to hit with them. If that's too hard for you, then I suggest you either try using a different weapon system, and if that fails, I suggest you uninstall and do some deep soulsearching before re-installing.
... I use weapons besides LRMs, thanks. Your emotional outburst because I told you that you should take advantage of the C1's torso twist when using your ERPPCs is a little ridiculous.
Edited by Pale Jackal, 20 March 2013 - 08:43 AM.