First of all i am sorry about my english grammar, i hope you are able to handle this

Ok, the title of the Thread is maybe a little bit extraordinary but for you as Developer and us as customers we should point out, or better building a Sign with big Letters on it, that you can see it what happens if you ignoring the Voice of the Community - their wishes, their needs and their expectations of this game.
I do not want a Troll-Thread. This is not my opinion - i want to be constructive.
Let me explain.
Having this big Name "Mechwarrior" in your portfolio - is no rest on laurels. This should be an honor for you. And please, please, with cream, sugar and cherry on it - do not destroy this label - like EA is doing again and again and again...
Mechwarrior has a fanbase. Mechwarrior was one of my first games i ever played (i am now 36).
I am not a fan of "incredible graphics" , i do not need HDR and Bloom, and all this stuff. I played games with 16 Colors having a resolution of 120x80 pixels ? And yes, some of the OLD games - was sometimes much better, than some of the games released the last year.
A good game - is not defined by its graphics, or its technics... Its all smoke and mirrors...
Also, this fanbase (not all, but i think the most of us) - agree with this.
Lets get close to the wind.
Your declared new Content - is no real Content. Need an Analogy ? If you play ludo, and
adding a new color to the pawn in a game - is this Content ?
I like your work, really i do... But i think at the moment there is no need of new mechs or new shiny fuzzy dices for my mech interior...
You should focus on a other target, if you already do this, announce this with an ETA.
Please - rethink your PR - and Advertising.
The most important thing here is the Communication. Communication like "No" or "No, no ETA" - looks loveless. YOU are the Designer of this Game - we do not need any code segments of your server based Solution in handling all the playerbased Information you gained.
This is not of interest.
But we EXPECT, that you have a VISION of this game.
And at the moment, you are delivering following Picture....
"This game is Beta, but ALL what have to do with "Payment" works fine, the other stuff didn't..."
Is this the Picture you would present us ?
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I also have a solution, an idea - where you can improve your apperance.
Add REAL Content. ECM for example was REAL Content, it changes the Way of the Game completly. But do not repeat this again in the hope to keep the customs.
Real content could be for example - a redesign of the coolant flush. Make the Coolant Flush available for all players (without the module limitation). The Key-Feature here is "skillbased" (this means, not the skills in the game - it means the skills of the Players)...
Pushing 1 Button in 15 Minutes - once or twice - is not a challenge. We are not stupid, and no we are not Drones !
The Game-Experience is gaining by a hard learning-curve. This stupid ideologie, making games easier - to reach more customers - is absolutly ridiculus. (If you following this path, i repeat - IF YOU FOLLOWING THIS PATH - i swear, you will fail)
We are GAMERS, we are defining our Skills in Real-Time Management, in making Decisions
in the right time, at the right place. If we fail, no problem - that was OUR Fault, or the Fault of the Pugs. Whatever - It is something we have to handle...
Back to REAL Content. Maps are nice. Maps are needed to have different Solutions - a so called DIVERSITY. I know, you would like to keep the quality high - on the maps, making your View of the game. You should rethink the possibilty to "mod" or to create maps from the playerbase. This will increase your Amount of Maps - extraordinary. There are many talents out there ! (I am sure, a lot of them will work for free - if they have the possibilty to create their own map !)
I missed a Mech Diversity. There are many Mechs out there, having a own nature. This game is, if we looked at the timeline - based in the future. Do you know, what Radar is ?
I do not have a problem, if there is an ECM mech, disabling my Beagle Active Probe and Advanced Sensor Range.
But, if i have an extra (i repeat EXTRA) Sensor Array at the Jager Mech - at the TOP of my Mech - why i am not able to SEE (or get any Information) of enemy Mechs, because my Cockpit has no Line of Sight ?
Please, explain this to me... Do i have an eyetracker in my neurohelmet, wich can focus a target only if i look at him - with my own eyes, because the computers of the mechs are 8bit CPUs ? Sorry, this is ridiculus.
If this wont be changing in the future, you possible should add a Mohawk Customization instead of the Sensor Array, because it has the same function. And dont forget to let Mr. T announce this, because - he has the Mr. T Mech...
I am sorry, i really do not want to flame, get back to the serious stuff...
Ok, Interactive Objects on the Map. Yeah, good idea - like a repair bay... if captured, i can use it !
Its also cool, if i destroy this damn hummer on the mechbase in Alpine - beacuse i do not like hummers. The best thing ist, i destroy it with my feet. Yeah, cool !
Its very simple to code.
If mech Position == position of the car
replace mesh of the car to destroyed car
add some effects
add some sound effects
Done
Or for example, the DeathJump. Why is this not implemented yet ?
Why am i not able to get above the tunnel on forest colony and jump throu the hole in the middle of the tunnel. Why are there boundaries, where no boundaries have to be ?
Advanced Zoom. Come on - you can do this better !
Result:
At the moment you are delivering a Point of View of your Company, which contains incompetence - because it looks like (correct me if this is false) - you have no experience
in handling the CryEngine, but your skills are improving over the time, and you are concealing this by delaying the Content.
We saw the improvements on the maps. We saw the small things, like laterns, or some effects in the tunnel (on frozen city)... but this is a "cosmetic" nature.
This is maybe for you NEW Content, but for us - as player - this is eyewash.
There is no function there. No destroyable Objects, like Gas tanks (who dealing damage to others)
Adding new mechs is nice to have... we expect this will be continously build up here.
Adding new Weapons for example is REAL content.
Adding new Gamemodes is REAL Content
Adding the possibilty - to destroy my mates mech, without "sync"-Dropping because i am suffered of this game evolution - is REAL Content
Adding a Lobby - is REAL Content
Adding the possibilty to choose the map i want to play - is REAL Content.
Announcements, Information - Plans... is the REAL Deal.
Sometimes a step backwards bring you fine step forward.
This step could be an announcement for example like...
"Hey Players, we are sorry, we are pumping content out - which have no REAL Content, because - we have problems here - or here... - or we lost the goal in our eyes....
or we are running out of money...
or we recognized a loss of players on the server - and do not know why ?"
The real Deal is, to communicate. There is no Problem, which can be solved.
- Thanks for reading !