Missile Damage - Feedback
#1
Posted 20 March 2013 - 08:18 AM
UPDATE: We will be pushing through a hot fix tomorrow at 10am PDT. Changes will be posted tomorrow.
UPDATE 2: We worked late into the night last night testing out some new values. The test build is currently being pushed to the test servers and we plan to bring down servers at 16:00 PDT (23:00 UTC) for a hot fix. Estimated downtime - 30mins.
#2
Posted 20 March 2013 - 08:34 AM
Edited by 3rdworld, 20 March 2013 - 08:35 AM.
#3
Posted 20 March 2013 - 08:35 AM
#4
Posted 20 March 2013 - 08:36 AM
#5
Posted 20 March 2013 - 08:37 AM
#6
Posted 20 March 2013 - 08:38 AM
#7
Posted 20 March 2013 - 08:38 AM
Part of the issue seems to be splash radius seems to have increased: http://mwomercs.com/...e-hard-numbers/
#8
Posted 20 March 2013 - 08:39 AM
#9
Posted 20 March 2013 - 08:40 AM
#10
Posted 20 March 2013 - 08:40 AM
#11
Posted 20 March 2013 - 08:41 AM
#12
Posted 20 March 2013 - 08:41 AM
#13
Posted 20 March 2013 - 08:42 AM
#14
Posted 20 March 2013 - 08:42 AM
Edited by dario03, 20 March 2013 - 08:43 AM.
#15
Posted 20 March 2013 - 08:42 AM
I LOVE YOU BRYAN EKMAN
edit: Yes, even though you didn't get Hero mech repainting in this week's patch...
Edited by jay35, 20 March 2013 - 08:47 AM.
#17
Posted 20 March 2013 - 08:43 AM
#18
Posted 20 March 2013 - 08:45 AM
#19
Posted 20 March 2013 - 08:46 AM
Then, someone will be fired @ PGI afterwards. /OfficeSpace
#20
Posted 20 March 2013 - 08:46 AM
Bryan Ekman, on 20 March 2013 - 08:18 AM, said:
With "this week" I hope you really mean "today".
6 user(s) are reading this topic
0 members, 6 guests, 0 anonymous users