GXP how is it earned?
#1
Posted 04 October 2012 - 05:26 PM
I have tried to search the forums for anything that might help, but I really hate searching thru forums. So any input would be nice.
#2
Posted 04 October 2012 - 05:33 PM
#3
Posted 04 October 2012 - 07:02 PM
And any decimals are just dropped or at least NOT shown.
#4
Posted 04 October 2012 - 09:30 PM
#6
Posted 05 October 2012 - 02:31 AM
#8
Posted 05 October 2012 - 05:51 AM
#9
Posted 05 October 2012 - 05:58 AM
The transfer is 1:1 but at a cost of 25:1 MC. That is, it costs 1 MC to transfer 25 xp.
#11
Posted 05 October 2012 - 04:36 PM
Crimson Chaos, on 04 October 2012 - 09:30 PM, said:
No 25 Xp becomes 25 GXP for teh cost of 1 MC
Colonel Pada Vinson, on 05 October 2012 - 08:28 AM, said:
its expensive too...I'll never do this. I'll have to farm each variant as it stands now. converting 20000 xp to GXP costs 800 MC....way to expensive.
Expensive? 800 MC is like $4
#12
Posted 09 November 2012 - 09:46 AM
#13
Posted 09 November 2012 - 09:50 AM
Chilly, on 09 November 2012 - 09:46 AM, said:
Because if it were free, everyone would just click convert to GXP and increase piloting skills for chassis they just bought. You could play only one chassis, and if it was free, convert it all to GXP to use on any chassis. That doesn't make any sense.
What you said is basically like saying I should be able to use a gift card for one store at any store. So if Applebee's is running a promo that if you pay 20$ you get a 25$ gift card, that I should be able to use that 25$ at Home Depot?
Is your sense of economy that skewed?
#14
Posted 09 November 2012 - 02:22 PM
CodeNameValtus, on 09 November 2012 - 09:50 AM, said:
Presumably, you're unfamiliar with "generic" gift cards that you can use wherever you like? I thought I made it clear that I am new to this gaming model, and I was not expecting an attack. My sense of economy in the real world is just fine, thank you. I was simply inquiring as to why one has to spend real money to perform an in-game conversion between two types of fictional currency that exist in the MWO world. I understand your point, to a point, but if I am not mistaken the ability upgrades of the different variants are all the same, with the same costs. If I am mistaken in that, apologies. In order to purchase those upgrades, a player still has to put in the time to generate the Mech XPs, whether it is the same variant or a number of different ones. If the overall intent of the game is to have fun, which I believe it is, then I don't see what difference is. Again, if this is another vehicle to make money, and is typical of the F2P model, then I was simply asking if that is the case or not.
#15
Posted 17 November 2012 - 10:12 PM
Chilly, on 09 November 2012 - 02:22 PM, said:
Presumably, you're unfamiliar with "generic" gift cards that you can use wherever you like? I thought I made it clear that I am new to this gaming model, and I was not expecting an attack. My sense of economy in the real world is just fine, thank you. I was simply inquiring as to why one has to spend real money to perform an in-game conversion between two types of fictional currency that exist in the MWO world. I understand your point, to a point, but if I am not mistaken the ability upgrades of the different variants are all the same, with the same costs. If I am mistaken in that, apologies. In order to purchase those upgrades, a player still has to put in the time to generate the Mech XPs, whether it is the same variant or a number of different ones. If the overall intent of the game is to have fun, which I believe it is, then I don't see what difference is. Again, if this is another vehicle to make money, and is typical of the F2P model, then I was simply asking if that is the case or not.
I think it's piranha's way of making you play the game more. I think their thinking is this will get you to buy/use more mechs to gain GXP and generally keep you playing longer. If you can just use one mech and convert to GXP for free you'd get all the pilot tree modules, get bored of the game and leave. I think making it cost to convert will keep people around longer and make us play different mechs. We have the option to side step all this, we just have to pay to do so. And when it comes down to it, Piranha is a business and needs to make money so we can have a quality game. Would it be convient if we could convert for free? yes, but i think we'd get bored fast. Hopefully this doesn't feel like an attack too.
#16
Posted 21 November 2012 - 06:18 PM
#17
Posted 15 December 2012 - 10:31 AM
In World of Tanks a similar model is used. XP for the Tank and some Free XP which is gathered in a similar way like GXP in MWO.
Normal XP is Tank-specific, but you can use FXP to unlock other tank model stuff even without owning and training that chassis.
It also has a "Pay Gold to Convert XP to FXP" which is exactly like the "Pay MC to convert MXP to GXP" implemented here.
It is also something to milk the impatient gamer...but still they can say: Hey its free....if you just cannot wait, its not our fault, just pay...
I can live with the model and do not try to give the devs here the same flak everyone else does, because there is nothing truly " for free" in this world and that is a fact...
But still feel a little dissapointed about the low free GXP rate - maybe double the rate?
#18
Posted 15 December 2012 - 11:18 AM
#19
Posted 22 December 2012 - 05:24 PM
Thanks!
#20
Posted 23 December 2012 - 10:17 AM
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