And I saw, what seemed to be... moving parts. The parts that don't usually move, but I had a thought. See how the head seems to be clamped in a fork? And the fork seems to be pivoted on the legs? Now, I know that behind there is a either missile rack, or an engine/heatsink vent.
What if that could move? Say, that the head, could be brought up, and cover that area.
It would protect it, but your heat wouldn't dissipate as fast because you were covering the vent. You, as pilot would also, be physically higher. You could see higher. Scout peering over a hill?
Then, in combat mode, the head comes down, covering the exposed engine, and reveals the heatsinks, you cool down, you look more vicious, you head is more forward, targeting. Options.
Taking this train of thought a little further, what if say, I could decrease the power in my (energy only probably) weapons by rerouting power to my other limbs and increasing my running speed or torso speed? Or vice versa? What if I lost an arm and was able to reroute that power elsewhere? Little details like this will make the cockpit ride a tactical one. Rerouting power is certainly canon, and movable parts could be something taking BT even further, while staying in a logical, futurepunk fashion.
Now, I could only think of a few more mechs that could benefit from that kind of modular movement.
Edited by technoviking, 08 November 2011 - 12:20 AM.