

Community Dragon Trial Mech
#1
Posted 03 April 2013 - 05:34 PM
#2
Posted 03 April 2013 - 05:37 PM
#5
Posted 03 April 2013 - 05:57 PM
#6
Posted 03 April 2013 - 05:58 PM
#7
Posted 03 April 2013 - 06:01 PM
#9
Posted 03 April 2013 - 06:03 PM
#10
Posted 03 April 2013 - 06:35 PM
It was miles better than any other trial mech though, like day and night.
Edited by Culler, 03 April 2013 - 06:35 PM.
#11
Posted 03 April 2013 - 06:52 PM
This variant is fun, easy to pilot, and has a high skill ceiling. I approve on all counts, and am encouraged by this. I'd like to see a custom trial every week, honestly.
#13
Posted 04 April 2013 - 03:34 AM
#14
Posted 04 April 2013 - 04:43 AM
My 1N used a similar config for med range harassing, the only difference with this community design is a further armor shift to the front and of course 1 LL is placed in the LT.
Imho it's a very good build for the newcomers, although it forces them to fight with the weapon convergence of the arm mounted Gauss, that once mastered becomes addicting.
#15
Posted 04 April 2013 - 05:22 AM
- Long-range weapons that can be used in melee? Check.
- Arm-mounted lasers to hit fast moving mechs? Check.
- High enough Alpha to kill with a headshot (33 damage)? Check.
- Decent movement speed and armor? Check.
- No heat issues? Check.
I highly recommend that new players and players with non-upgraded mechs give it a try. Just keep moving and do not fire the gauss while turning (A-D).
#16
Posted 05 April 2013 - 06:13 AM
For a trial mech, it's decent -probably one of the best trial builds-, but I don't like it for the following reasons (opinion here):
-While I've seen it used effectively, Gauss on a skirmisher doesn't make a ton of sense to me.
-Too reliant on arm weapons. Dragons lose the right arm VERY fast and with a huge CT and XL you have to use your other arm for armour to protect your torso sections. Chances are, if you play more as a brawler than a skirmisher (which most newer players will), you're going to lose both your arms and with all your firepower on this variant. Having an SRM launcher as a secondary is beneficial, or at least an energy in the torso section (IMO the 5N is the WORST of the Dragon variants)
-It still runs too hot for my liking.
Of course, only my opinion. A dude in my clan runs a Dragon with a gauss and ERPPC and just shreds stuff with it; my FLAME runs with MPLAS, AC/10, and SRMs. I tend to play as a fast skirmisher and fire support mech, so quick fire and quick recycle times are important to me.
Still, I think this is the best of all the trial builds. Dragons are typically considered hard mechs to pilot well so I think it's cool they give newbies a decent loadout on one.
Edited by Krondor, 05 April 2013 - 06:20 AM.
#17
Posted 05 April 2013 - 08:05 AM
I'll have to give the trial Dragon a whirl. I like the trial Awesome 8Q. It's terrible up close, of course, but it has solid sniping ability which is respectable and let's new players feel like they are participating.
#18
Posted 05 April 2013 - 08:36 AM
Did not realise that the 500k I was getting a match would quickly diminish to 100-250k. Durp. Spent to long arsing about with different fits.
I've heard learning to play in any Dragon Chassis is like learning to play on hard mode, but I love the way it looks so I'll deal with it.
This trial version was pretty much what inspired me to get it. Working with something similar.
Here's my eventual goal. Should I switch out the LB 10-X AC for a Gauss and shave some armour off somewhere to fit? Or am I going about everything wrong.
http://mwo.smurfy-ne...5720a61a98b4dce
#19
Posted 05 April 2013 - 10:04 AM
Pliskkenn D, on 05 April 2013 - 08:36 AM, said:
Did not realise that the 500k I was getting a match would quickly diminish to 100-250k. Durp. Spent to long arsing about with different fits.
I've heard learning to play in any Dragon Chassis is like learning to play on hard mode, but I love the way it looks so I'll deal with it.
This trial version was pretty much what inspired me to get it. Working with something similar.
Here's my eventual goal. Should I switch out the LB 10-X AC for a Gauss and shave some armour off somewhere to fit? Or am I going about everything wrong.
http://mwo.smurfy-ne...5720a61a98b4dce
Depends what you're trying to accomplish. The LBX-10 or Gauss will put your Dragon into two completely different combat roles. One has an effective range of <150 meters, and the other is a very long range, hard hitting gun.
You also might want to think about a missile rack.
Just opinion, but I'd be more tempted to do something like this: http://mwo.smurfy-ne...bd451371adc0c97
It's a much closer range build and better for hunting light mechs, but also has a higher alpha (if you're looking for that), better heat dissipation, and is fully armoured. So again, depends on what you're trying to go for.
Disclaimer: I just built that in 30 seconds at work, so there's probably a couple of places you could optimize it.
Edited by Krondor, 05 April 2013 - 10:15 AM.
#20
Posted 06 April 2013 - 10:39 AM
Davers, on 03 April 2013 - 05:41 PM, said:
This.
As in all 4 of them should always be pulled from community designs. Stock TT designs just don't work in MW:O. Maybe one or two are ok, but by and large they are under-armored, under-ammo'd (if applicable), and the complete opposite of heat manageable.
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