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Learn To Use Cover


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#1 Fate 6

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Posted 20 March 2013 - 06:44 PM

Because when 1 volley of LRMs headshots you and the LRM warning gives you 3 seconds to react, using cover is really an option.

People are pretty ignorant.


Heck while I'm ranting, might as well say it's pretty stupid when your DDC teammate has no weapons with ranges over 270m, yet sits next to the missile boat "giving ECM cover" when the enemy has no LRMs. Same guy does 200 damage, but manages to get 2 kill steals because he waits for his team to die before engaging. Learn what Atlases are for please.

EDIT: Some people are dense. Read the sarcasm. LRMs are broken.

Edited by Fate 6, 20 March 2013 - 08:50 PM.


#2 Otto Cannon

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Posted 20 March 2013 - 06:52 PM

Posted Image

#3 Cpt Jason McCarthy

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Posted 20 March 2013 - 07:16 PM

"To the folks saying Use cover !"

Try to calculate the time necessary for an Heavy or Assault mech to reverse throttle when initially moving at half max speed and manoeuver to avoid the missiles.

Then try to argue with some facts next time, not your biased personal opinion.

Edited by Shadowpunisher, 20 March 2013 - 07:19 PM.


#4 vkornov

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Posted 20 March 2013 - 07:25 PM

You can only really use cover to some extent. So, please don't push this as "the solution" to the problem. There is an issue, devs acknowledged it. No need to insult others or perpetuate this patronizing tone. Thanks for understanding.

#5 K0M3D14N

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Posted 20 March 2013 - 07:27 PM

View PostFate 6, on 20 March 2013 - 06:44 PM, said:

Because when 1 volley of LRMs headshots you and the LRM warning gives you 3 seconds to react, using cover is really an option.

People are pretty ignorant.


Heck while I'm ranting, might as well say it's pretty stupid when your DDC teammate has no weapons with ranges over 270m, yet sits next to the missile boat "giving ECM cover" when the enemy has no LRMs. Same guy does 200 damage, but manages to get 2 kill steals because he waits for his team to die before engaging. Learn what Atlases are for please.


Most days, I refuse to believe that people are capable of being this ignorant but...ugh.

Look. Even in the fastest 'Mech, you aren't going to be able to 'use cover' against LRMs when they completely negate your ability to do anything but stand behind a cliff/ledge/building because all of these LRM boats seem to have 1,500 LRMs and can literally spend an entire match just spamming volleys at anything they get a lock on. LRMs should be a support weapon, not a "hey I'm going to click my left mouse button, do 1,500 dmg and get 7 kills a match" weapon.

Between moving at 139 kph, trying to keep to cover and still do my job as a striker to harass LRM boats, and using AMS on my Commando (1.5 tons is A LOT of weight) if I get hit by half a volley of LRM 20s or 15s, I am dead (or legged, which is practically dead).

LRMs are broken.

#6 PANZERBUNNY

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Posted 20 March 2013 - 07:29 PM

Ignorance has nothing to do with the fact that LRMS are operating WAY above design.

People should use AMS and cover to offset the fact that PGI enjoys throwing their game to the dogs just to see what will happen, as if they have no internal testing whatsoever or can't rationally predict with forethought what will happen.

Before you say this is Beta and we're the ones testing it....let me get a brick ready to smash my own face in.

Give them a lower damage, but maybe increase flight speed.

Edited by PANZERBUNNY, 20 March 2013 - 07:32 PM.


#7 Josef Nader

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Posted 20 March 2013 - 07:30 PM

LRMs confirmed broken by devs and getting hotfixed at 10am tomorrow.

I'm the first to say that you should be using cover against LRM volleys, but they've been nuts since the patch. Damage numbers are way too high, and the devs confirm this. I've been two-shotted from full health by an LRM volley in less time it took me to hit X, hold S to full reverse, and start moving backwards in a mastered Cataphract. They're just bonkers right now.

#8 MrPenguin

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Posted 20 March 2013 - 07:31 PM

View PostShadowpunisher, on 20 March 2013 - 07:16 PM, said:

Try to calculate the time necessary for an Heavy or Assault mech to reverse throttle when initially moving at half max speed and manoeuver to avoid the missiles.


Is the answer potato?

#9 QuantumButler

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Posted 20 March 2013 - 07:32 PM

No ****ing **** OP.

The problem is if you **** up even once a single volley of 20 lrms or so will instantly kill you or at least make all your armor fall off.

If you don't see how this is bad then you're one of the people enjoying abuse of this bug and are part of the problem.

#10 Tennex

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Posted 20 March 2013 - 07:32 PM

damn totally thought this was a seroius thread was about to flame

#11 K0M3D14N

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Posted 20 March 2013 - 07:32 PM

View PostPANZERBUNNY, on 20 March 2013 - 07:29 PM, said:

Ignorance has nothing to do with the fact that LRMS are operating WAY above design.

People should use AMS and cover to offset the fact that PGI enjoys throwing their game to the dogs just to see what will happen, as if they have no internal testing whatsoever or can't rationally predict with forethought what will happen.

Before you say this is Beta and we're the ones testing it....let me get a brick ready to smash my own face in.


Ooooor maybe they made a change to a section of code that, theoretically, should have had absolutely no impact on another section of code but did anyway. That is not rare. That is not just PGI. That happens, and has happened, to every gaming developer and publisher in the history of forever.

#12 MrPenguin

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Posted 20 March 2013 - 07:33 PM

View PostTennex, on 20 March 2013 - 07:32 PM, said:

damn totally thought this was a seroius thread was about to flame

serouisly

#13 Davers

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Posted 20 March 2013 - 07:34 PM

"Use Cover" is still a good idea.

#14 PANZERBUNNY

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Posted 20 March 2013 - 07:35 PM

It's hard to tell what's a bug or what was intent.

#15 Vermaxx

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Posted 20 March 2013 - 07:36 PM

Cover is a necessity. AMS is very useful, perhaps not a NECESSITY, but very close. ECM is that ugly grey area of "necessary evil."

Cover is currently not enough. I am running an LRM mech again and I am not good with them. You wouldn't know it watching my position in matches and damage.

#16 Forestal

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Posted 20 March 2013 - 07:46 PM

View PostDavers, on 20 March 2013 - 07:34 PM, said:

"Use Cover" is still a good idea.

Maybe some players have a problem with "Use Cover CONSTANTLY"?

I mean, having to dash from "cover-to-cover" is a pain for heavier mechs-- so I would say that the "splash-damage" bug favors light/fast mechs... except that SSRM/SRM shreds them just as readily-- which finally gives the advantage to the long-range "Use Cover CONSTANTLY" PPC snipers! Bwahahahah!

Edited by Forestal, 20 March 2013 - 07:47 PM.


#17 Davers

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Posted 20 March 2013 - 07:51 PM

If you don't have light mech speed, cover is the name of the game. It's not just an LRM thing. It's also how you beat Dual AC/20 boats and Splatcats. You use cover to advance to a position that allows you to shoot the enemy without being shot in return.

But I am used to playing medium mechs and there are lots of things that can 1 shot or 2 shot us. LRMs are just another hazard out there.

#18 Bloody Moon

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Posted 20 March 2013 - 07:52 PM

View PostK0M3D14N, on 20 March 2013 - 07:27 PM, said:


Most days, I refuse to believe that people are capable of being this ignorant but...ugh.

Look. Even in the fastest 'Mech, you aren't going to be able to 'use cover' against LRMs when they completely negate your ability to do anything but stand behind a cliff/ledge/building because all of these LRM boats seem to have 1,500 LRMs and can literally spend an entire match just spamming volleys at anything they get a lock on. LRMs should be a support weapon, not a "hey I'm going to click my left mouse button, do 1,500 dmg and get 7 kills a match" weapon.

Between moving at 139 kph, trying to keep to cover and still do my job as a striker to harass LRM boats, and using AMS on my Commando (1.5 tons is A LOT of weight) if I get hit by half a volley of LRM 20s or 15s, I am dead (or legged, which is practically dead).

LRMs are broken.


And this where you should start thinking. Yes LRMs are broken, BUT there are some mechs that can do well while sticking to cover.

Which one are these?
The poptarts/jump snipers.

So go out there in a 3D or if you don't have one then in a long range Treb or C1 Cat armed with PPCs or LLs.
It is time to give these LRM boats a proper lesson in violence!

And please don't take AMS on a Commando, if they hit you then you're dead anyway, wasted tonnage.

#19 jakucha

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Posted 20 March 2013 - 07:52 PM

The fact that cover exists and I use it doesn't mean the bugged missiles are alright.

#20 Crazy Billy Joe Bob

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Posted 20 March 2013 - 07:57 PM

What...?? no cover.. oh MY! what will we DO???? oh My, NO!!!

What..?? no ECM... oh My what will we DO?? Oh My NO!!!!

What..?? no AMS... oh My what will we DO?? Oh My NO!!!!

Can you imagine if there where warnings for energy, balistic head shots?? and on top of that shielding that negated most of the damage of energy and balistic, SRMS???

GIVE ME A FRIKIN BREAK.. If you can not stay out of the range or get to cover or carry ECM, or get some AMS or just use your brain to keep from LRMs baths, then you deserve to get corred!

Edited by Crazy Billy Joe Bob, 20 March 2013 - 08:00 PM.






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