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Advanced Zoom And Alpine?


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#1 00Grifter00

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Posted 16 March 2013 - 07:32 AM

So I have heard that Advanced Zoom Module is not so great to be polite. Was wondering with the larger maps if it has become more useful or not?

Edited by 00Grifter00, 16 March 2013 - 07:44 AM.


#2 Orgasmo

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Posted 16 March 2013 - 09:18 AM

Nope, still crap.

#3 Fomites

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Posted 19 March 2013 - 08:29 AM

I kind of like it. My AWS-PB loads 2 ER PPC and 2 SRM6. Seems like I'm able to reach out and zap people playing peek-a-boo along the ridges, especially in Alpine. I run with a gauss on the Fang and feel the same about that.

I rolled into a jenner stealing our base and got my first one-shot by hitting it with both PPC and 12 srm yesterday, btw. Ohhhhh so satisfying!

I will say that it does seem like the hit-detect is a bit off near the end of range, but you've lag and netcode to consider...it certainly couldn't be my aim!

#4 Captain Stiffy

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Posted 21 March 2013 - 05:50 AM

The true advantage to this is mouse speed.

Advanced zoom doesn't foul your mouse speed (and thus your aim) when attempting to engage at range.

Since it isn't an "active zoom" the image is in much lower resolution. It's meant to bring what you are actually seeing closer - which in a pixel based game means image degradation.

#5 Mordynak

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Posted 21 March 2013 - 05:54 AM

Not necessarily. If its done right it doesn't have to degrade at all.

Zooming isn't the problem. It's zooming only a portion of the screen.

They need to use a render to texture. Its really not hard.

To answer the OP. Zoom is good in theory but its not working 100% at this present moment.





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