

Please Get The Other Mechs And Weapons Changing Like In The K2 And Jager!
#1
Posted 20 March 2013 - 10:03 AM
Currently energy weapons change, but not enough IMO (eg on the jagger they look the same on the body in most cases)
I understand it's a WIP, just saying I love it, and want more.
#2
Posted 20 March 2013 - 10:11 AM
#3
Posted 20 March 2013 - 10:18 AM
Edited by Signal27, 20 March 2013 - 10:20 AM.
#4
Posted 20 March 2013 - 10:44 AM
They should put in the [x] looking plug into removed weapons. similar to the atlas chest on variants that don't use all those laser hardpoints have a [x] on the square modules.
on the cataphract the variant that doesn't have the AC20 ballistic hardpoint gets an ( \ ) circular cross dealie.
would love to see a ( \ ) instead of a giant gaping hole of plain texture, when the arm hardpoints are not used on the K2
i'm sure this will make it into the game at some point though. they always deliver with things like this (like they did with the Gauss/Boomcats.)
Edited by Tennex, 20 March 2013 - 10:47 AM.
#5
Posted 20 March 2013 - 11:31 AM
#6
Posted 20 March 2013 - 11:33 AM
verybad, on 20 March 2013 - 10:03 AM, said:
Currently energy weapons change, but not enough IMO (eg on the jagger they look the same on the body in most cases)
I understand it's a WIP, just saying I love it, and want more.
I think its awesome that when you put a third ac on the arm of the jagermech it shows three barrels. Amazing! I love this game so much

#7
Posted 20 March 2013 - 12:16 PM
#9
Posted 20 March 2013 - 03:17 PM
Patience. This stuff is cool and what not, but balancing this game should be a higher priority. ECM and Missiles have been out of whack for 3 months and MG's, NARC, and LB-X, have been crap since Closed Beta. I don't like that pace at all.
#10
Posted 20 March 2013 - 03:20 PM
General Taskeen, on 20 March 2013 - 03:17 PM, said:
Patience. This stuff is cool and what not, but balancing this game should be a higher priority. ECM and Missiles have been out of whack for 3 months and MG's, NARC, and LB-X, have been crap since Closed Beta. I don't like that pace at all.
They have different departments you know? Not like the front end web guys are also coding in fixes... Art guys definitely are not. However they are a part of adding new mechs.
#11
Posted 20 March 2013 - 07:13 PM
- I wish flamers didn't look like lasers and vice/versa on mechs where you can switch the two from their default mounts
- The CPLT-K2 should have the CT laser ports sealed up (it has no CT hardpoints)
- The CPLT-C4 should have the side torso laser mounts removed.
- The CPLT-A1 should have both the CT laser ports sealed and the side torso laser mounts removed
- I'd like to see heavy, round PPC barrels replace the angular side torso energy mounts if switched from lasers
- also use Flamer models on those if used (ditto on the K2 arm ports if flamers mounted on the arms)
- I'd like to see the side torso laser pod geometry used for the K2 arms for lasers instead of the current telephoto camera lenses (like just stick another copy of those laser pods into the barrel nub if it uses lasers)
- Mechs should not have multiple weapons taking up the same geometry (missiles may be an exception to this)
- Example: HBK-4G should have additional/different barrels on its right torso if it's using more/different ballistic setups than a single AC20 (same for the CN9-YLW arm and others)
#13
Posted 20 March 2013 - 07:15 PM
No, probably not happening.
#15
Posted 21 March 2013 - 11:41 AM
#16
Posted 21 March 2013 - 11:50 AM
So, tuning the "old stuff" would be something most players will most likely appreciate.

#17
Posted 21 March 2013 - 11:53 AM
Design the mechs so that their physical structure doesn't have to change to accommodate for the different weapons and simply allow the weapon models to be placed at the hard point location. If you allow the weapon and mech models to overlap as needed you can get anything from a completely external mounted weapon to a completely internal mounted weapon.
#18
Posted 21 March 2013 - 11:58 AM

Anyway - I think this is absolutely fantastic feature, adding lots of immersion. Now, If only mechs would take visible damage...
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users