I've finished reading this thread in two days and think that little could be added to what already was said, but I still would like PGI to hear my voice. I vote against 3PV, whenever you accept my cast or not, I think, 3PV is a profanation of Mechwarrior series tradition and spirit (like MW4 was, IMO).
Negative impact of 3PV on MWO and its community will be huge, 3PV will:
►split player base into unequal parts
►make matchmaking even more hard we still have problems with only one segregation system (ELO)
►allow potential offenders to gain advantage against 1PV players by hacking or exploiting 3PV against match limitations
►continue the PGI's trend of breaking their word, so who knows? We have no guarantees that 3PV/1PV menu options will really work and lead to 'pure' 1PV-players vs 1PV-players matches, who knows? ECM stays broken OP for months and PGI cares little about it
►make Community Warfare a tough balance challengeThat is main problem, IMO. Brayn said:
Bryan Ekman, on 21 March 2013 - 03:38 PM, said:
- Reduces friction for non-MechWarrior players, non-core players, and expands the MWO market to a broader audience. It helps to make the game more accessible and less intimidating.
- Offers up a different style of gameplay and tactics.
as many people said before me, Bryan, make Community Warfare a driver of MWO, but instead you pay too much attention to fancy arcade elements. Let players to socialize effectively within rich and interesting BT universe, but instead you are making stupid FPS of MWO.
Once more:
social connections in PVP game is what exactly make MMO interesting and attractive to players.
So, PGI, if you are still have intention to realize 3PV (break your word, deny MW spirit and et.c.) please be very wise. I think that 3PV could be carefully implemented without harm to MW spirit, I agree that 3PV could help new players to learn about BT universe and MWO. I have even generated some ideas, PGI you are very welcome to use it for free:
3PV as 'simulation within simulation' suggestion.