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Please Explain To Me How Pilot Tree Modules Are Not Pay-To-Win?


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#41 Iron Hyena

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Posted 21 March 2013 - 10:53 PM

View Postzverofaust, on 21 March 2013 - 08:11 PM, said:

It just dawned on me as I explored through the launcher that there's a "Pilot Tree" section.

Inside this section, players can unlock skills for their pilot that give them access to a number of different modules -- for GXP.

The primary method of obtaining GXP is by converting Mech XP to GXP using MC. For example, I currently have >65,000 Mech XP on my favorite variant, but only 2,000 GXP.

This means that things like Advanced Zoom, Target Decay, 360 Targeting, Capture Acceleration, Sensor Range, Target Info boost and Coolant Flush boosts are all unavailable to me unless I pay real money for them (or spend the next 3 years playing the game every day until I can afford one or two).

So... how exactly is this not P2W?


You obviously have no grasp what P2W is, since your statement blatantly answered your own ***** question.

#42 darkfall13

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Posted 21 March 2013 - 11:08 PM

View PostPANZERBUNNY, on 21 March 2013 - 09:08 PM, said:

Next we'll hear people complain about "Play 2 Win". Having to actually play the game to advance and gain equipment to compete and get the full experience.

/yawn.

View PostDavers, on 21 March 2013 - 09:13 PM, said:


So you supported Coolant Flush without even knowing what it was? LOL Bad troll post.


View Postp00k, on 21 March 2013 - 09:05 PM, said:

was about to post about how OP is an ***** and completely wrong and why converting isn't the main way to get gxp and this and that and whatnot

then i saw this is a zverofaust thread, and realized no more needed to be said


QFT

Someone starves for attention

Edited by darkfall13, 21 March 2013 - 11:08 PM.


#43 Tekadept

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Posted 21 March 2013 - 11:12 PM

Its not P2W, P2AG.(Pay to avoid grinding). These modules dont automatically convey a win, you can do well enough without them but by god they definately do help.

#44 Keigo

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Posted 21 March 2013 - 11:15 PM

Posted Image
If it's true that 5% of XP gained is what you get in GXP, that's 8067 GXP in roughly 30 hours, doing okay-ish in your matches. While I admit that's fairly slow, I don't think it's actually all that bad. Currently got 15k GXP since I started playing this account in Jan/Feb? I'm guessing. If you got a lot of time and no money, it's not that difficult to get the modules you like by playing alone. If you don't got time, you usually have at least a little bit of money. :mellow:

1. Modules don't make you 'win' or even give THAT much of an advantage for most builds.
2. While free-to-play and personally being against 'P2W' features/items, I don't see anything wrong with true micro-transactions that you only need to do once (when it comes to a module). 15k GXP is what, $2 or so? Let the company have some money too if you really want a module that badly (like I said, I got enough GXP to get the module(s) I want, just didn't get any because I haven't seen the need for it. If you can afford a connection and desktop/laptop good enough to play the game, I'm sure you can spare 2-4 USD once if you want something that badly.

Edit: My definition of 'Pay to Win' means that you're (almost) forced to continiously pay money in order to compete with other players that do. I tend to weight (online) Free-to-Play games against the other models; subscription based or paying 60€ (some cases both). As MWO is right now, you don't have to pay ANYTHING to compete. The things you CAN pay for that may or may not be worth getting are still many times cheaper than paying a subscription to play that most online games have.

Edited by Keigo, 21 March 2013 - 11:22 PM.


#45 Pater Mors

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Posted 21 March 2013 - 11:16 PM

This one was bugging me last night, but it's definitely not P2W. You can still grind it, it just takes ages. For it to be P2W you have to have no access at all without cash.

However, I don't like that converting MXP to GXP costs MC. You should be able to convert MXP to GXP at a highly reduced rate. Say, 10:1 so 100 MXP = 10 GXP and it should be free. That way it's still a massive grind but at least you're feeling the benefit sooner without it being too easy.

#46 Belorion

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Posted 21 March 2013 - 11:21 PM

View Postzverofaust, on 21 March 2013 - 08:21 PM, said:


Yep. I only just got to Elite levels on my favorite Mech yesterday. Though to be fair, I knew about Pilot Skills already, but it never dawned on me that they can only feasibly be purcashed with real money until I actually decided I might like to try one.


I have most of them unlocked, and I have never used MC to convert Mech XP to GXP.

#47 Zolaz

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Posted 21 March 2013 - 11:27 PM

View Postzverofaust, on 21 March 2013 - 08:11 PM, said:

So... how exactly is this not P2W?


Im sorry the game is too hard for you. Just play the game and you will get your modules. I know you want all your toys right now. But, you will be crying for more end game content after you get them. So, buck up little camper, the only easy day was yesterday.

#48 Keigo

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Posted 21 March 2013 - 11:31 PM

View PostPater Mors, on 21 March 2013 - 11:16 PM, said:

You should be able to convert MXP to GXP at a highly reduced rate. Say, 10:1 so 100 MXP = 10 GXP and it should be free. That way it's still a massive grind but at least you're feeling the benefit sooner without it being too easy.


I'd like this as well, less would be good too. Anything that allows you to use the excess XP for a chassis would be welcome as far as I'm concerned. Or did I miss something and are there other things to spend the XP on aside from effiencies?

#49 darkfall13

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Posted 21 March 2013 - 11:45 PM

View PostPater Mors, on 21 March 2013 - 11:16 PM, said:

This one was bugging me last night, but it's definitely not P2W. You can still grind it, it just takes ages. For it to be P2W you have to have no access at all without cash.

However, I don't like that converting MXP to GXP costs MC. You should be able to convert MXP to GXP at a highly reduced rate. Say, 10:1 so 100 MXP = 10 GXP and it should be free. That way it's still a massive grind but at least you're feeling the benefit sooner without it being too easy.

View PostKeigo, on 21 March 2013 - 11:31 PM, said:


I'd like this as well, less would be good too. Anything that allows you to use the excess XP for a chassis would be welcome as far as I'm concerned. Or did I miss something and are there other things to spend the XP on aside from effiencies?


Don't play F2P games often? There is a way to use the excess XP for a chassis, you pay to move it off the chassis. If what you described were an option, then there is no point for the separate XP systems. It is a possible way for PGI to make money, and moving XP from the chassis to GXP is far from being a required element for play. But what you describe makes separate XP pointless, it doesn't matter how hard the exchange rate is.

Edited by darkfall13, 21 March 2013 - 11:45 PM.


#50 Ryvucz

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Posted 21 March 2013 - 11:46 PM

I don't even use modules.

How is that pay to win exactly?

#51 Corvus Antaka

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Posted 21 March 2013 - 11:50 PM

View PostMonkeyCheese, on 21 March 2013 - 08:12 PM, said:

I kinda have to agree with this, normal GXP grind is very slow.


then spend some money on the game.

it is only pay to win if the time to grind is unreasonable or the item is MC only. in niether case does this apply, the MC cost is reasonable, and grinding 15,000 GXP while somewhat intensive is not an unreasonably long grind time.

#52 Keigo

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Posted 21 March 2013 - 11:53 PM

View Postdarkfall13, on 21 March 2013 - 11:45 PM, said:


Don't play F2P games often? There is a way to use the excess XP for a chassis, you pay to move it off the chassis. If what you described were an option, then there is no point for the separate XP systems. It is a possible way for PGI to make money, and moving XP from the chassis to GXP is far from being a required element for play. But what you describe makes separate XP pointless, it doesn't matter how hard the exchange rate is.


To answer your first question; No, I don't, lol. This is the second one I've played more than a few hours, the other one got messed up by introducing virtual weapons that could be bought for a whooping 60$ each and other absurd prices for features that you can buy complete games for :mellow: As for the rest, good point that I forgot about. With all the GXP for modules discussions and only playing 1-2 Mech chassis' myself I completely forgot GXP can be used to unlock efficiensies for other Mechs. My bad! :ph34r:

#53 Voidsinger

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Posted 22 March 2013 - 12:01 AM

GXP is Pay 4 Convenience.

Yeah, paid some to convert Mech XP to GXP before I figured out it wasn't worth it (saved me a few level ups is all).

Since then, Mastered all, accumulated enough GXP to buy all the modules.

Modules are much like Mech pilot proficiencies, but not quite as potent in most cases. They can make life nicer, but a good pilot never needs them to shine. They are about the numbers game. 15% faster cap, 25% more sensor range.

Target Zoom may have been nice, but that has to wait for a rework.

In the end, they do give an edge, but not as great as the edge from the Mech piloting Proficiencies. By the time they really matter to match standards, you'll have accumulated the GXP and C-bills to buy the modules through natural progression, as long as you don't spend the GXP elsewhere.

#54 Hawks

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Posted 22 March 2013 - 12:02 AM

Blatantly not P2W; you can grind out the GXP, it just takes a while. OP is an arsecandle.

#55 BigJim

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Posted 22 March 2013 - 12:09 AM

View Postzverofaust, on 21 March 2013 - 08:11 PM, said:


So... how exactly is this not P2W?


Never paid for GXP and I've burned through well over a hundred K's worth with a good 40K still in my back pocket.
Can't be bothered to explain how if you don't already know.

Stupid, stupid thread. Just being in this thread is making me stupider by association.

Edited by BigJim, 22 March 2013 - 12:11 AM.


#56 Salticidae

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Posted 22 March 2013 - 12:16 AM

its not P2W because u dont have to pay for them.

Simple as that.

#57 danust

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Posted 22 March 2013 - 12:17 AM

How many trolling lines you running off that trolling boat at the same time? This one is kind of weak.

#58 Kristov Kerensky

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Posted 22 March 2013 - 12:58 AM

First off, you can't be even half experienced in this game if you haven't earned enough GXP to get all the basic modules at the very least, and that doesn't take a year.

I've got every pilot skill tree completed except the 2 new consumable options, which I happen to have the GXP for I just have no use for the cool shot. I've also used GXP to ignore Basic and sometimes Elite costs many than a dozen times on various variants which I wasn't particularly enthralled with.

Secondly, if you play the game and actually DO something in a drop, you will get more GXP then you realize..you just have to DO something to make that xp. On average I get 2k GXP a night, no premium time, no boosts of any sort, just me getting xp for dropping and tearing stuff up and winning more often than losing on average. That means actually shooting at the enemy, hitting them, ripping off pieces of them and even occasionally killing them..more xp for a kill then an assist and I tend to go for cbills over xp, collecting Mechs ain't a cheap hobby but it keeps me off the streets..well...you know what I mean. I have Master in all of the Mechs, I'm so far from alone in that statistic that it's not even funny, then we get people like you complaining about how hard it is to get xp in this game?

Wait...
What?

#59 jakucha

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Posted 22 March 2013 - 01:01 AM

Once you have it, you have it forever. You only need one of whichever you want anyway as you trade it between the current mech you use.

Edited by jakucha, 22 March 2013 - 01:01 AM.


#60 GODzillaGSPB

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Posted 22 March 2013 - 01:49 AM

I unlocked every pilot module by just playing and obtaining gxp, safe for the pip-zoom and the capture accelerator. I didn't even play that much. So yeah, definitely p2w.





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