Probably related to reduced damage but anyone notice their missles exploding before hitting the target?
In addtion: Firing multiple volleys on same target that isn't moving missles will explode when the cross the animation of the previous volley going down. More noticeable when target is in the 800M range.


[Bug] Lrm15
Started by Jagsmar, Mar 22 2013 07:00 AM
4 replies to this topic
#1
Posted 22 March 2013 - 07:00 AM
#2
Posted 22 March 2013 - 07:16 AM
Just so I can reproduce this on my own, what mech were you using?
#3
Posted 22 March 2013 - 07:57 AM
CAT-C1 2xLRM15
#4
Posted 22 March 2013 - 09:23 AM
Haven't seen this yet (Founder's Cat, twin 15s, no artemis), but also don't typically fire my LRMs at that long of a range and in line of sight to notice such a thing. I'll try to keep an eye out for the same issue.
#5
Posted 22 March 2013 - 12:09 PM
I can confirm that it happens. At least got it once in a Catapult with 2x 15 lrm but mine was c4. Frozen city night from the left of the double tower near the south side of the downed shuttle, i think it is where the cap point usually is. Was shooting to the north and a litle left and i saw repeteadly my lrm exploding in mid arc. Well before 1000m and with no apparent obstacle.
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