Srm Thoughts
#1
Posted 22 March 2013 - 07:05 PM
#2
Posted 22 March 2013 - 07:10 PM
same for LRMs but they need to look at missile spread first.
Edited by Tennex, 22 March 2013 - 07:13 PM.
#3
Posted 22 March 2013 - 07:14 PM
#4
Posted 22 March 2013 - 07:20 PM
zverofaust, on 22 March 2013 - 07:14 PM, said:
100m is maximum range? im 100% sure 270 is. 100m is fairly close. and 45 damage will not insta kill a jager, but hey you believe what you want
Edited by VitaminAcid, 22 March 2013 - 07:20 PM.
#5
Posted 22 March 2013 - 07:21 PM
Edited by Rayzor, 22 March 2013 - 07:21 PM.
#6
Posted 22 March 2013 - 07:36 PM
#7
Posted 22 March 2013 - 07:41 PM
XX Sulla XX, on 22 March 2013 - 07:36 PM, said:
i think they were fine before the splash damage bug, but im also biased towards it cause ive ran this build for like a month. ive never had a problem with it till now.
#8
Posted 22 March 2013 - 07:46 PM
#9
Posted 22 March 2013 - 07:56 PM
#10
Posted 22 March 2013 - 08:02 PM
When I be back from work, Ill try to post screen shot from game when 2 splat cats toped dmg/kill chart with 900dmg.....
#11
Posted 22 March 2013 - 08:13 PM
Jerod Drekmor, on 22 March 2013 - 08:02 PM, said:
When I be back from work, Ill try to post screen shot from game when 2 splat cats toped dmg/kill chart with 900dmg.....
i understand it shouldnt be an instagib, i didnt say it should be like that. but 4 alphas to a mechs face should atleast core him.
#12
Posted 22 March 2013 - 08:16 PM
#13
Posted 22 March 2013 - 08:21 PM
#14
Posted 22 March 2013 - 08:27 PM
Memowolf, on 22 March 2013 - 08:16 PM, said:
i dont do a lot of complaining, i think they were to much before, but i find my self frustrating that i cant kill a heavy when hes staring me down in my face.
#15
Posted 22 March 2013 - 08:27 PM
VitaminAcid, on 22 March 2013 - 08:13 PM, said:
Im not missile user myself but srm6 have quite big spread....so maybe 100m without artemis isnt close enough, and not all hit?
#16
Posted 22 March 2013 - 08:30 PM
#17
Posted 22 March 2013 - 08:35 PM
Jerod Drekmor, on 22 March 2013 - 08:27 PM, said:
i use 5 srms with artimis, not just plain srm 6s
Elizander, on 22 March 2013 - 08:30 PM, said:
im not saying revert it to what it was, i just think a little increase would be nice, maybe 2, or 1.8
#18
Posted 22 March 2013 - 08:39 PM
They went a LITTLE too far with their SRM nerf. Due to a computer issue I haven't played since the horrendous damage bug that made missiles ridiculous, but two weeks ago they were fine, and now they are not. This needs to be rectified.
zverofaust, on 22 March 2013 - 07:14 PM, said:
You clearly did not see the part where he mentioned Artemis, or you have never used SRMs with Artemis. You can hit center mass reliably from 150 meters with Artemis SRMs.
Edited by Arcadian Xero, 22 March 2013 - 08:40 PM.
#19
Posted 22 March 2013 - 08:45 PM
The only weapon damage nobody compalins about is machine gun . I can rattle a machine gun all game long at someone and basically do nothing to him.
#20
Posted 22 March 2013 - 08:50 PM
Memowolf, on 22 March 2013 - 08:45 PM, said:
The only weapon damage nobody compalins about is machine gun . I can rattle a machine gun all game long at someone and basically do nothing to him.
i would love to run the ddc, but i cant stand how slow atlases move lol
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users